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The fact income earners don't feed back into the economy and only some taxes are connected to GDP is absurd.
Look forward to this mod.
- Whenever I play base game as a "Capitalist" it always feels unrealistic, like for example:
an exclusive private US healthcare system would never be able to have public support the way it does in the mod/game.
- For another example of something specifically with the mod: the mod doesn't take into account the tax efficiency into things like "small business loans"
I do like the mod tho, it does do some to knock back the inevitable "utopia" ending or a perfect distopia if thats your thing
This simulation doesn't have a bias, its just what works in the real world - a little bit of depth
capitalist policy does not work in their current state... SPEAKING IN TERMS OF THE GAME
-started a new game
-started implementing capitalist policies VERY CAREFULY
-class warfare started before election
-i lost
This mod is not enough to curd socialist bias.
>free market
pick one lmao
Now why is it states can impose gun laws. Because states are not bound by the constution. A state could declare anyone who says the word (Fraglinorth) will be executed, and that would be allowed unless the contutition of that state says otherwise. People don't realize this and so they don't ever bother to look at their state constution or even
So what I wanted to suggest was a Fair Tax or Flat tax to be added and modified to show the proper economic benefits to the game. That's all.
I thank you for this, and I hope that my lecture was able to educate the few readers it's likely receive here.
As for GDP effects of policies, I believe the game takes care of that on its own. The Citizen's Dividend policy is inspired by the economic ideas of the economist Henry George who is very much a capitalist and very much not a socialist.
Happy Easter.
Rebalence the Wage system to better repersent the inversue relationship between unemployment and wage growth as well as productivty.
Rebalence the relation between unemployment and porverty, right now you can have universal employment and high wages with a 30% porverty rate :/
Thanks again.
I don't even necessarily agree with you, as I can imagine the following taking place. You give citizens such a high transfer payment that they stop working. Most businesses then shut down operations in your country. To make up for the shortfall in revenue, the government prints money and causes a great inflation. This raises the costs of living and people can no longer afford housing with their Citizen's Dividend payments and homelessness increases.
Anyway, I created this mod out of a desire to make a few subtle tweaks around the edges of the game. Completely reworking the effects that unemployment has on your economy in the game wouldn't fit in with my vision for this mod. I recommend trying a policy mix that won't cause a huge spike in unemployment.
Simply put, you're dong it wrong.
I'll leave you with a quote from Ludvig VonMises:
"Government as such is not only not an evil, but the most necessary and beneficial institution, as without it no lasting social cooperation and no civilization would be possible."