Victoria 3

Victoria 3

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Tech&Res + Morgen ComPatch
   
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555.864 KB
20 Jun @ 10:28am
9 Jul @ 11:55pm
4 Change Notes ( view )

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Tech&Res + Morgen ComPatch

In 1 collection by Mattia10
Tech & Res Mods Collection
19 items
Description
🔧 Tech & Res + Morgenröte Compatibility Patch for 1.9🌍

⚠️Compatibility problems
The only problem between Morgenröte and this mod is in mobilization option UI, even if it's still possible to activate each mobilization option.

This patch ensures full compatibility between the two major overhaul mods, Tech & Res and Morgenröte, seamlessly integrating them with minimal changes to the original content.

🌅 Morgenröte
🧪 Tech & Res



💡 What’s Included

• 📜 Journal entries:
 Includes compatibility for journal entries, such as geology "find ore" and "find oil & gas" projects, enhancing T&R's new mines and gas fields.

• 🔬 Technology integration:
 New buildings and mechanics from Morgenröte are fully connected to Tech & Res’s expanded technology tree (a few techs are hidden but can be researched via buttons and journal entries).

• 🏗️ Production method compatibility:
 Consistent production methods across all buildings in both mods, preventing redundancy and ensuring proper outputs.



⚠️ Requirements
This patch requires the Community Mod Framework (CMF), which is necessary for both Morgenröte and Tech & Res.

❗ Additional Recommendations
It's not required, but if you don’t want to be the only one in the world producing this absurd amount of goods, I highly recommend subscribing to Kuromi's AI.

📦 Load Order (Top to Bottom):

1. Community Mod Framework
2. Kuromi's AI (suggested)
3. Morgenröte
4. Tech & Res
5. ✅ This Compatibility Patch



💬 Found a bug or have a suggestion?
Let me know in the comments — your feedback is always appreciated!
28 Comments
Omneit 23 Jul @ 11:16am 
@camillo.colombo please fix the Small amount of Technologies vanishing with this mod
blue615 19 Jul @ 10:17pm 
please update, Some technologies have vanished in tech MOD
hello_moto2901 17 Jul @ 6:38pm 
yeah it does seem that this no longer works with morgenrote
LYan 10 Jul @ 4:04pm 
Alright, it seems Steam's moderation system took it down.
Let me try Ubuntu's online clipboard instead:
{LINK REMOVED}
:lena_woahh:
camillo.colombo  [author] 10 Jul @ 12:04am 
@fridrichWilhelm thanks for the report. We now only change the part concerning the compatibility between the 2 mods (like adding the JE for the other mine improvements). So from now on, any updates that don't affect directly our changes should not disrupt the game flow
FriedrichWilhelm 9 Jul @ 10:59am 
bug report:on 30.June,MR updated common/journal_entries/agassiz_journal_entries.txt,and changed the part of “#Seismometert” and “#Seismograph”. The compatibility patch haven't changed, so the seismometer and seismograph can never be finished.
\/oron Agrrav 7 Jul @ 6:27am 
Mobilization UI is because there are more than 3 Options in that group, Split them out and you will fix it, I've run into that issue before, it seems it wasn't designed to sort itself out and will do this instead of using a second row
TauXv9 6 Jul @ 5:53pm 
@Exbuar we have tried that will try again.
Kaiserlelouch 6 Jul @ 8:44am 
This module (mod) functions well in most cases, but in the aerospace engineer section, high-speed aircraft and giant aircraft cannot be developed.
Exbuar 6 Jul @ 5:07am 
@TauXv9 你需要把这些mod做成一个mod 就可以多人游戏了