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What’s also unfortunate is the fact that every army apparently keeps giant ladders somewhere at any given moment and deploys them whenever there’s a city to be captured. They shouldn’t be a thing. I wonder if it’s possible to get rid of the out-of-thin-air ladders somehow.
Maybe make it so the last siege research gives you multiple siege towers, and if the army has the ability to make heavy siege they start with that instead?
The siege weapons are useless atm, no point to them since you have to wait to build them, makes sense since they do take time, but depending on who is sieging, it takes no more than a few weeks / months, not a year or two.
(know the issue is not with your mod, just requesting that someone makes a fix for this, and your mod already changes things with siege..)
Anyone know a mod that does anything like what I wrote, please respond, I have been unable to find any.
Defender siege weapons seem broken as well, I had selected my ballista to use flaming stones, but they didn't fire a single shot, tried to select different types of shots, still nothing.
I reloaded a save and replicated the siege and everything I did, but without this mod and everything worked fine.
Any thoughts?
Thanks in advance
havent tested with other countries, but i thought i'd bring it to your attention
Also should be save game compatible, although not if any of your forces are in siege stance.
Galley is used to shield troops from missile fire, it is useful but the AI doesn't use them properly (at all).
I'll look into making it not affect WOS next update, in the meantime just don't load it playing that campaign. Also I plan to find a workaround for Barbarians; have a solution, just need time to test/implement.