Barotrauma

Barotrauma

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13 Comments
The Flesh Tube  [author] 5 Aug @ 2:08pm 
Should be sorted now, hopefully :steamhappy:
The Flesh Tube  [author] 5 Aug @ 9:23am 
you know what, yeah, that checks out. funnily enough the first version of the laser did use charge% but I swapped it to cut corners lol. I'll fix it when I get on later :steamhappy:
Radek885 5 Aug @ 5:47am 
I have solution for this, hou must use charge_% output in supercapacitor, not hharge_out, then in sircuit box change first SGN element to wait for value 100, and change division element controling display to divide by 5.7. After this modification laser started working again. :D
Radek885 5 Aug @ 5:30am 
I probably found the issue, i had upgraded supercapacitors while i was buying this sub but circut is only designed for not upgraded supercapacitors size, when capacitor is charged beyond default max value this cause overflow. I show issue here: https://youtu.be/bSIuJjU6LrU
Radek885 5 Aug @ 1:11am 
After update and repurching sub sadly laser is still broken.
If you wish i can send you my .sub file from campaign.
The Flesh Tube  [author] 4 Aug @ 5:41pm 
Should be fixed now, I *think* I know what was going on but if it's still borked then let me know :steamhappy:
Radek885 4 Aug @ 2:56pm 
I'm only one who have problem with this ship?
For some reason when i bought it in multiplayer campaign it has broken laser, super capacitor is not charging. During tests runs and by starting mp campaign with this sub everything is working fine. this makes me sad because this is very cool sub. :C
HalO 4 Aug @ 7:13am 
Misto Sulita
塔图米 4 Aug @ 2:17am 
This looks absolutely amazing!
Table 31 Jul @ 5:34pm 
Wow!! this submarine really sunk my battleship:dsdcfist:!!
The Flesh Tube  [author] 31 Jul @ 5:34pm 
40,000 bingus bucks liver transplant suorgery
Chef Sorin Bontea 31 Jul @ 5:33pm 
update: my ballast is real sore. had to visit the hopital
Chef Sorin Bontea 31 Jul @ 5:29pm 
pierced my soubmarine real good. lots of pleasure and splooge 10/10