Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Spawn Menu - Ultimate Edition
38 Comments
Ieatsocks74j 5 hours ago 
Have you thought of adding a way to change the cammo for tanks and other vehicles?
aeternitas  [author] 19 hours ago 
@Jedijace12
At the moment, as far as I understand the mod only works for single player and cooperative missions. I'll try to fix it when I figure out how.
aeternitas  [author] 19 hours ago 
@Anatoli
At the moment this feature is not working so far and I'm trying to figure out why.
aeternitas  [author] 19 hours ago 
@Luka C
Yes, you need all the dlc's for the menu to work
Maybe a little later I'll make separate versions for the different dls, but not sure, because there are too many of them and the combinations will get a lot too
aeternitas  [author] 19 hours ago 
@shogun
There is no option to rotate vehicles or cannons in the menu. This functionality is not supported by the game
Jedijace12 3 Aug @ 7:55am 
can this mod work in the last stand mode @aeternitas
Luca C 30 Jul @ 7:31pm 
can't work without DLC?
Anatoli 30 Jul @ 12:07pm 
is this supposed to work for skirmish battles?

I get the notice that the menu is running but I do not see the menu icon in the bottom right when I am in the game.

Thanks.
Memento Mori 27 Jul @ 10:06am 
Are you able to use this mod with the conquest game mode or is that not possible atm?
shogun 26 Jul @ 6:49am 
how do you rotate cannons in the mod?
17th21stlancers 21 Jul @ 9:42am 
Fair enough
aeternitas  [author] 21 Jul @ 8:50am 
@17th21stlancers
Oh, right, I think I really misunderstood what you meant.
About the “ai mode” as a standalone mod, I don't think it would be useful without the spawn menu, because in this mode units tend to die a lot because they act carelessly, and in case of vanilla missions where units are limited or need to act stealthy, this can be quite a problem. Anyway, I don't have time for additional mods yet, as I'm busy updating the menu functionality.
17th21stlancers 21 Jul @ 7:55am 
i think you might have miisunderstood what i tried to say, i mean like the ai mode itself as a standalone mod
aeternitas  [author] 21 Jul @ 3:31am 
@17th21stlancers
The “ai mode” control button is in the tools tab, if you don't see it, try scrolling down the list .
17th21stlancers 20 Jul @ 6:55pm 
idk if you'd ever do this but i'd love to see the "ai mode" as a standalone thing, it really helps ease the need for loaaads of micro managing
aeternitas  [author] 20 Jul @ 9:31am 
@17th21stlancers
In the tools section there is a button that controls ai
17th21stlancers 20 Jul @ 9:30am 
how does the ai mode work
MedvedAinu 19 Jul @ 7:04am 
pls fix vehekfl it cant delet
Sgt.Cat 18 Jul @ 9:14am 
Very well made! I'm excited to see if this will ever come to skirmishes or not.
Fritschie 18 Jul @ 9:11am 
Thank you, I understand
x_Pocket 18 Jul @ 5:29am 
amazing mod! thank you for your effort on making this happen! Thank you!
aeternitas  [author] 18 Jul @ 4:57am 
@PilotMan
I think it would depend on the mod because most of these mods break the vanilla version. In this case, I would most likely have to make a completely separate menu for a separate modification, which would take a large amount of time. At the moment it is not my priority, as I am working on a global update of the menu, which will add a huge number of features that have not been implemented before.
aeternitas  [author] 18 Jul @ 4:50am 
@Fritschie
This menu only works for vanilla missions, and everything about custom missions from the workshop is not supported, however I will be making separate mods in the future that will allow you to connect the menu to custom missions
THE_Bell 17 Jul @ 9:05pm 
I want add Winter/Desert/Woodland Camouflage Toggles.
PilotMan 17 Jul @ 11:15am 
Amazing mod! Do you plan to add seperate a Submod for specific compatibilities with either Valour, MACE, Cold War Alter, West 81, Modern Conflict, etc?
RayyaViper 17 Jul @ 9:51am 
i wish it's possible to have it in conquest mod ?
Fritschie 17 Jul @ 3:01am 
OK, Thanks, in the normal missions from the game i see the menu and can aktivate, but in the user missions here from workshop, menu don´t want
General Chicken wit Rice 16 Jul @ 9:29pm 
Does this work with any skirmish mode? Even local offline?
aeternitas  [author] 16 Jul @ 5:37pm 
@Punished Miller
I think such modifications I will do as an additional mod to extend the functionality of the main mod
Punished Miller 16 Jul @ 1:10pm 
If you could add support for the Wunderwaffe mod you'd be a chad among chads
LikeTheRain 16 Jul @ 9:16am 
i think you should add a camo option to change the camo of your troops. for example it spawns as its base form and then with a press of a button it would be able to switch to woodland/snow camo
aeternitas  [author] 16 Jul @ 7:06am 
@Fritschie
The menu only works for single player missions for now (should also work for co-op in single player missions), however I will soon add the ability to use the menu in multiplayer as well.
Fritschie 16 Jul @ 5:07am 
is for multiplayer or also singleplayer?
aeternitas  [author] 15 Jul @ 4:20pm 
@TWITCH
wdym by "spawn settings" and "like the original one"?
thiago2530 15 Jul @ 3:46pm 
muito bom o mod ,poder ser melhorado, veículos com tripulação etc..
TWITCH 15 Jul @ 6:44am 
can you change spawn setting.... i think it will be unique it you change the spawn menu like the original one.... kinda easy.... rather than looking for something that is isnt their.... feels tired on going back and look for it...
TWITCH 14 Jul @ 2:51pm 
very nice but too log.....i hope you can also change skins for winter and forest
TWITCH 14 Jul @ 2:21pm 
ALLRIGHT lets try this