Garry's Mod

Garry's Mod

Sound Muffling Effect
111 Comments
BuB 13 minutes ago 
explosions are muffled even when close
MiniNova 1 hour ago 
Something I noticed is that it bugs out the default footsteps, making them not play at all, but overall really good mod !!
Its seem to have a weird quirk of muffling the sounds of guns if you're just standing behind npcs, but thats just nitpicking on my part
UNIT1 2 hours ago 
@kisvincze
Very cool complex sound networking and other addons probably use their own sound network or something
Idk probably like that
Equinox 2 hours ago 
rip
kisvincze 2 hours ago 
why does it conflict with simfphys and disables some sounds?
sora1d  [author] 2 hours ago 
I will get to fixing VJ bug as soon as I can. Nine to five do be getting in the way of things :steamsad:.
Ponosik_uzbeka 7 hours ago 
its one of the best mod ive ever seen
volumetric sound in garrysmod?
UNIT1 9 hours ago 
still a lot of issues happen with VJ base snpcs but everything else seems to work fine now
:/
Enviyon 10 hours ago 
best addon
Equinox 11 hours ago 
nextbots sound very quiet now could you make it so that they are a bit louder maybe also is it possible to muffle these 2 nextbots?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2878683744

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3512959694
mcneil_greg 11 hours ago 
but is it possible that u can make nextbot sounds get the effect too
Spamton G. Spamton 12 hours ago 
*cpu
Spamton G. Spamton 12 hours ago 
does this go heavy on the gpu?
mcneil_greg 12 hours ago 
i've wanted this forever, thank u so fucking much
Defrektif 15 hours ago 
the ragdoll sounds seem to be working just fine for me now. can anyone confirm?
Big Red Scug 20 hours ago 
Thank you dear friend for this addition
sora1d  [author] 22 hours ago 
@CarlosVIP9811 Should be fixed now
Space Stone 23 hours ago 
finally, ray traced audio
The Nugget 22 Jul @ 5:06pm 
cool af
CarlosVIP9811 22 Jul @ 4:52pm 
yo, what does this mean

[Sound Muffling Effect] lua/autorun/client/sme_cl.lua:172: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. func - lua/autorun/client/sme_cl.lua:172
3. unknown - lua/includes/extensions/net.lua:34
verl 22 Jul @ 4:21pm 
kerabyte-sized and cool, very awesome mod
UNATCO Trooper 22 Jul @ 4:03pm 
This Client Side?
alastis 22 Jul @ 3:48pm 
is it works with voicechats?
Capt. Odell 22 Jul @ 2:11pm 
hey there, addon completely breaks sound emmiters for wiremod
HyperActiveStudios 22 Jul @ 2:06pm 
I noticed it makes fire sound really muffled even up close and footsteps sound a lot slower.
Vuthakral 22 Jul @ 1:19pm 
Every sound which originates from the player/their weapon is 3-4x louder than it should be, otherwise no issues so far in my testing.
sai noobbot 22 Jul @ 1:12pm 
IMA NEED THAT
Equinox 22 Jul @ 11:17am 
[Sound Muffling Effect] lua/autorun/client/sme_cl.lua:34: attempt to index local 'trCheckUp' (a nil value)
1. v - lua/autorun/client/sme_cl.lua:34
2. unknown - lua/includes/modules/hook.lua:102
3. Play - [C]:-1
4. func - lua/autorun/tesseract_spawn.lua:307
5. unknown - lua/includes/extensions/net.lua:34

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3359589262&searchtext=tesseract
Momo Moon 22 Jul @ 10:30am 
[Sound Muffling Effect] lua/autorun/client/sme_cl.lua:172: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. func - lua/autorun/client/sme_cl.lua:172
3. unknown - lua/includes/extensions/net.lua:34
UNIT1 22 Jul @ 10:17am 
sme_attenuation seems to be the issue of VJ base and certain npc sounds not playing...
(also this command still breaks Nombat as it spams music left to right)
Idiot123 22 Jul @ 10:15am 
64x84 or smth like that
Equinox 22 Jul @ 10:13am 
Equinox 22 Jul @ 10:08am 
bre was right btw it was that link
HaCkErMaN 22 Jul @ 9:36am 
cancels out VJ Base NPC sounds.
matt_ 22 Jul @ 9:12am 
this looks AMAZING man, thanks for making this <3:bms_crowbar:
Nova 22 Jul @ 9:01am 
this seems to cancel out certain sounds and always cancels out sounds from VJ NPCs
sora1d  [author] 22 Jul @ 8:40am 
Which branch are you on petah?
Idiot123 22 Jul @ 8:38am 
this stops npcs from talking
Gonzbt/Betel.Arg 22 Jul @ 7:34am 
Is this type of add-on possible in L4D2? I mean... the add-on has potential, awesome.
Mr. Companion Cube 22 Jul @ 7:23am 
omg thanks
EliteDoughSmasher 22 Jul @ 7:18am 
Thank you for this human.
wiimeiser 22 Jul @ 6:49am 
For some strange reason, having this, Tesseract Spawn Animation and Doors active at the same time causes the latter to throw an error about something being a nil value. No idea what's happening.
birdLover8968 22 Jul @ 6:17am 
gmod realism 500
Rubbych 22 Jul @ 5:33am 
finally someone made this addon, perfect for roleplay with my friends, tysm
RaRa 22 Jul @ 3:56am 
you are right XD. Somehow the best addons are comming recently. Have a nice Day!!!
super 22 Jul @ 3:30am 
Recently workshop have been filled with these most useful kind addons and i love it
Max Malevich 22 Jul @ 2:51am 
Reckon this goes well with Echo & Reverb Everywhere (ERE)?
Jokes 22 Jul @ 2:17am 
It will break combine death voice and replace the sound of spawn weapons as well as entities