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Setting stackCount to 0 errors are made more common by stackable chunk mods, and are possible with pure vanilla rimworld when unloading caravans containing meals that can't be stacked due to ingredients. Also not caused by PUAH or updates to PUAH
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1279012058
1. picking up 1 item at a time instead of multiple items (95% of the time)
2. few times they do pick up multiple items they take extremely suboptimal route zig zagging back and forth
3. I have seen a pawn go to bed and still have a reservation on an item to pick up. I noticed this when I tried to have another pawn pick up the item.
I am also using Adaptive Storage and SYR Processor Framwork.
But when hauling produce from fields, or ore from mining, they keep taking one at a time.
and pawns carry corpses with hauling marks one by one.
Tho after disabling the option "Allow hacked mechanoids" in the mod options it reverted back to vanilla behavior so its fine as a bandaid for now
Its all good, thank you for fixing up the mod.
Any help on this matter? My pawns will never do the haul urgently task due to this error above.
I thought maybe because I forgot to enable the mod “while you are here” that it was causing me pathing issues or redundancy when using common sense mod.
If you find bugs on his mod, report them on github.
Everyone who hates anyone trying to Fork it - or the original Author is a Troll and should be ignored.
Thanks Author for giving it a go. Hopefully between you and the OG author all the issues can be worked out!
This is the real fix guys
Everyone with issues, if you are using allowtool try setting the pawns to not have Haul+ priority. That's the temporary fix right now