RimWorld

RimWorld

Rimworld QoL Tweaks
41 Comments
Caramel 29 Jul @ 10:38pm 
@大番薯之怒 你這個情況用 1trickPwnyta's Biotech Patch 比較方便, 基本上都有了
Caramel 29 Jul @ 10:38pm 
你這個情況用 1trickPwnyta's Biotech Patch 比較方便, 基本上都有了
大番薯之怒 29 Jul @ 4:36am 
可不可以除倒地外,像手术或者崩溃这种情况下机械师也能操控机械呢。
XYM04689733 29 Jul @ 4:12am 
作者能不能加一个隐藏电器电线的功能,类似no power wire的 +1 佬呀 机械师倒地控制机械体功能好像失效 还有异常实体随机逃脱也失效。
环星 28 Jul @ 8:26pm 
打开设置后没有选项,显示mod冲突的mod显示是ve的框架冲突但我卸载了后仍然无法打开
Wrong 28 Jul @ 2:07am 
Can you add a selection to remove shuttle's cooldown?
Shirohane 25 Jul @ 2:04am 
@LordEmporerGod Just not replace the floor when u build a new floor in same cell.
Shirohane 25 Jul @ 1:55am 
作者能不能加一个隐藏电器电线的功能,类似no power wire的
寒昼冷雨 24 Jul @ 8:29pm 
作者可不可以加一个在水培上铺电路时不割除作物的设置:steamhappy:
LordEmporerGod 23 Jul @ 6:31am 
Can someone explain what "Floor not allow build on floor" means? I don't get it
困困七七 20 Jul @ 8:10am 
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困困七七 20 Jul @ 8:09am 
at RimWorld.Designator_Build.CanDesignateCell (Verse.IntVec3 c) [0x00035] in <981a33edf24d499488b0f820d94638e1>:0
at Verse.DesignatorManager.ProcessInputEvents () [0x0003b] in <981a33edf24d499488b0f820d94638e1>:0
at RimWorld.MapInterface.HandleMapClicks () [0x00010] in <981a33edf24d499488b0f820d94638e1>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x0009d] in <981a33edf24d499488b0f820d94638e1>:0
at Verse.Root.OnGUI () [0x00046] in <981a33edf24d499488b0f820d94638e1>:0
- TRANSPILER net.pardeike.rimworld.lib.harmony: IEnumerable`1 VisualExceptions.ExceptionsAndActivatorHandler:Transpiler(IEnumerable`1 instructions, MethodBase original)
- POSTFIX UnlimitedHugs.HugsLib: Void HugsLib.Patches.Root_OnGUI_Patch:OnGUIHookUnfiltered()
困困七七 20 Jul @ 8:09am 
at Shashlichnik.PlaceWorker_CloseToOtherCaverns.AllowsPlacing (Verse.BuildableDef checkingDef, Verse.IntVec3 loc, Verse.Rot4 rot, Verse.Map map, Verse.Thing thingToIgnore, Verse.Thing thing) [0x00046] in <8ca6a8b2eab6491b964b730dc039e1e1>:0
at RimWorld.GenConstruct.CanPlaceBlueprintAt (Verse.BuildableDef entDef, Verse.IntVec3 center, Verse.Rot4 rot, Verse.Map map, System.Boolean godMode, Verse.Thing thingToIgnore, Verse.Thing thing, Verse.ThingDef stuffDef, System.Boolean ignoreEdgeArea, System.Boolean ignoreInteractionSpots, System.Boolean ignoreClearableFreeBuildings) [0x00605] in <981a33edf24d499488b0f820d94638e1>:0
- PREFIX tinygrox.mods.RWQoLTweaks: Boolean RWQoLTweaks.HarmonyPatches.CorePatches:FloorNotOverrideFloorPatch(BuildableDef entDef, IntVec3 center, Rot4 rot, Map map, AcceptanceReport& __result)
困困七七 20 Jul @ 8:09am 
Exception in Verse.Root.OnGUI: System.NullReferenceException: Object reference not set to an instance of an object
[Ref BF2C321E]
at Shashlichnik.PlaceWorker_CloseToOtherCaverns+<>c__DisplayClass0_0.<AllowsPlacing>b__1 (RimWorld.Blueprint_Build x) [0x00006] in <8ca6a8b2eab6491b964b730dc039e1e1>:0
at System.Linq.Enumerable.Any[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Func`2[T,TResult] predicate) [0x0002c] in <1f993cbf88314b1baa1e10ca917bdc64>:0
TinyGrox  [author] 19 Jul @ 1:00pm 
oops, definitely shouldn't happen, fixed now.
Dante Sousa 19 Jul @ 11:55am 
I'm not sure if it was intentional, but clicking 'hold open' on an ancient blast door makes it open without any hacking required.
TinyGrox  [author] 18 Jul @ 11:09am 
New Patch: Added a gizmo to the Grav Engine that shows required oxygen pumps and heaters for orbital survival. And yes, toggleable.

新的Patch: 为逆重引擎添加了一个按钮,用于检测当前飞船的氧气泵和加热器数量是否符合在轨生存需求。
过场动画中 17 Jul @ 11:50pm 
我的设置里一片空白 这对吗? 版本是1.6有奥德赛
猫是神经病 17 Jul @ 9:14pm 
@ZQX114,在居住区内默认开启,双击多选也可以一次性调整
ZQX114 16 Jul @ 2:20am 
可不可以加一个:布置的陷阱自动开启“自动重置”模式,不然每次陷阱自己重建完还得再一个个调
TAWM 15 Jul @ 1:14pm 
铺设地板不覆盖其他地板 这个不能正确识别飞船基座,会把基座也当成地板导致铺不了新地板
TinyGrox  [author] 15 Jul @ 5:34am 
我不知道啊,我 see 不到 ref for original
hUmBlesOng 14 Jul @ 8:24pm 
:mhwgood:
Nam 14 Jul @ 12:14pm 
Tynan doesnt want you to know this but if you just built 100% with hidden cables zzt events cannot happen
Con 13 Jul @ 6:40pm 
toggles are really useful
Wednesday 13 Jul @ 7:01am 
Thanks for listing the features and the option to toggle them, I really like to compare mods so I don't use mods with overlapping features :)
上善若水 13 Jul @ 6:46am 
TinyGrox  [author] 13 Jul @ 3:51am 
修复已推送。
TinyGrox  [author] 13 Jul @ 3:45am 
不好意思,迁移代码的时候没有全部复制,写错判断了
Codexvn 13 Jul @ 3:38am 
实体逃脱好像不生效 依然会逃脱

还是说随机实体逃脱和逃脱间隔不是一个东西
Antiast 12 Jul @ 11:39pm 
伟大,无需多言
大番薯之怒 12 Jul @ 11:36pm 
太棒啦
Feminist 12 Jul @ 5:08pm 
very helpful
TinyGrox  [author] 12 Jul @ 1:14pm 
Should be fixed. but for the shuttles already built, need to launch once before the button back.
FirstBornAcorn 12 Jul @ 1:09pm 
Dont know if anybody mentioned it already but having mod enabled bugs out Odyssey Personal Shuttle, the button to load it is gone.
TinyGrox  [author] 12 Jul @ 11:35am 
新 Patch: 骇入操作不再触发锁定。
New Patch: Hacking Never Lock out.
XYM04689733 12 Jul @ 7:39am 
大佬是你!直接出合集了
Cedaro 12 Jul @ 6:41am 
赞吔
Heart 11 Jul @ 11:10pm 
神中神
TinyGrox  [author] 11 Jul @ 10:35am 
关于奥德赛 DLC 载客穿梭机丢失装载按钮的问题已修复,已建造的穿梭机需要先飞一次才能恢复正常