Garry's Mod

Garry's Mod

Sound Muffling Effect
139 Comments
WesleyPlaysGames 25 minutes ago 
GMod is evolving thanks to realism mods...
Max Malevich 45 minutes ago 
It appears that NPC voices can either play or not play with SME enabled. Voices that use rycch's RCVR don't play at all with SME.
Riggs 51 minutes ago 
If multiple sounds emit at the same time and they have different DSP effects, the sound glitches out. Not sure how to explain it.
Oh no 3 hours ago 
asmr for the war vets
kisvincze 9 hours ago 
now the ignition sound with simfphys is stuck
sora1d  [author] 10 hours ago 
For context it uses : prefix to determine if a sound is networked by the addon. It's supposed to restore the original name before proceeding to the next hook.
sora1d  [author] 10 hours ago 
Ah I believe that one is a hook ordering issue. I'll update to push it way down.
Brave Yet Dumb 11 hours ago 
I've noticed that while having this addon enabled, certain sounds would completely go missing after awhile, and the developer console would display this missing sound warning:

"Failed to load sound ":items\itempickup.wav", file probably missing from disk/repository"

Source sound files aren't supposed to have a colon (:) symbol in their file names, so I'm assuming this is the problem. Might want to look into whatever is throwing in an extra colon symbol into sound file names.
PeteBoy78 11 hours ago 
this breaks sounds like music, object breaks, flashlight, map sounds. etc. recommend fixing that before this becomes a re-occurring issue.
echofooman 11 hours ago 
Bug, you cant hear muffled sounds in surround sound
APPLESAUCE322 12 hours ago 
Breaks the flashlight noise.
sora1d  [author] 13 hours ago 
@Joel Yes
My pet named steve 14 hours ago 
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Joel 15 hours ago 
Does this work in multiplayer? Other players being muffled behind a wall? If so how would you do it. If not, maybe try to find a way in the future?? Maybe?? I don't know
Zariko Marcer 18 hours ago 
[Sound Muffling Effect] lua/sme_modules/server/sme_soundpatch_sv.lua:60: bad argument #1 to 'WriteString' (string expected, got table)
1. WriteString - [C]:-1
2. CreateSound - lua/sme_modules/server/sme_soundpatch_sv.lua:60
3. PlaySound - lua/entities/obj_vj_projectile_base/init.lua:390
4. unknown - lua/entities/obj_vj_projectile_base/init.lua:174
Enviyon 18 hours ago 
and no spray sounds
Enviyon 18 hours ago 
no sounds when you break windows
resonance 20 hours ago 
issues stated seem to work now
Die_ananaswandtapete 20 hours ago 
Awesome
sora1d  [author] 20 hours ago 
Pushed an update that should fix the simfphys tire sound and VJ stuff being silent.
Note that this update may or may not fix other reported bugs as well because it includes the type of changes that affect a lot of stuff.
Die_ananaswandtapete 20 hours ago 
okay garmin, video speichern
Tqbrock11 gaming 21 hours ago 
Static sound with thumpers when muffled :(
$unAddict 21 hours ago 
lovely...
resonance 22 hours ago 
Issues with simfphys, gets rid of ragdoll hit noises, removes some footstep sounds, in its current state, id only really use it for certain scenarios, great mod though
oaken 24 Jul @ 3:28am 
yeah completely messes up simfphys car and tire sounds.
Tyler 23 Jul @ 10:30pm 
NPCs and objects have static noises.
NPCs dont even talk too, They're just silent with a static noise coming out of them.
[TSF] Mason 1290 23 Jul @ 8:52pm 
get this guy a job at BSG to fix Tarkov's ass 360 sound system
BuB 23 Jul @ 7:18pm 
explosions are muffled even when close
MiniNova 23 Jul @ 6:15pm 
Something I noticed is that it bugs out the default footsteps, making them not play at all, but overall really good mod !!
Roland, Grade 9 Fixer 23 Jul @ 5:57pm 
Its seem to have a weird quirk of muffling the sounds of guns if you're just standing behind npcs, but thats just nitpicking on my part
UNIT1 23 Jul @ 5:15pm 
@kisvincze
Very cool complex sound networking and other addons probably use their own sound network or something
Idk probably like that
Equinox 23 Jul @ 5:15pm 
rip
kisvincze 23 Jul @ 4:58pm 
why does it conflict with simfphys and disables some sounds?
sora1d  [author] 23 Jul @ 4:33pm 
I will get to fixing VJ bug as soon as I can. Nine to five do be getting in the way of things :steamsad:.
Ponosik_uzbeka 23 Jul @ 12:20pm 
its one of the best mod ive ever seen
FlexAir Fan Numba Oneeeee!! 23 Jul @ 11:51am 
volumetric sound in garrysmod?
UNIT1 23 Jul @ 10:04am 
still a lot of issues happen with VJ base snpcs but everything else seems to work fine now
:/
Enviyon 23 Jul @ 8:59am 
best addon
Equinox 23 Jul @ 8:18am 
nextbots sound very quiet now could you make it so that they are a bit louder maybe also is it possible to muffle these 2 nextbots?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2878683744

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3512959694
mcneil_greg 23 Jul @ 7:41am 
but is it possible that u can make nextbot sounds get the effect too
Spamton G. Spamton 23 Jul @ 7:24am 
*cpu
Spamton G. Spamton 23 Jul @ 7:23am 
does this go heavy on the gpu?
mcneil_greg 23 Jul @ 7:18am 
i've wanted this forever, thank u so fucking much
Defrektif 23 Jul @ 4:31am 
the ragdoll sounds seem to be working just fine for me now. can anyone confirm?
Big Red Scug 22 Jul @ 11:29pm 
Thank you dear friend for this addition
sora1d  [author] 22 Jul @ 8:39pm 
@CarlosVIP9811 Should be fixed now
Space Stone 22 Jul @ 7:46pm 
finally, ray traced audio
The Nugget 22 Jul @ 5:06pm 
cool af
CarlosVIP9811 22 Jul @ 4:52pm 
yo, what does this mean

[Sound Muffling Effect] lua/autorun/client/sme_cl.lua:172: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. func - lua/autorun/client/sme_cl.lua:172
3. unknown - lua/includes/extensions/net.lua:34