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For the LWPN, they are not connected, but if I click on robots, they still have the "green" button which seems they are connected but they don't get energy (and I have it).
but refueling the components in the stations is endless
What value do I change in the mod to make it big just like on the mod cover?
CE
CE guns
CE armor
CE melee
CE armory
CE attachments
no drop pod raids
no center drop raids
nice bill tab
useful marks
faster n better moisture pump
bulk carrier
expectation modifier
door mat
raid limiter
stack gap
transport pod MK2
more components and steel
replace stuff
this mod and the 2 req for it
In short: fantastic mod, but it really needs a toggle to stop these "extreme personal re-education measures." My prisoners — and the entire colony — would really appreciate it. Thanks! (3)
Meanwhile, the maintenance station began stocking strange gels and extracts, and the assembly bench started producing "tactical engagement rods" in bulk. Even the SRS trade ship began delivering crates labeled "thermal exploration modules," "desert serenity packs," and "pine-scented relaxation rods." (2)
While testing the Rimsec Security robots in my colony, I noticed that instead of focusing on guarding prisoners and providing security, they started engaging in some very questionable "behavioral correction protocols" involving various themed objects.
The Defender variant switched from simple batons to using polished titanium rods in very personal ways. The desert variant began using cactus spines, heated sand tubes, and rattlesnake tails as "discipline tools." The forest variant started choosing oak branches, bundles of moss, and carved wooden figures. The winter variant used icicle rods, compacted snow cylinders, and something referred to as a "glacial discipline module." (1)