RimWorld

RimWorld

Big and Small - Enable All Optional Content
9 Comments
dragonkin877 24 Jul @ 1:25pm 
@RedMatties Ah I see. Thank your for taking the time to tell me. :steamhappy:
Monbland 24 Jul @ 8:18am 
Ok, if an error pops up I'll post the log here
RedMattis  [author] 24 Jul @ 8:13am 
I think Evolved Organ Redux patches limbs into the base humans; it used to at least. I somewhat doubt that it will do anything to the bodies of humanlikes from my mods.
Monbland 24 Jul @ 7:49am 
Hello! The gen-adding four arms works fine, I had errors with it a couple of times. Is there support for Evolved Organ Redux? (This mod also adds extra limbs, organs, etc.)
Smiley Face Killer 24 Jul @ 1:20am 
Thank you for the response
I'm just gonna gamble and go for it, thanks again for all your good mods
RedMattis  [author] 24 Jul @ 1:16am 
@Smiley Face Killer, @Avarice
It is not toggleable. The content is loaded via load-folders and not patches.

You could probably use something like Cherrypicker to disable specific thing if there is a 1.6 version of it.

Stuff like the giant weapons is enabled by pretty much any of my content mods. E.g. adding Big & Small Races will enable those.

@dragonkin877
It doesn't replace any mods, it simply loads in optional content that is disabled by default unless a mod request it.
dragonkin877 23 Jul @ 7:05pm 
could you please if able list mods this one replaces?
Avarice 23 Jul @ 4:46pm 
Are they toggleable? Like if I really don't want large meals, can I only have everything else or do I just have to suck it up and let it enable all those annoying meals?
(Obviously I found the comment by "Smiley Face Killer" hilarious because I was thinking the exact opposite while actually thinking the same thing XD)
Smiley Face Killer 23 Jul @ 11:41am 
Are they toggleable? Like if I only want large meals, can I only have large meals or do I just have to suck it up and let it enable whatever it's gonna enable?
(Obviously I want the large meals, really miss those)