Garry's Mod

Garry's Mod

[LVS] Tau Vehicles - Warhammer 40,000
3 Comments
Darku!  [author] 9 Jul @ 7:32am 
Heya! The stuck to ground happens because i messed up how high it spawns, thus the "invisible" wheels get stuck under the map, i'll probably touch upon it soon-ish. For the smart missles and floating i'll have to look into that since i've yet to mess around with it.
Goderack 5 Jul @ 6:40am 
I love the Tau and it's great that we finally get to have their vehicles on Garry's Mod, though I have a few issues with this addon:

Both the Hover Speeders are way too big.
The Devilfish has a weird glitch where if you spawn it on the floor, it'll stick itself on the floor and it will be immovable (Trying to move it with the physgun will result in it being pulled back to the spot where it was spawned). The only way to fix this is to spawn it on a wall instead, which somehow fixes the issue (This, btw, is NOT the only time I've seen a LVS vehicle have this issue).
I'd love for the vehicles to have the ability to actually "jump" over the battlefield like they're supposed to.
I'd also love for the Skyray's Smart Missiles to actually home in on vehicles. I know that LVS natively allows for creating homing missiles, as most Star Wars aircraft have those.

I wish for you the best in completing this addon. You have no idea how long I've awaited for Tau vehicles!
"Technae" 3 Jul @ 9:34am 
you... are poggers