Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
At the moment, as far as I understand the mod only works for single player and cooperative missions. I'll try to fix it when I figure out how.
At the moment this feature is not working so far and I'm trying to figure out why.
Yes, you need all the dlc's for the menu to work
Maybe a little later I'll make separate versions for the different dls, but not sure, because there are too many of them and the combinations will get a lot too
There is no option to rotate vehicles or cannons in the menu. This functionality is not supported by the game
I get the notice that the menu is running but I do not see the menu icon in the bottom right when I am in the game.
Thanks.
Oh, right, I think I really misunderstood what you meant.
About the “ai mode” as a standalone mod, I don't think it would be useful without the spawn menu, because in this mode units tend to die a lot because they act carelessly, and in case of vanilla missions where units are limited or need to act stealthy, this can be quite a problem. Anyway, I don't have time for additional mods yet, as I'm busy updating the menu functionality.
The “ai mode” control button is in the tools tab, if you don't see it, try scrolling down the list .
In the tools section there is a button that controls ai
I think it would depend on the mod because most of these mods break the vanilla version. In this case, I would most likely have to make a completely separate menu for a separate modification, which would take a large amount of time. At the moment it is not my priority, as I am working on a global update of the menu, which will add a huge number of features that have not been implemented before.
This menu only works for vanilla missions, and everything about custom missions from the workshop is not supported, however I will be making separate mods in the future that will allow you to connect the menu to custom missions
I think such modifications I will do as an additional mod to extend the functionality of the main mod
The menu only works for single player missions for now (should also work for co-op in single player missions), however I will soon add the ability to use the menu in multiplayer as well.
wdym by "spawn settings" and "like the original one"?