Garry's Mod

Garry's Mod

Day of Defeat: Source Reworked Weapons
38 Comments
PaleFragment 23 Jul @ 6:25pm 
Awesome!!!
Galunga Gaming 21 Jul @ 6:09pm 
other suggested changes:

-Adding scoped-in camera movement like in the game

-Original viewmodel offset/origins

- Adding compatibility with wOS Day of defeat animation extension for better animation accuracy, although this may be harder. I would have done a weapon pack like this myself but i don't know LUA or coding in general
Jenny/Siobhan  [author] 21 Jul @ 10:14am 
Alright, ty
Galunga Gaming 21 Jul @ 10:13am 
sorry if i seemed rude
Galunga Gaming 21 Jul @ 10:12am 
do not worry my friend, everything is good. But authenticity and accuracy is important while porting weapons there's no other pack as good as this one
Jenny/Siobhan  [author] 21 Jul @ 10:04am 
okay, okay. my bad
Galunga Gaming 21 Jul @ 10:03am 
no it's not the sway here is more exaggerated, also when aiming with the m1 and kar98 the sway still applies making it hard to aim (in DOD:S it doesnt apply while aiming)t, another thing to fix is being able to use the bipod on the mgs even while standing still on nothing.

also check my hours in the game before saying that
Jenny/Siobhan  [author] 21 Jul @ 9:55am 
behh, the sway was like this in dod:s
please actually play the game
Galunga Gaming 21 Jul @ 9:52am 
can you reduce the viewbob/sway when moving the crosshair, and also use the original viewmodel origins?
michael 12 Jul @ 8:13pm 
um, can i have default crosshair?
Mediumkey 10 Jul @ 2:15am 
v ok turns out you did. all good
Mediumkey 10 Jul @ 2:14am 
do you plan on doing the same with the css mod?
Jenny/Siobhan  [author] 4 Jul @ 12:08pm 
Sure
I STAPLE TAPEWORMS ON MY 3 Jul @ 7:10am 
can i port this to ttt (it'd only reupload code with a few changes, nothing else)
SEIN 3 Jul @ 12:49am 
Cool
fredev1 2 Jul @ 5:18am 
вы там чё, совсем axyeли вторую мировую к аниме приплетать?
sideswipe c.o16 1 Jul @ 5:55pm 
when i am in third person all the guns look out of place, being to the left making my player model like it´s not holding anything
vee !! 30 Jun @ 7:05pm 
oh oops! my mb
Jenny/Siobhan  [author] 30 Jun @ 7:04pm 
I already did that one
vee !! 30 Jun @ 7:02pm 
pretty good :D

any chance for a cs:s weapons rework in the future?
Jenny/Siobhan  [author] 30 Jun @ 7:36am 
Fixed
Jenny/Siobhan  [author] 30 Jun @ 7:33am 
I'll fix it shortly
Appleman 30 Jun @ 7:10am 
well i am moving with the bipod enabled which is strange
mac (2008) 30 Jun @ 6:23am 
you shouldnt be able to move with the bipod enabled at all.
Jenny/Siobhan  [author] 30 Jun @ 6:14am 
Uhhh no
Appleman 30 Jun @ 6:12am 
is it normal for me being able to move after mounting the bipod for the mg42 and the 50.cal?
mac (2008) 29 Jun @ 4:36pm 
ok thanks
Jenny/Siobhan  [author] 29 Jun @ 4:09pm 
The original author packed the models and textures
mac (2008) 29 Jun @ 4:02pm 
like the gun models, the world model and the viewmodel
mac (2008) 29 Jun @ 4:01pm 
Does this require the game mounted or is the content packed?
Jenny/Siobhan  [author] 29 Jun @ 10:53am 
No?
Mediumkey 29 Jun @ 9:49am 
are the stats also different?
Jenny/Siobhan  [author] 29 Jun @ 6:54am 
I'm only going for weapons that are officially in the game
Mikelov Mk.IX 28 Jun @ 11:13am 
custom weapons? like the m3 grease gun or fg42?
Adam 28 Jun @ 7:12am 
horray!
Jenny/Siobhan  [author] 27 Jun @ 11:30am 
Fixed
Jenny/Siobhan  [author] 27 Jun @ 11:26am 
I'll fix it real quick. >_<
GrandpaGaming 27 Jun @ 11:25am 
this addon seems to conflict with smod sweps.
Addon '<color=255,128,0>Fixed SMOD SWEPs (full c-arms)</color>' probably conflicts with addon '<color=255,128,0>Day of Defeat: Source Reworked Weapons</color>' due to both having the following files:

lua/weapons/weapon_mp40.lua