Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
@Alpharius Nox this mod does nothing to alter door state. Simply detects if its open or closed
You don't want these AI looting. You want them to spawn and despawn or be killed as quick as possible. The quicker they despawn the quicker another door has chance to spawn. If they lived forever you would only see AI at the first few doors
@AXER feel free to go to discord for support but you will need to provide more info than that
Feel free to go to discord and post your config and I will look it over
Good idea! I made a zombie only mod you can try, let me know if any issue there should not be any expansion requirement
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3499461862
Still, I had an occasion when AI spawned inside inaccerssible part of the building (you know those barred non-interactive doors).