Victoria 3

Victoria 3

Tech&Res + Morgen ComPatch
28 Comments
Omneit 23 Jul @ 11:16am 
@camillo.colombo please fix the Small amount of Technologies vanishing with this mod
blue615 19 Jul @ 10:17pm 
please update, Some technologies have vanished in tech MOD
hello_moto2901 17 Jul @ 6:38pm 
yeah it does seem that this no longer works with morgenrote
LYan 10 Jul @ 4:04pm 
Alright, it seems Steam's moderation system took it down.
Let me try Ubuntu's online clipboard instead:
{LINK REMOVED}
:lena_woahh:
camillo.colombo  [author] 10 Jul @ 12:04am 
@fridrichWilhelm thanks for the report. We now only change the part concerning the compatibility between the 2 mods (like adding the JE for the other mine improvements). So from now on, any updates that don't affect directly our changes should not disrupt the game flow
FriedrichWilhelm 9 Jul @ 10:59am 
bug report:on 30.June,MR updated common/journal_entries/agassiz_journal_entries.txt,and changed the part of “#Seismometert” and “#Seismograph”. The compatibility patch haven't changed, so the seismometer and seismograph can never be finished.
\/oron Agrrav 7 Jul @ 6:27am 
Mobilization UI is because there are more than 3 Options in that group, Split them out and you will fix it, I've run into that issue before, it seems it wasn't designed to sort itself out and will do this instead of using a second row
TauXv9 6 Jul @ 5:53pm 
@Exbuar we have tried that will try again.
Kaiserlelouch 6 Jul @ 8:44am 
This module (mod) functions well in most cases, but in the aerospace engineer section, high-speed aircraft and giant aircraft cannot be developed.
Exbuar 6 Jul @ 5:07am 
@TauXv9 你需要把这些mod做成一个mod 就可以多人游戏了
BringItBoy 5 Jul @ 12:40pm 
There is an issue with the university focus. It doesn't display properly and crashes if you try to change the university focus.
TauXv9 3 Jul @ 6:56pm 
@Mattia10 We have the same checksum, fresh mods installed, same install locations, and we can see each others games when hosted yet we can't join each other as it says the mods are not the same. but we can do Morgenröte just fine when playing it is very saddening as this mod setup is great single player and would be a blast multiplayer with friends.
camillo.colombo  [author] 30 Jun @ 7:48am 
@drachen thanks for the suggestion. it's definitely a good idea and we will look into it for sure.
Drachen 29 Jun @ 6:48am 
Hello, I had a question or maybe a suggestion for the mod. Is it possible to make the techs available in T&R get the research bonuses from MR? For instance when rejecting an academic? One of the reasons I became interested in T&R in the first place was because I wanted to see how quickly I could progress through the higher level techs with those bonuses.

Anyway, well done and thank you!:steamthis::steamthis::steamthis:
Mattia10  [author] 26 Jun @ 1:53am 
@NH2-
Hi! Does this compatibility require the mod you mentioned or does the patch continue to work even without this mod?
If I'm right, that mod changes the universities and steel mills PMs.

Anyway, you have full freedom to release a patch, as long as it requires Tech & Res and this patch!
Thank you for your work!
NH2- 25 Jun @ 1:33pm 
@tony i will wait for permission from the creator/s since it is just an edit to their code
Darkfalcone 25 Jun @ 5:53am 
@Mattia10 Okay, thanks for your answer! I thought it was a bug!
Mattia10  [author] 25 Jun @ 5:09am 
@Darkfalcone
Yes, it is like synthetic oil and synthetic rubber.
Darkfalcone 25 Jun @ 5:01am 
@Mattia10
I see! So Astrophysics is one of them then?
Mattia10  [author] 25 Jun @ 4:57am 
@Darkfalcone
Some techs comes from morge and they are discoverable through journal entries.
Darkfalcone 25 Jun @ 4:55am 
It seems that Astrophysics isn't present on the tech tree. Is this a bug? Because without it, I can't research Photovoltaic Effect.
tony 25 Jun @ 12:06am 
nh2 pls release it
NH2- 24 Jun @ 2:31pm 
Hello i made an edit to this patch making it also compatible with university inventions.
i was wondering if it is okay to share it here on the workshop.
SandersV 24 Jun @ 4:56am 
Doesn't work. Installed exactly as written above (kuromi ai too), but left part of UI is still hidden behind menu
Mattia10  [author] 22 Jun @ 11:57pm 
@TauXv9
Irony mod manager can help in these situations further, since it actually creates mod packages contained in a single folder.
You could share it and. as long as there are no strange Vic 3 bugs, the checksum for playing multiplayer should match.
TauXv9 22 Jun @ 5:20pm 
Okay so unsub and resub to all the mods to try and fix it basically? Do you know if Irony mod launcher has less issues when used?
Mattia10  [author] 21 Jun @ 11:39pm 
@TauXv9
Sorry for what hapopened. Normally it has to do with steam workshop. Probably one of you have a slightly not updated version of the mod.
Sometimes Steam doesn't update steam mods.
TauXv9 21 Jun @ 9:20pm 
Just tried this with my friend fresh mods and were not able to connect, we have them installed on the same drive as well.