Sid Meier's Civilization VI

Sid Meier's Civilization VI

Civ VI Legacies: Julius Caesar
5 Comments
Snivelill 4 Aug @ 9:23am 
Yeah, my boy's a bit of a perfectionist. Don't tell him I told you, he can't read this. :littlelie:
Palten 4 Aug @ 8:03am 
also would love to see my boi Ludwig 2nd next ;)
Palten 4 Aug @ 2:41am 
@Quazikolt, just happy when it comes back online :) would be awesome if Sundiata Keita would at least keep his ability to buy great people cheaper since this is the main reason I play as him. I loved the idea of generating great writer points from military victories. would love to see a change to the great works of writing slots in the market also appearing on conquered cities not just on cities founded by Mali.

now to Ceasar: played him for about 100 turns now and can already say that he is a force to be reckoned with. the increased movement on all meele units is terrifying on an early rush and the extra wildcard slots are pretty strong. overall I really enjoy to play as him but would be really afraid of him as an opponent.
Quazikolt  [author] 3 Aug @ 3:55pm 
@Palten, glad to hear of your interest! Apologies for the disturbance on Sundiata Keita, I withdrew that mod because I had second thoughts on my design, felt something was missing in my representation. Currently back to the drawing board and brainstorming. I have since gotten in the habit of just delivering minor updates to my leaders when I want to make a change, so perhaps that's a newbie modder mistake by me. The Sundiata case did provoke my scrutiny a bit more than average though.
Palten 3 Aug @ 10:24am 
looks really good. would love to test it. also why did you delete Sundiata Keita? I can't continue my saved game at without the mod.