Dwarf Fortress

Dwarf Fortress

Better University
16 Comments
Микрощёлка  [author] 17 hours ago 
Doyle my arm is turning green
"i have a question, is studying time still affected by skill in this mod? in the old university, a legendary dwarf studying would finish very quickly, and then at levels 20+ they study practically instantly and can get CRAZY levels very very fast, leading them to produce masterworks 100% of the time or even become practically unkillable depending on what was being studied. very game breaking."

This was indeed an issue with the old "University" mod.

Please take a look at the description in the Balance section — I’ve explained how I changed the parameters.
We’re also actively discussing balance and possible training-related crafts there, so I’d be glad to see you join the conversation!
Микрощёлка  [author] 17 hours ago 
Jazzafritsch
"This mod will appear only after world generation.
It will not work with a fortress that was generated or built before installing the mod."

If the problem persists, please let me know in the bug reports!
Микрощёлка  [author] 17 hours ago 
Stormlord 22 "Not sure the clinic is registering gypsum properly. I have a bunch of plaster, but no bueno."

let me check this, also moved it to bug reports. Thanks!
Микрощёлка  [author] 17 hours ago 
Sir Konrad, hello!

Yes, it should be MEGA project, Dwarven University :D
Микрощёлка  [author] 17 hours ago 
[HARK] Mr. Viking, hello!
I reduced the number of universities in the menu, so with vanilla it fits well now.
If you have any other mods with custom workshops, I recommend opening Settings → Video and playing with the “Desired grid width for scaling” option — sometimes 185–190 works well for me.

You're right: adding your own submenus is strictly limited by the game engine, and there's no way around it.
I can’t even add workshops to the “Farms” tab — only external workshops and furnaces. That’s why all the mods feel so limited.
i have a question, is studying time still affected by skill in this mod? in the old university, a legendary dwarf studying would finish very quickly, and then at levels 20+ they study practically instantly and can get CRAZY levels very very fast, leading them to produce masterworks 100% of the time or even become practically unkillable depending on what was being studied. very game breaking.
Jazzafritsch 22 Jul @ 11:21pm 
The workshops aren't appearing in my world even though the mods installed
Stormlord 22 Jul @ 1:30pm 
Not sure the clinic is registering gypsum properly. I have a bunch of plaster, but no bueno.
Sir Konrad 22 Jul @ 12:12am 
Ah yes, the prestigious Urist University, boasting a vast alumni of... every dwarf who ever lived!
[HARK] Mr. Viking 21 Jul @ 10:52am 
Any workaround?
Крэпкое дуло 21 Jul @ 10:19am 
Unfortunately its impossible for now.
[HARK] Mr. Viking 21 Jul @ 10:02am 
Is it possible to move the universities to another tab? My current workshop menu is too full, and I cant see all the workshops.
Микрощёлка  [author] 15 Jul @ 6:51am 
Thanks, guys!
This is my first mod, and it means a lot to get feedback from you — any kind!
Feel free to comment on the balance in the thread or share your ideas!:urist:
niemst 15 Jul @ 6:31am 
Looking forward for improvements in this area, nerfing it is a good direction :-)
14 Jul @ 7:17pm 
Awesome, I loved the visuals for this mod so it's great to see it back.
상자 14 Jul @ 4:16pm 
Good, since newcomer training is coal absorbing