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- ALL concrete folder
- decalmetalspeaker002a in decals folder
- ALL environment maps folder
- ALL ground folder
- fluorescentcool001b in lights folder
- metaldoor061a, metalhull003a, metalpipe006a, metalvent001a, metalvent002a, metalwall030a, metalwall074a, stairsatpsnow in metal folder
- tree_deciduous_01a_trunk in models/props_foliage
- ALL props folder
- ALL sprites folder
- woodwall009a, woodwall009a_spec in wood folder
I haven't tested the maps ingame yet, but all these files were already in css or hl2 so they "shouldn't" cause any issues if removed.
Will the rest of the maps in the collection also be AI Noded in the future?
But anyways, keep it up!
"Error Vertex File for 'props\cs_office\sofa.mdl' checksum 282332807 should be -203750620
Error Vertex File for 'props_lab/powerbox02a.mdl' checksum -290328852 should be 1020922361
Error Vertex File for 'props\de_nuke\truck_nuke.mdl' checksum -1979536679 should be -524797824" etc etc etc
Also, I really hope that the texture replacement problem will be fixed, but I can show a screenshot that demonstrates the texture replacement thing when I subbed to this mappack.