Audiosurf 2

Audiosurf 2

evasion+
31 Comments
xXx_MEME_xXx_Urist McHammerbeard 5 Oct, 2023 @ 11:36am 
total bruh moment :( not working on new branches
Sarrix45 20 May, 2023 @ 7:48pm 
This mod only works with the old branches/versions of the game

branch names:

-beforejune2018_xp

-beforevideosurf
Natalie Dawg 21 Nov, 2021 @ 12:34am 
https://i.imgur.com/8znwLSg.png

Getting this error, and it basically makes the models for the ship and bullets invisible. I really hope you have the time and want to fix this, but still, thank you for making this mod, it brought a lot of joy whenever I played it.
Ax0sTierIX_Deluxe 2 Jul, 2021 @ 4:35pm 
this mod is missing Double Lodge(?) i dunno
swiftsuber 5 Jun, 2021 @ 11:36am 
I got the mod and for me it didn't work. by that it works but the models wont load the ship is not there also the bullets don't show.
evoхтал 22 May, 2018 @ 8:29am 
Touhou fan kicks in and says: "This is the best mod ever made". :Tenshi:
Papa OurSSSSSSSSSSSSSSSSSSSS 3 Jun, 2017 @ 11:26am 
Tings that you should add :
- graze as tyrolienne just say
- gamemod without bombe even if we get hit, with a small bonus of someting like 5 or 10%
Tyrolienne 3 Jun, 2017 @ 7:03am 
Are you thinking of adding graze for scoring ?
Malevelon Creek Forever! 3 Dec, 2016 @ 8:45pm 
I knew that Touhou skills will pay off some day!
Rome 15 Sep, 2016 @ 8:09am 
AMAZING! I do recommend adding a small, white orb on the ship to represent the hitbox. You've probably seen this from touhou, but If it cannot be done, I say this mod was cooked to perfection! :smile:
intoxicated_diver 15 Jun, 2016 @ 9:15pm 
@sirmentio yes, while the bullet patterns in this mod aren't as great as those in games like Touhou, you have to keep in mind that this is a mod made for Audiosurf, a music puzzle game. The genres for these two games are completely different, so criticizing this mod against something like Touhou isn't fair.
HunnyBon 20 Apr, 2016 @ 1:54pm 
Alright, this mod is great, it's fantastic. I love the concept, plus the added Blitz mode and iron mode. But there's just one issue I have: The objective to me doesn't seem so much as a "dodge the bullets", morseo it's a "scramble around the screen in hopes a sudden large bullet doesn't suddenly hit you and ruin your multiplier". What I'm saying as it needs bullet patterns more suited for something like Touhou, in which you could actually see some sort of small pattern and find some way to dodge it. I like this mod, but that's just a flaw that I find it hard to get past.
Trevor Reznik 26 Dec, 2015 @ 12:38pm 
Recommend this one with TC - Where's My Money (Caspa Remix) if you want a trip !

This is hands down one of the best mods/game modes/games I have ever played.

Playing this with D&B is hard as (bullet)hell :D
Trevor Reznik 25 Dec, 2015 @ 4:11am 
Looks very good.

Do you just evade or shoot back too ? :D
Fuyuumi 19 Nov, 2015 @ 1:01am 
Touhou Project in AudioSurf? HELL YES
:csgoa:+ for the idea
Solitude 10 Nov, 2015 @ 5:51am 
this is the one of the best custom modes for as2.
HyperGeek  [author] 14 Jul, 2015 @ 4:28pm 
Yeah, the alternate mode skins weren't tested for balance all that well. Mostly I was just curious to see if I could make that mechanic work at all. I should probably increase the rank penalty for getting hit in blitz by another factor or two, which will help moderate the scores a bit. Letting the player rank go negative is something I hadn't thought about, but that basically implies the point penalty for messing up badly enough. Might be worth giving a shot and seeing how it plays. I appreciate the feedback!
The Unstable Anarchy of ヤギ 13 Jul, 2015 @ 4:30pm 
Hey, this is a question about balance.
When using blitz skins even if you screw up a lot you're still bound to get better scores than regular users. This needs some sort of balance, how about having blitz take a hit from both your score and your rank, or have it put your rank into the negative zone when you screw up too bad? As of right now it's easy to top leaderboards because you use blitz.
Wolverine87x 11 Jul, 2015 @ 3:37pm 
Amazing work my friend!
The Unstable Anarchy of ヤギ 10 Jul, 2015 @ 7:36pm 
after modifing your mod, I have found that I was very very wrong about wanting more stuff on the screen at once.
https://www.youtube.com/watch?v=MPJUpv0k55k
The Unstable Anarchy of ヤギ 10 Jul, 2015 @ 2:17pm 
Dearest hypergeek, as an avid user of this mod I have but one request...
ADD A MODE THAT ALLOWS MORE THAN ONE MISSLE, LASER AND AIRSTRIKE ON THE SCREEN AT A TIME
I WANT TO SUFFER LASER ROCKET HELL
PLEASE.
Alpaca Rotorvator 13 Jun, 2015 @ 9:12pm 
Lots of potential here. Probably my favorite custom mode yet.
HyperGeek  [author] 31 May, 2015 @ 12:26pm 
A couple of noteworthy changes in today's update. First off, and primarily of interest to any of you brave/crazy enough to dive into the mod's code, I've moved some of the recurring patterns into their own functions now, which should hopefully make the code a bit more readable and reusable.

More importantly for those of you that are just here to play, a new skin called "the grid" has been added, courtesy of Dylan. Many thanks to him for supplying that! As with the two existing skins, this one comes in normal, blitz, and ironmode flavors. Happy dodging!
HyperGeek  [author] 2 Jan, 2015 @ 6:09pm 
Small update tonight, folks. Added a deathbombing mechanic along the lines of Touhou, and a few new options in the skins that trigger higher difficulty levels...more to see if I could make them work than because the game needed them. Blitz mode makes rank changes more extreme and raises the rank cap, and Ironmode is a cruel joke gives the player a limited supply of lives. These really haven't been adequately tested for score balance, so your feedback would be very much appreciated. Thanks!
Круг сыра 28 Dec, 2014 @ 2:09am 
Amazing!
HyperGeek  [author] 25 Dec, 2014 @ 10:05am 
Merry Christmas, all. As my gift to you, I give you...more bullets. Lots of them. You can check out the details over on the change notes tab if you like, or just start up a game and see what happens. Have fun, and let me know what you think.
One Hour of Fire, All Be Ended 23 Dec, 2014 @ 10:49am 
god damn this is insane. it's without a doubt my favorite mode.
CrimsonUrsidae 22 Dec, 2014 @ 1:31am 
Reminds me of bullet heaven, but I can see many people getting maximum score in the leaderboards. But its still a good game mode.
Riems 21 Dec, 2014 @ 1:44pm 
Very fun and enjoyable glad you updated it and I hope you update it again!!! :extralife:
roug3lement 17 Dec, 2014 @ 3:01pm 
Great to see a "sequel" to a mode that needed attention. No experiencing in coding as well but I hope to see some later on.
Dylan  [developer] 12 Dec, 2014 @ 5:48pm 
Nice work! Loved the idea of spawners appearing as a "countdown" to upcoming bullet flowers