RimWorld

RimWorld

Random Critical Hits
24 Comments
Geirkztilb 31 Jul @ 1:47pm 
Oh nice, it's Missiles Briann back again with another banger! Was looking for something to enhance kill probability besides "death on down" which I just straight up disable.

Will share thoughts after the next raid.
Briann  [author] 11 Jul @ 8:20pm 
I have updated the mod to include a settings menu.
You can now change:
Crit chance
Crit Multiplier
Allow only colonists to crit
Disabling crit sound
Disabling Crit mote/effect
Briann  [author] 10 Jul @ 12:57am 
no unfortunately not.. this only plays the critical sound effect
Glass Fruit 10 Jul @ 12:54am 
Does this include the crit sound effect?
Strangely unnormal 8 Jul @ 10:17pm 
Crockets are such BS
TheRealNate 8 Jul @ 4:00am 
What a fair and balanced mod.
16_px : Nemuineru 7 Jul @ 5:51pm 
Nice, here's jarate:jarate:
Briann  [author] 7 Jul @ 5:50pm 
yeah
16_px : Nemuineru 7 Jul @ 5:50pm 
Will this mod play that critical received/hit sounds?
Snekenjoyer6 7 Jul @ 12:07am 
There needs to be a pan that has a much higher crit rate than every other weapon

For the funny
Briann  [author] 6 Jul @ 7:01pm 
everyone does, in the future ill probably make a setting where only colonists can crit.
TaintWranglr 6 Jul @ 6:09pm 
do the enemies crit too?
Bombersby 4 Jul @ 4:23pm 
maybe you could make mini crits connected to a drug or ritual, since they are usually connected to things like capturing the inelegance or something you can personally do like mmph taughting, jarate, and crit-a-cola
Eirin the medic GF 4 Jul @ 8:59am 
rimworld is finally playable
Scout Gaming 4 Jul @ 6:33am 
buff banner or jarate when
Briann  [author] 4 Jul @ 6:07am 
I thought of mini-crits when making this but mini crits are usually given as a buff rather than a random chance. so i would have no idea how to implement them (unless i just make them worse normal crits which i wouldnt prefer.)
Scout Gaming 4 Jul @ 5:50am 
minicrits when
Briann  [author] 4 Jul @ 5:34am 
yeah
Ixchael 4 Jul @ 5:09am 
Is there a sound effect?
Briann  [author] 3 Jul @ 4:55pm 
yeah was originally 3x but i didnt think it was enough damage so i bumped it up to 4x
Scout Gaming 3 Jul @ 2:28pm 
Why 4x damage? Shouldn't it be 3x?
mayonnaise 3 Jul @ 1:02pm 
100% crits cp_rimworld_v5 24/7 server (REAL)
Masked Monster 3 Jul @ 9:39am 
>Abandoned dead game 2 reference
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Briann  [author] 3 Jul @ 7:24am 
Haven't published a mod with a harmony dependency so i hope its not broken.