Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Kaoru, the Wild Fire
34 Comments
justitia 20 Jul @ 3:19pm 
xiao with sword
Trinity  [author] 20 Jul @ 1:27pm 
or the strength
Trinity  [author] 20 Jul @ 1:25pm 
I might buff heatwaves range in the future
grapes ♥  [author] 20 Jul @ 12:01pm 
it’s like wizard gust, it can be used to move projectiles around
DunningKrÜgerEffect 20 Jul @ 7:24am 
what the hell does heatwave do
grapes ♥  [author] 17 Jul @ 5:41am 
not yet, but we will be updating the codex in the next patch to have more information
kelmir osue 17 Jul @ 1:33am 
Hey is there a character guide that can give more details on how certain stuff works?
Net 16 Jul @ 2:22pm 
oh-ohhh!!!
round and round we go!!!
holding onto pain, driven by our egosss!!!!
feelings untold!!
spinning our own versions of the past!!
that you could never know!
'cause i know!!
Helikopterek 16 Jul @ 12:06pm 
unfunny
grapes ♥  [author] 15 Jul @ 9:00pm 
:steamhappy:
woomylover200 15 Jul @ 8:55pm 
DOOMED YURI!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Quemurí 15 Jul @ 8:17pm 
Pretty cool:steamthumbsup:
BattereeAzid 15 Jul @ 1:37pm 
why does burnout fit with this char so much
heres some lyrics fro the song:

Watch as I crawl back again.
To the MOUNTAIN TOP.
That I reach just so I could..
SEE YOU FALL.
I wish for the cold touch.
Of my blade to rend you.
BUTCHERED GUTS SPLATTERED.
TILL YOU ARE GONE.

i personally think that fits them so much
Pres 14 Jul @ 11:32pm 
Is it her or is it hot in here?
grapes ♥  [author] 14 Jul @ 8:20am 
i’m not sure what you mean, everybody else is telling me her combos are too strong
Phantom_Type 14 Jul @ 1:32am 
Zero combo game
Trinity  [author] 11 Jul @ 4:51pm 
i would also like to know what setup youd want, cuz im not exactly sure what youd think is "setup"
Trinity  [author] 11 Jul @ 4:50pm 
literally what
Colourdreams 11 Jul @ 3:56pm 
Particles node is in front of the character , wich breaks styles , please fix
jayjay 11 Jul @ 1:55pm 
please i beg make her actually set up heavy :Sob: first match i went against her there was NO set play happening, strictly projectiles and godly melees being used
SternalSeal 11 Jul @ 11:52am 
@grapes aight, I'll try to look for a different character then. there are plenty here so surely I'll be able to find one.
Trinity  [author] 11 Jul @ 11:35am 
this is definitely a string of logic, i fear
grapes ♥  [author] 11 Jul @ 11:34am 
the characters story is important to me personally and their design as a whole. thank you for asking permission first, but i would prefer if you did not use them without properly representing their story
SternalSeal 11 Jul @ 11:12am 
I meant a series using yomi as a medium, dw you will get credited. I'm just ignoring the lore you set up
grapes ♥  [author] 11 Jul @ 11:08am 
@SternalSeal - please dont steal my characters :er_sad: if you do, it will make me very very sad
SternalSeal 11 Jul @ 10:16am 
gonna completely ignore this character's actual lore and make them the mc in my future series if that's fine with you
Trinity  [author] 10 Jul @ 10:46pm 
Note: These changes might be a bit excessive to some. I'll be working with others to make this as fun as possible for as many people as possible
Trinity  [author] 10 Jul @ 10:41pm 
# KAORU v1.1:

# PULSE REWORK:
- Pulse now adds different properties to Flame Wave and Raining Fire.
- Raining Fire is now larger and does more chip damage when affected by Pulse.
- Flame Wave starts tracking the opponent when inside a Pulse, and moves faster after being affected by Pulse

# UNIVERSAL CHANGES:
- All projectiles and particles are style colorable (will need to do this for Miyuki)
- Due to complications, some colors remain unaffected by this change.
- Universal Sadness gain increase on non-metered projectiles

# FIXES:
- Fixed Combustion using 2 air options in combo
- Fixed Infernal Aura not disabling after disabling Immolation state
- Walk no longer framekills (again)
Trinity  [author] 10 Jul @ 10:41pm 
# BUFFS (NORMALS):
- Catch Flame now moves slightly forwards on enter
- Combustion now lets you move forwards
- Combustion down and forwards now have hitboxes surrounding the body
- Combustion forwards has a different hurtbox
- Guillotine now has 3 directions, over an XY plot
- Guillotine can now FC
- Guillotine is now +3 on block
- Jet now moves slightly forwards on enter

# BUFFS (SPECIALS):
- Fire Breaths multi-hit is now +3 on block.
- This means this can now be an amazing getup pressure tool, as you can remain +3 at point-blank
- One of Fire Breaths final hitboxes now only hits aerial
- This is to make the former change easier to work with
- Wild Blaze and Wild Blaze EX are both iasa 4 frames sooner
- Raining Fire now does damage if opponent is in Knockdown/Hardknockdown
- Raining Fire when enhanced by Pulse is larger and does more chip damage
Trinity  [author] 10 Jul @ 10:41pm 
# BUFFS (SUPERS):
- Wolf Rush is no longer parriable

# NERFS (NORMALS):
- Explosion is now a parriable low. Still guardbreaks


# NERFS (SPECIALS):
- Raining Fires rain lifetime reduced to 22 frames. This is specifically for performance issues, althought this does constitute as a nerf

# NERFS (SUPERS):
- Takedown can no longer be free canceled
- Takedown iasa increased to f40
- Catacalysms further hitboxes now only hit aerial

# NERFS (MISC.):
- Fire Floor no longer disables at walls
- Fire Floor chip damage halved
- Fire Floor hits opponent at a slower rate

# REWORKS/MISC. TWEAKS:
- Gust pushes/pulls objects harder
- Gust active time reduced heavily
- Walk is now ready in 12 frames at most every turn
- Air Dash reworked
- Walking during Immolation state now produces a small patch of fire at the ground.
- This is entirely useless, since it spawns behind them. Don't ask
grapes ♥  [author] 10 Jul @ 10:28am 
@online chibi
i pushed a hotfix, should no longer require files from other characters
Videofreak 10 Jul @ 10:03am 
ko
The Online Chibi 10 Jul @ 9:45am 
I'm unable to select the character. It says it's missing some files.
Helikopterek 10 Jul @ 7:28am 
ninja solos