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Well, it is really just this: make problematic pawns lie in the bed while, say, waiting out their addictions to subside.
Is this what you meant, or did come across the bug while doing something else? Let me know and I will investigate more, thanks.
Well, well, it was something I used to keep certain pawns in bed w/o having to amputate the legs or other such drastic measures.
Was looking for the UI, but in my case next to the "Add Bill" button there is nothing new displayed. I am running a ridiculous game with almost 1000 mods, neither Rimpy nor RimSort report any conflicts. Is there any info I can provide to find out whats the problem?
I am using UINotIncluded. I found the production one and added it to my bar, but I do NOT see this one or how to open it.
I really like the idea of repeat scheduling, but it'll take a little more time; but I've added it to my backlog -- thanks for the feedback and support
You can queue up stuff you don't have however if its not suspended people will just lie down waiting for the operation. That being the case it would be good to have an option to automatically suspend bills that can't be completed and unsuspend them when they can. It'd be useful for fixing people after raids or performing massive bionics installs as parts are finished.
If it's on a long check like once an in game hour it probably wouldn't be too performance heavy. Additionally it would be good to be able to schedule operations. Like say a blood collection every x days or administering a drug or item on repeat intervals.
So it's been updated slightly:
- added a view of the bill queue
- added ability to queue up surgeries that can not currently be done
- added preset bills the user can save and use again within that save.