Project Zomboid

Project Zomboid

[B42]Fort Preston
26 Comments
Asierus24  [author] 13 hours ago 
@Extazz maybe blowtorch needs to be used from the inside part of the wall, weird :)
Extazz 15 hours ago 
I'll try later with a sledgehammer. Blowtorch doesn't work. Thanks
Asierus24  [author] 17 hours ago 
@Extazz that one needs to be destroyed by sledgehamemr but you should be able to use blowtorch too (press r with slegehammer until it targets the door)
Extazz 22 hours ago 
This building :
https://ibb.co/3q0BQ5b
Extazz 22 hours ago 
Sorry for the pic but my character left to the other side of the County :)

It is a "fixture_doors_01_32" in the basement of a big brick building.
It looks like a metal fence but we can't do anything to open it. I gave the exact coordinates,
it is one level under the floor.
Asierus24  [author] 12 Jul @ 2:25am 
@Extazz the blue one or the security one?, they are vanilla tiles with vanilla config, so if they can be destroyable on vanilla they should be destroyable on this. if you can send me a pic of the place in question better :)
Extazz 12 Jul @ 12:14am 
For example the one at x:9107, y:10916, z:0
Extazz 12 Jul @ 12:12am 
The metal fixture_doors_01_32 cannot be dismantled with blowtorches, pried with crowbars (using common sense mod) or destroyed with axes and hammers so some building rooms are completely unreachables.
Asierus24  [author] 19 Jun @ 1:26am 
@Blasek Alexander ony happens with trailers?, weird if there was something blocking it blocks vehicle too, but will check anyway thanks
Blasek Alexander 18 Jun @ 4:24pm 
https://imgur.com/j4G3wKv it happend when i tried to drive to the left up to the fuel station. up right is all ok. happend to three different trailers
Asierus24  [author] 18 Jun @ 3:51pm 
@Blasek Alexander can you show me a pic of the place it happens?
Blasek Alexander 18 Jun @ 10:39am 
its rather above the ground just before the ammonituin bunkers twoards the gas depot. their the trailers just freeze and refuse to move
Asierus24  [author] 18 Jun @ 9:56am 
@Blasek Alexander yea, vehicle ramps are a very wip feature and can cause some issues atm.
Blasek Alexander 18 Jun @ 8:54am 
watch out if you use the Autostar Trailer mod, past the buker entrance their seam to get stuck and cant move even on the surface
Givi 18 Jun @ 7:41am 
love it!!! more basement!!:spiffo::steamthumbsup:
Asierus24  [author] 17 Jun @ 12:49pm 
@Nova𓋹 je je, maybe in 4 years?
Nova𓋹 17 Jun @ 5:33am 
build 43 when?
Asierus24  [author] 17 Jun @ 12:36am 
@XREVAN97 yea, but you will need to do some cell resets, look for the guide to do it , its on steam :steamthumbsup:
XREVAN97 16 Jun @ 7:52pm 
Can this be added to an existing save?
BeautifulRnr 14 Jun @ 8:38pm 
WOW WOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Asierus24  [author] 11 Jun @ 11:54pm 
@Phade thanks
Phade 11 Jun @ 9:29pm 
Hey what a cool map!
Asierus24  [author] 11 Jun @ 12:57am 
@LambVORTEX i think they will fix it in the future or maybe allow expansion of basements by the player.
LambVORTEX 10 Jun @ 10:06pm 
A neat little map for a neat little big run.

About the basement walls and sledgehammers... It is what it is. TIS may fix it in the future? Doubt it's main priority since it just teleports you to the surface than makes you stuck in the void.
Metal Mario 10 Jun @ 12:01pm 
A map mod a day keeps the deppression away
rifties 10 Jun @ 10:45am 
hell yea cant wait to try this out. these are always my favorite map mods