RimWorld

RimWorld

Fortified Features Framework
88 Comments
Orangnus 5 hours ago 
Man, I wish these worked for me. None of the industrial turrets show up in game and citadel completely prevents me from loading or starting any saves at all.
Tulxe 8 hours ago 
Rimworld didn't run for about 3 hours so when I looked up the cause it only happened when I put this framework and other mods. I don't think it's compatible with other mod.
lizi2483 v 9 hours ago 
叫不出征募队,普通商队也叫不来
lizi2483 v 9 hours ago 
生成商队的时候会拦截PAWN 报错分析是头衔问题
da_huang_ren 10 Jul @ 10:50pm 
GREAT!
Dr.Thrax 10 Jul @ 2:49pm 
@ZAX How about I report you problem fix have a nice day
ZAX 10 Jul @ 1:30pm 
@Dr.Thrax umm, maybe consider going back to elementary school to learn proper English?
ZigMs 10 Jul @ 12:37pm 
добавьте уровни экипировки с оружию!!!
CrackaJack 7 Jul @ 2:34pm 
"framework"= has things to be used by other mods, not required unless a mod needs it(im not 100% sure this mod does nothing on its own, though).
i think its a dll combining all of their features so they dont need to update multiple dlls. theres basic xml defs for everything. if steam tells you a 1.5 mod "requires" this mod, thats probably due to the 1.6 version of said mod requiring it (afaik you cant set that seperately for different versions of the same mod!) but i havent found a mod requiring this yet so maybe they´ll 2.0 re-upload their mods for 1.6 with this dependency so 1.5 players dont face this problem OR its actually only meant as a tool for the community to make stuff with. its a bit of a mystery lol but uhm dont use it for 1.5...
Dr.Thrax 7 Jul @ 11:00am 
@Brett18765567654 and it can start problem once come out with error and all before can use any mod
Brett18765567654 7 Jul @ 10:43am 
@Dr.Thrax dude... odyssey releases in 4 days... 1.5 is on its deathbed
Dr.Thrax 7 Jul @ 8:04am 
I going say this 100% stupid the mod maker force people to 1.6 with out keep 1.5 in mod as not ever mod updated to 1.6 childish!
lolwut [f2p] 4 Jul @ 11:39pm 
do you have version 1.5
5150 4 Jul @ 11:00pm 
There are a lot of comments where I can't tell if it's a joke or if they're being serious.
UltraEmailMan 22 Jun @ 8:28pm 
I would assume it's so popular due to who made it. AOBA's mods are top notch, and the Fortifications: Industrial mod specifically is a staple in MANY modpacks.
Exodus永 20 Jun @ 9:41am 
frameworks dont add anything, they are lines of code that serve as a patch/framework for other mods to use
StockSounds 19 Jun @ 7:36am 
How come this framework for features is so popular? Doesn't that mean it won't add anything yet?
Leosky 16 Jun @ 1:15pm 
Don't install it, it's a lib, if a mod require it, the game will ask for it. If you install mods, ignore it, it will suggested if mods need it.
Ranger Dimitri 16 Jun @ 7:17am 
Also probably meant to be available for anyone else to use if they want to use that sort of mechanics in their own mods. So like Vanilla Expanded Framework in other words.
Ranger Dimitri 16 Jun @ 7:15am 
A *future* Requirement for the 1.6 versions to my understanding. Current versions don't need it. Otherwise it would say it's for 1.5 and likewise would list it among the requirements for those mod.
tri_idias 16 Jun @ 7:06am 
So, if I understand this correctly, this is not a replacement of the DMS or Fortification mods, but a requirement for those. I'll still have to subscribe to those mods separately?
RAD EMERALD 16 Jun @ 2:35am 
what this? huh?
look behind u 16 Jun @ 2:25am 
@ZeGuardsmen are you unable to read?
XXXII 15 Jun @ 10:11pm 
NB
ZeGuardsmen 15 Jun @ 8:41pm 
soooo what this do? cause i would like a full understanding beside it making it work with Forts mod
青雨天 15 Jun @ 6:57pm 
大佬伟大!
Stormy 15 Jun @ 2:48pm 
I wish I knew RimWorld modding so I could put frameworks like this to use, awesome work.
메타포_K(Metaphor_K) 15 Jun @ 2:45am 
This is really awesome!
Slo Top 15 Jun @ 2:24am 
you did it! thx bro ╰(*°▽°*)╯
AOBA  [author] 15 Jun @ 2:24am 
@Wolfette Yes
SghHanzMullerSW 15 Jun @ 1:28am 
@UssGeraldFord Concreate cant be disabled for its part of many mods and i believe rimworld core
UssGeraldFord 15 Jun @ 1:12am 
how to disable concrete? like i dont want to use it in game
THE FIRST ONLINE GG 14 Jun @ 11:25pm 
Another peak AOBA mod
Wolfette 14 Jun @ 8:19pm 
@Aizuki Evil because you can't read? :winter2019joyfultearsdog:
Aizuki 14 Jun @ 6:51pm 
weirdly this mod pop up as top subscribed and it borked my starting up game ... turn out its for 1.6. you evil :steamsad:
Wolfette 14 Jun @ 6:13pm 
So will the Dead Man's Switch series also be moving to using this as a framwork too?
AOBA  [author] 14 Jun @ 1:44pm 
@Seti Mainly DMS and Fortification, in 1.5 they have lots of feature overlap or duplicated.
Seti 14 Jun @ 12:30pm 
this is basically just a library of features you used in DMS and such?
Ku Klux Kevin 14 Jun @ 12:15pm 
I subscribe to everything AOBA makes even before I know what the mod does. He never misses.
AOBA  [author] 14 Jun @ 11:12am 
@Dust oh... it's in the change log
AOBA  [author] 14 Jun @ 11:11am 
@S U P E R H Y P E it doesn't impact the 1.5 and before versions.
AOBA  [author] 14 Jun @ 11:11am 
@S U P E R H Y P E yes
S U P E R H Y P E 14 Jun @ 11:05am 
Do I understand correctly, that this is new and will from now on be a requirement for Fortifications - Industrial (and maybe DM in future builds, judging by the description?)
Ciurrus 14 Jun @ 8:29am 
I did hint at being a lemming and downloading this for no reason hint hint HINT.
Dust 14 Jun @ 7:43am 
@TurboPickle The mod that depends on it works on 1.5. What should I think when it suddenly started demanding a mod that only works on 1.6?
TurboPickle 14 Jun @ 7:40am 
@Dust It literally says Mod, 1.6 on the right here in the steam workshop. Do you not check the version list on mods in the workshop?
Merloga 14 Jun @ 6:43am 
@Alpharius the one I directly recall was the PUMA for VE Vehicles.
Dust 14 Jun @ 6:22am 
@Purple Nebula
And what should we read? There is nothing written in the description about "FOR VERSION 1.5 IT IS NOT NEEDED" in the mod that depends on it, nothing is written either? Why should I go to discord to find out that this garbage is currently not needed by anyone?
John 14 Jun @ 6:03am 
@Purple Nebula
My mod manager threw an error because it was missing the framework neccessary to launch my 1.5 modlist.
That's likely why people tried to install this 1.6 mod on 1.5
Purple Nebula 14 Jun @ 5:57am 
Holy, so many people with the reading comprehension level of a goldfish in these comments...