Project Zomboid

Project Zomboid

Vanilla Bandits Integration
5 Comments
BeautifulRnr 29 Jul @ 1:21pm 
thats the problem there is alot of problems with slayers mod because he hasn't updated it thru all the updates, i mean i played with it and i liked it but there was multiple problems zombies freezing, ok they literally dont move, in some cases, others flying around in the air, and eventually the game just crashed. tell slayer to update his mod.
Jusblazm  [author] 29 Jul @ 1:35am 
To modify the clans, you will need Slayer's Bandits Creator mod. With it installed and activated, you'll see a new option in the main menu.
BeautifulRnr 28 Jul @ 7:00pm 
i dont see how to modify the clan settings.
Jusblazm  [author] 19 Jul @ 5:11pm 
The random submod clan is set to be friendly/companions and assault is unchecked so they will be friendly. Inside the handcrafted submod, the only hostile clan is the criminals, at the moment. You can freely modify the clan settings however you'd like if you want more hostile groups. I have a few more hostile groups in the works that will be released soonish.
Medic Olkie 19 Jul @ 5:00pm 
If I used this with Bandits: Week One would there just be a bunch of angry armed men running around shooting people at the start? Cause honestly i'm down for it if thats the case.