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let me know how it works?
steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3535814832
it has do with modded weapons and armor forcing itself into the gear pool so i have to exclude everything and whitelist the exile stuff to make it work but i have to tailor it for each trader, soldier type rank and some and individuals. (so basically revamping the entiree rooster)
and make a few new ones as the "random" gear system wont work cause that IS the cause of said problems
Point is, I almost never see them with their signature gear, and I dunno why.
Vaccum seal is AIR, everything still needs to be covered as space hurts any exposed body parts.
Oddly enough the crown that goes on the top of the head don't cover the nose, very odd indeed.
and the cascue is neither full coverage OR vacuum sealed. and is also specifically NOT listed as either.
I might change the coverage and temperature protection later on but no mod is not broken you just didn't know how the space mechanics work. (dlc IS new so that is expected)
BUT hilariusly enough a "double bed" is not a "bed" as thats actually two different buildings in rimworld and the rank was incorrectly specifically asking for the "Bed" completly ignoring "higher tier Beds" as options
this should now be fixed
it currently matches the recon armor so it should work? (maybe, lemme test it)
and yeah if you guys play and discorver that 95% is NOT good then we change it :D
Let me know?
@jason Yes The Headguard, Defender, Knight, Royal and King headgears is vacuum sealed.
And so is the Scholar, Knigh, Knight captain and King armors.