Halo: The Master Chief Collection

Halo: The Master Chief Collection

Yanrensheng CE
8 Comments
snkr 3 hours ago 
Had a enjoyable time playing this, would be cool if there was more to spice up the campaign though.
Grand Vizier Rafael III 30 Jul @ 8:18am 
People should be allowed to go crazy; modding is all about letting folks do whatever they want with their games. It's just that when it comes to MCC mods, especially campaign mods, it's hard to find someone who DOESN'T go crazy.

I just want more variety, and more stuff that's toned down. Vision with restraint, like you said. Bungie's Halos aren't perfect, but there are some things that shouldn't be touched.
glowaru  [author] 28 Jul @ 11:20pm 
@Grand Vizier Rafael III
I agree, I'd like to see more Halo overhaul mods which have a vision for improving the game, but the vision has restraint, which is a good way to increase the likelihood of the improvements making sense and working out in practice.
Grand Vizier Rafael III 28 Jul @ 2:14pm 
That's fair! I just figured I'd ask. There aren't really any CE mods that add the cut weapons without throwing a bunch of unnecessary bullshit on top, that turns the game into something it's not.
glowaru  [author] 27 Jul @ 6:50pm 
@Grand Vizier Rafael III
Unfortunately the mod's raw files are lost to time as far as I'm aware, so adding brand new content like that is not really feasible without reverse-engineering and recreating the mod from scratch.

On top of that, my aim is to preserve the identity of yanrensheng's vision for this mod, as it works very well the way it is as a simple refinement redesign effort of Halo CE's gameplay flow. So because of the nature of this mod, any sandbox additions to it can easily make it worse.

Ultimately I am primarily an archivist in relation to this mod, so other than the Hardcore version which I released separately as a simple extra mode, I personally have no intent to modify the mod beyond the original author's intent.
chloeryanvt 27 Jul @ 4:35pm 
Halo: Doom Evolved
KTK 27 Jul @ 12:58pm 
Flamethrower is pretty scary when used against you.

And there's a lot of it in the Library. Definitely a high priority target or your shields get stripped fast.
Grand Vizier Rafael III 27 Jul @ 9:28am 
I have played much of it, but I do like the mod so far. Would you consider adding some or all of the other cut CE weapons?