Democracy 3

Democracy 3

Ultimate Capitalist Rebalance Mod
127 Comments
Swenthorian 6 Dec, 2020 @ 9:10pm 
Hmm, mod isn't working. Healthcare vouchers and industry are unchanged.
Dalgic 5 Dec, 2020 @ 11:02pm 
I can't believe there is a dude think Capitalism suck in the real-life so that's why it sucks in the game too. Listen son this is a GAME first goal is that it should be fun. in Democracy 3 and Victoria 2 Capitalism is bad for a good reason cuz PLAYER NEED TO FEEL THEY ARE PLAYING THE GAME OTHERWISE IT WOULD BE SO BORING. Create a capitalist society and watch economy booming endlessly it would be so boring. War and government regulations only fun in the fucking virtual world how hard is that to understand this?
Rebelscum86 16 Oct, 2020 @ 3:36pm 
In vanilla I have successfully balanced the budget and eliminated my debt as a conservative capitalist, but my 1st play through I immediately cut taxes, increased infrastructure, and business tax credits / grants, then sat bat and watched my GDP continue to drop for 30 more quarters.

The fact income earners don't feed back into the economy and only some taxes are connected to GDP is absurd.

Look forward to this mod.
BKratv 29 Jul, 2020 @ 9:33pm 
publicanimal
- Whenever I play base game as a "Capitalist" it always feels unrealistic, like for example:
an exclusive private US healthcare system would never be able to have public support the way it does in the mod/game.
- For another example of something specifically with the mod: the mod doesn't take into account the tax efficiency into things like "small business loans"
I do like the mod tho, it does do some to knock back the inevitable "utopia" ending or a perfect distopia if thats your thing
publicanimal  [author] 15 Jul, 2020 @ 8:06pm 
Please explain which aspect of this mod qualifies as a cheat, Alan.
BKratv 12 Jul, 2020 @ 12:27pm 
its almost like capitalism sucks and you have to cheat to be a viable strat (without being game-y)
This simulation doesn't have a bias, its just what works in the real world - a little bit of depth
capitalist policy does not work in their current state... SPEAKING IN TERMS OF THE GAME:steamsalty:
Dalgic 30 Mar, 2020 @ 5:30am 
Its more realistic then base game
Solo Kamen 29 Jul, 2018 @ 1:37pm 
-installed your mod
-started a new game
-started implementing capitalist policies VERY CAREFULY
-class warfare started before election
-i lost

This mod is not enough to curd socialist bias.
Semper Fidelis 14 Jun, 2017 @ 12:35am 
Good mod for supply-side leaning players.
Anders Matthias 9 Jun, 2017 @ 2:00pm 
please add state subsidised helicopter rides
Zombie Horse 6 Jun, 2017 @ 1:58pm 
>realistic
>free market

pick one lmao
Patriot 25 May, 2017 @ 4:29pm 
Thank you. There was a huge descrepency on how this game treats free market economics. One I attempted to balance on many occasions, which always threw the game off balance. Though I wasn't surprised the creators of this game in the demo placed many conservative speakers quotes in their loading screens, then in the actual game overwhelmingly left wing. I was looking for a mod to address this. As Obama is not someone I ever care to hear quoted much less the many others I saw.
Patriot 25 May, 2017 @ 4:29pm 
Without a doubt, backed by evidence and history freedom creates prosperity, especially in a society where power is used to protect the freedom of all. Under rules agreed upon by the populace. It's great the in the USA we have many states where laws suit the individual states, and many cities where laws suit the individual cities. It's unfortunate though that fewer and fewer people understand our legal system, and believe there is only one constituion in our country, and not evenunderstanding what that constutitions purpose is.
Patriot 25 May, 2017 @ 4:29pm 
Since I brooched that subject I'll explain in simply, because there is an addition I'd like to suggest for this mod as well. The constitution is the charter the states agreed upon that would form the federal government (otherwise known as the "People's Government") which effectively united the states as one nation. Within that charter they agreed that each state would maintain their soverignty and the only laws (meant to be extremely limited) that the federal government could impose on the states were taxes to support the national defense, treaties with forign governmetns that all states would acknowledge, and finally the facilitation of free trade within the states.
Patriot 25 May, 2017 @ 4:28pm 
That's all, that's it, no more, no less. Those were its only roles. The bill of rights were placed as assurances that within those three roles their laws could never EVER in ANYWAY possibly infringe on those 10 God given rights. So when the federal government even discuss gun controls in any way they are in violation of their authority under the constitution. That includes the supreme court which is part of the federal government.

Now why is it states can impose gun laws. Because states are not bound by the constution. A state could declare anyone who says the word (Fraglinorth) will be executed, and that would be allowed unless the contutition of that state says otherwise. People don't realize this and so they don't ever bother to look at their state constution or even
Patriot 25 May, 2017 @ 4:28pm 
their state laws anymore and instead cry our for more federal laws and power. In essence their through their own ignorance they are slowly, but surely giving more and more power to the entity that was meant to be the least powerful. Calling for the government to "Shut up and take my money" but in this instance it's "Shut up and take my money, and my freedom." Whenever you say "someone should be arrested for doing something I don't like" that person is calling for the government to have more authority. This is happening in regards to parenting, to education, to many personal choices people make...and I ended up lecturing a bit longer than I meant to.

So what I wanted to suggest was a Fair Tax or Flat tax to be added and modified to show the proper economic benefits to the game. That's all.

I thank you for this, and I hope that my lecture was able to educate the few readers it's likely receive here.
Gabby she/her 6 Oct, 2016 @ 10:11pm 
good job I like
Northstar1989 27 Mar, 2016 @ 6:49pm 
Also, minimum wage is not part of the game normally- but it can be assumed to be happening in the background (just as Bicycle Usage is not a statistic in the base game, yet the base game has Cycling Campaign as a possible policy choice...) and having a policy choice to eliminate it would allow for some interesting economic strategies balance UBI with it- or creating a dog eat dog world where the worknig classes live in abject poverty simply because the government wanted to avoid "socialist" ideas like a minimum wage or Citizens' Dividend.... (despite the branding/naming, a Citizens' Dividend is inherently just a rebrand of a Universal Basic Income- an inherently socialsitic idea...)
Northstar1989 27 Mar, 2016 @ 6:49pm 
Whether an idea is capitalist or socialistic has nothing to do with the originator of that idea- only to do with the inherent content of the idea itself. A Citizens' Dividend is inherently redistributionist, and thus socialistic. You seem to take that term as an insult- but socialist ideas are not inherently bad ideas. Public schools, fire departments, even police departments (as opposed to private security which only the very rich would likely be able to afford) are all inherently socialist ideas- yet generally good oned. I'm only making the point that it seems a little odd in a "Capitalist Rebalance" mod...
publicanimal  [author] 27 Mar, 2016 @ 4:24pm 
@Northstar1989 Thanks for your interest. I haven't even looked at the game or the mod in a very long time, but when I created it there was no minimum wage in the game at all. Unless that policy has been added to the base game since I finished the mod the only way you would have minimum wage in your game is through mods.

As for GDP effects of policies, I believe the game takes care of that on its own. The Citizen's Dividend policy is inspired by the economic ideas of the economist Henry George who is very much a capitalist and very much not a socialist.

Happy Easter.
Northstar1989 26 Mar, 2016 @ 9:10pm 
The Citizens' Dividend should also increase GDP by a small amount, as it is essentially injecting money into the economy (although to fund it players will have to raise taxes, thus likely hurting GDP by a slightly larger amount...) but its main effect should remain reducing Poverty... A final note- properly balancing the elimination of the Minimum Wage, the Citizens' Dividend, and taxes should result in a net increase in GDP while remaining essentially neutral w/r/t direct efffects on Poverty (as businesses pay the true cost of labor, and the burden of paying higher-than-market incomes to those at the bottom is decoupled from employment and spread throughout the entire economy via taxes...) but variously upset or please different groups depending on how the taxes are raised...
Northstar1989 26 Mar, 2016 @ 9:10pm 
This looks like an interesting mod, though if you are going to add a form of Universal Basic Income (the "Citizens' Dividend"), which is still, by the way, essentially a socialist policy, you should also add the ability to Eliminate the Minimum Wage (on a slider scale- and it should require a LOT of political capital... it should substantially improve GDP but also increase Poverty by a great deal)- the idea being you can then couple the Citizens' Dividend with elimination of the Minimum Wage to improve the GDP of your country (as businesses pay the TRUE cost of labor, rather than an artificially higher cost set by the Minimum Wahe, and more jobs are generated) without increasing Poverty... (if the Citizen's Dividend is set high enough)
gusg777 4 Jan, 2016 @ 6:26pm 
Awesome mod, i have few suggestions for new changes.

Rebalence the Wage system to better repersent the inversue relationship between unemployment and wage growth as well as productivty.

Rebalence the relation between unemployment and porverty, right now you can have universal employment and high wages with a 30% porverty rate :/

Thanks again.
King of Briton 16 Dec, 2015 @ 6:43am 
Thanks, this game is unplayable without this mod due to the socialist bias of the devs.
Doofus 7 Nov, 2015 @ 1:38pm 
Thanks a ton, I was sick of having to manually change values to make capitalism playable.
Johnny Cash Flow 3 Nov, 2015 @ 10:59am 
Just subbed and want to say that I'm grateful that someone else noticed the biased nature of the devs and created something to counter it. Looking forward to playing with this mod!
Sponge Platinum 25 Oct, 2015 @ 11:35pm 
Great job, I really feel the devs made this game slanted towards a Socialism playstyle.
Vijay 16 Aug, 2015 @ 1:11pm 
Really found this useful - means you can actually win from any economic perspective
Legumes Shahbandar 28 Jul, 2015 @ 3:51pm 
The mod is showing up but it has no effects during gameplay. What can I do?
The Admiral 17 Jul, 2015 @ 9:00pm 
Now i can show those commie libs and socialists the true power of capitalism!
Zygerion Scammer 9 May, 2015 @ 11:15am 
Good mod. Now I can show those libs whose boss
Rebelscum86 8 May, 2015 @ 5:15pm 
Great job. This game was unplayable for me before I found this.
EdenStarGazer 29 Apr, 2015 @ 9:54am 
Awesome idea! It needed re-balancing, to reduce the one-sided biases.
Big Iron 27 Mar, 2015 @ 7:56am 
It is autistic how biast this game is towards a broken system that has never worked and so idealistic, fragile and, corruptable. Capitalism has its faults but blended with democracy or republicanism it works much better than anything else. It's also annoying that he seems to think you cannot be a liberal capitalist. There is a growing number of liberal capitalists and one is the front runner for the republican nomination in 2016.
helping 14 Feb, 2015 @ 5:43pm 
Despite being a social democrat, I think I like this mod. The vanilla game is far too biased towards government spending and leaves it as the only viable way to fix problems. Hopefully this mod makes both directions profitable.
Prince of Danes 30 Jan, 2015 @ 2:02am 
Milton Friedman is my hero.
Kattenelvis 25 Jan, 2015 @ 10:36am 
Now this, is a nice mod!
vickbullock226 24 Jan, 2015 @ 11:08pm 
This mod isn't even showing up on my game... anyone able to help? I'm subbed...
Rainsborough 5 Jan, 2015 @ 7:50am 
An economic reality mod. Excellent.
publicanimal  [author] 3 Jan, 2015 @ 1:19pm 
Having a high unemployment rate would cause a lot of problems regardless of whether or not the unemployment is voluntary. It sounds like the policy choices you are making are going to destroy your economy one way or another anyway.

I don't even necessarily agree with you, as I can imagine the following taking place. You give citizens such a high transfer payment that they stop working. Most businesses then shut down operations in your country. To make up for the shortfall in revenue, the government prints money and causes a great inflation. This raises the costs of living and people can no longer afford housing with their Citizen's Dividend payments and homelessness increases.

Anyway, I created this mod out of a desire to make a few subtle tweaks around the edges of the game. Completely reworking the effects that unemployment has on your economy in the game wouldn't fit in with my vision for this mod. I recommend trying a policy mix that won't cause a huge spike in unemployment.
LordTC 3 Jan, 2015 @ 12:24am 
publicanimal it's fairly significant even at somewhat moderate spend and my point isn't that there shouldn't be negative consequences it's that unemployment modelled due to the government giving people too much money causes different negative problems than things that are poverty related like homelessness. I even hinted at "voluntary unemployment" as a separate negative consequence which could have different negative effects and be part of a revised mod.
publicanimal  [author] 2 Jan, 2015 @ 9:02pm 
@LordTC The huge unemployment spike from the Citizen's Dividend only occurs if you make it one of the biggest spending programs in your entire budget. I would argue that you're astoundingly wrong if you think it's "reasonable" to have an economy where you pay such a high basic income that nobody chooses to work and there aren't any attendant negative consequences. You can't have a healthy, growing economy with a high unemployment rate.

Simply put, you're dong it wrong.
LordTC 2 Jan, 2015 @ 5:39pm 
This needs a lot of work to make work reasonably. The huge unemploymnent spike causes effects associated with poverty because voluntary unemployment is conflated with involuntary unemployment so for example Citizen's Dividend causes homelessness to go through the roof, which is a complete opposite of the policy in reality.
publicanimal  [author] 2 Jan, 2015 @ 12:01pm 
@Hurley There's no Marx here.

I'll leave you with a quote from Ludvig VonMises:

"Government as such is not only not an evil, but the most necessary and beneficial institution, as without it no lasting social cooperation and no civilization would be possible."
Jeovago 2 Jan, 2015 @ 8:51am 
More Mises less Marx!
FrameRat 1 Jan, 2015 @ 3:40pm 
Rofl
iamthatis137 31 Dec, 2014 @ 4:35am 
@publicanimal. I apologize for my rant. I actually think this mod seems rational and well-thought out. Almost all of your changes indeed balance things out as far as the effects of policies in the public sector vs the private sector go. I really like Technology Grants increasing Energy Efficiency. That makes total sense! That's something I changed in my own files. And the alternate taxes and social aids seem fairly reasonable. I am supposedly a freedom-hating big-government fascist and I have subscribed to this mod.
iamthatis137 31 Dec, 2014 @ 4:27am 
@RussianBear- Then don't play the GAME. Lmao. I mean, really. Analyze the statements you just made. I am glad that you're "glad to see people who like reality" modify a virtual game about virtual politics that you have the complete freedom not to play. Now I remember why I don't look at the forums anymore. I got tired of seeing people cry about the game being too 'liberal' or 'socialist'. That's why it is COMPLETELY moddable. So you not only get to complain about and decry someone else's hard work (who surprise! is human and biased!), but also can make it as enslaved to your single-minded fantasies of what would do society 'good' as you would like. If it is such a "hunk of shat", then why are you still playing it? I just had to comment, because this is such a stereotypical and tired type of comment. I felt I had to point out the steaming load of irony in it.
Irenicus 30 Dec, 2014 @ 9:44am 
Glad to see people who like reality! This game is an anti freedom hunk of shat!
Reggie 30 Dec, 2014 @ 7:00am 
"This mod subtly rebalances the game to be more realistically favorable to a free enterprise system." Fuckin' lol.