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For the record, is it not letting you load both of these mods at the same time? Or is it just giving you that error in the player log and letting you load?
=== The Hacking of Qud 1.0.0 Errors ===
<...>/steamapps/workshop/content/333640/3506322991/Scripts/MachineHacking.cs(205,51): error CS0433: The type 'CyberneticRejectionSyndrome' exists in both 'Assembly-CSharp, Version=2.0.210.20, Culture=neutral, PublicKeyToken=null' and 'MechanimistGenotype.dll, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'
== Warnings ==
None
For the second, I don't think it'd be good to implement this change. But if you personally want to do it you can go to your workshop folder for this mod and find "FleshHacking.cs" for Humility or "MachineHacking.cs" for Reformat.
In FleshHacking.cs, remove "gameObject.Brain.Attacked(Actor);" from line 188 and save the file.
In MachineHacking.cs, remove it from line 269.
Then they should be non-hostile actions.
Second one was to have an interaction with getting better selling prices. Domination and Beguile I didnt consider at the time.
For second: I don't imagine being humiliated at the biological level would feel very good. Hoping to be able to use it to help cheese domination/Beguile?