RimWorld

RimWorld

[JDS] Exiled Dawn
90 Comments
Solifluktion 1 Aug @ 8:12am 
Seems fixed now, thank you. They're still decked out with stuff in their utility slots like insanity lances etc, but that might be my other mods meddling.
Captain Rex 30 Jul @ 6:15pm 
will keep an eye out, thank you
Criz  [author] 30 Jul @ 6:12pm 
@Captain_Rex you have to accept/choose the honor reward for the faction from quests just like normal luck is involved as honor is not always a reward, sometimes a "collector" arrives at your colony as well so make sure to give give them the stuff they want.
Captain Rex 30 Jul @ 4:22pm 
I did a 10 year run with odyssey but i never got a quest from this faction nor the chance to join them, i did join the normal empire, does that prevent me from joining this one?
Criz  [author] 30 Jul @ 12:34pm 
@ByteHammer @Solifluktion the people spawning with weird things should now be fixed :D
let me know how it works?
Croctus 27 Jul @ 2:31pm 
Oh wow thank you!
Criz  [author] 27 Jul @ 5:26am 
Criz  [author] 27 Jul @ 1:41am 
@croctus yeah EFT is on the list :D (going to start that one next)
Croctus 26 Jul @ 8:51pm 
Very nice, was missing this one. Are you updating other Jango mods like the EFT apparel?
beldus01 26 Jul @ 12:19pm 
love the mod <3
Solifluktion 26 Jul @ 6:44am 
Really appreciate you taking on the task of saving Jangos stuff btw.
Criz  [author] 25 Jul @ 11:15am 
@Solifluktion i know and im working on a fix but the fix is slightly larger then expected ;(

it has do with modded weapons and armor forcing itself into the gear pool so i have to exclude everything and whitelist the exile stuff to make it work but i have to tailor it for each trader, soldier type rank and some and individuals. (so basically revamping the entiree rooster)

and make a few new ones as the "random" gear system wont work cause that IS the cause of said problems
Solifluktion 25 Jul @ 7:41am 
I have the same problem ByteHammer is having. They come out with all equipment slots filled with various stuff (including fucking Warcaskets within my first week on the planet) but they don't want to wear their own gear.
Criz  [author] 21 Jul @ 11:09pm 
@ByteHammer thank you for making me aware, i will look into it.
ByteHammer 21 Jul @ 2:27pm 
I'm having an issue where Exiled Dawn pawns are usually wearing equipment from other mods. They're also obsessed with melee weapons and shields. Not, like, shield belts. Any mod that adds a shield (like the warframe grineer mod, which adds Brunt) - these pawns equip them religiously. Every visitor has had a Grineer Brunt shield. It's weird.

Point is, I almost never see them with their signature gear, and I dunno why.
Pellona 19 Jul @ 2:06am 
Dont know if intentional, but in the first couple of days of starting, one exiled come visit, and left a gift (1 unique revolver O.O)
Criz  [author] 18 Jul @ 4:59pm 
@John'o GJM so while the honor ranks ARE modded, the rank/honor system is Royalty so im 99% certain that its a Vanilla expanded / royalty conflict. (i will look into it on my end as well)
John'o GJM 18 Jul @ 4:42pm 
Hey, I think I found a bug involving this mod and Vanilla Races Expanded - Lycanthrope. After some of my werewolves received an honor rank from Exiled Dawn, they stopped transforming into werewolves at night. Not sure if the issue lies with Lycanthrope or Exiled Dawn, but thought it was worth reporting.
Skyfinder 18 Jul @ 12:22am 
thank you for updating this lol
Criz  [author] 18 Jul @ 12:06am 
@buried_Ice yeah its Vacuum Sealed NOT full coverage or even cold resistant.
Vaccum seal is AIR, everything still needs to be covered as space hurts any exposed body parts.

Oddly enough the crown that goes on the top of the head don't cover the nose, very odd indeed.
and the cascue is neither full coverage OR vacuum sealed. and is also specifically NOT listed as either.

I might change the coverage and temperature protection later on but no mod is not broken you just didn't know how the space mechanics work. (dlc IS new so that is expected)
Buried Ice 17 Jul @ 5:38pm 
Nvm casque helm is a bit worse
Buried Ice 17 Jul @ 5:36pm 
The kings crown is giving my persons nose vacuum burn, but the other helms I used are good
Criz  [author] 17 Jul @ 7:11am 
Space should now work slighty better, let me know if enything needs furthed changes.
joxp 15 Jul @ 3:55pm 
It seems that armours with vac sealing (ie. vanilla trooper helmet) that do not cover the WHOLE part will cause burns. Hypothermia can also happen regardless, if your pawn isn't wearing enough warm gear underneath, so it may not really be an issue with this mod. Space is -75C.
Buttbutt 15 Jul @ 4:04am 
Yeah I was to say, I used knight commander armor in space, and it was vac sealed, however my pawn caught hyperthermia.
Criz  [author] 15 Jul @ 3:05am 
I see and hear, will release an update later today with better cold/vacuum values
FirstBornAcorn 14 Jul @ 10:15am 
It seems that recon armour levels of VacuumResistance are not enough for prolonged fight in vacuum :) just saying that it leads to hypothermia and vac sickness
Roge 14 Jul @ 7:03am 
The armor for cold insulation should be like the marine armor, they don't last well in space even the knight armor.
joxp 14 Jul @ 4:53am 
Thank you for the quick fix! I just had an unassigned bed in the room for a workaround.
Criz  [author] 14 Jul @ 1:23am 
@joxp you were right there was missing things in the code.

BUT hilariusly enough a "double bed" is not a "bed" as thats actually two different buildings in rimworld and the rank was incorrectly specifically asking for the "Bed" completly ignoring "higher tier Beds" as options

this should now be fixed
Criz  [author] 13 Jul @ 12:05pm 
odd will look into it
joxp 13 Jul @ 8:41am 
The Master Sergeant rank (and possibly above) bedroom requirements seem to think a double bed isn't a bed?
River46 13 Jul @ 8:15am 
peak is back
Agnznna 13 Jul @ 12:46am 
thank you!:er_heart:
Criz  [author] 12 Jul @ 11:37pm 
@Big_Cheese i dont know but will take a look at it
Big Cheese 12 Jul @ 9:18pm 
I don't want to be a douche but will there be a Yayo's melee animation patch
Big Cheese 12 Jul @ 4:15pm 
*insert My War AOT*
Big Cheese 12 Jul @ 4:13pm 
Finally. It's here.
jimothy69billiams 12 Jul @ 9:10am 
NO WAY!!!!!! LOVED THIS MOD AND ITS BACK, THANK YOU!!!!
Criz  [author] 11 Jul @ 11:08am 
intended but subject to change(i havent had time to play and test yet),
it currently matches the recon armor so it should work? (maybe, lemme test it)
and yeah if you guys play and discorver that 95% is NOT good then we change it :D
Let me know?
gazza_m_bolton 11 Jul @ 11:06am 
@Criz just want to say thank you for considering what I said earlier about vacuum sealing some of your armors and helmets.
FirstBornAcorn 11 Jul @ 11:04am 
Just asking but vacuum resistance seems to add to 95% not 100% is it intended?
Criz  [author] 11 Jul @ 3:35am 
@zethine the faction should now be spawning in correctly.

@jason Yes The Headguard, Defender, Knight, Royal and King headgears is vacuum sealed.
And so is the Scholar, Knigh, Knight captain and King armors.
Jason 10 Jul @ 8:27pm 
Does any armor work as a vac suit?
Criz  [author] 10 Jul @ 7:45pm 
will be fixed once i wake up in the morning its 0445 over here i need sleep
Zethine (The Messenger) 10 Jul @ 4:48pm 
I seem to be having an issue where the faction only spawns in dev quick test.
Derg 10 Jul @ 4:17pm 
you're as beautiful as the day i lost you
Criz  [author] 10 Jul @ 4:16pm 
Earn honor with the exiled dawn faction, earn/accept titles just like in royalty and pick permits just like in royalty. (if everything is working like intended)
JoeOwnage 10 Jul @ 10:21am 
Does it use royalty's titles or its own set of titles? How do you earn them?
Hoki 10 Jul @ 6:18am 
CE patch asap! i know you want to