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Only one I know the major difference of is DST and DS, DST has Master_Postinit and Common_Postinit, both of which are built for DST, and DS doesn't have access to these. trying to run them in DS will likely result in a crash, making it likely not worthwhile to try to make a version that encompasses both DS and DST. Though there may be a way to check which version the client is running...
SW i have no idea about yet
Is there not a way to make a universal character mod?
Well, if people could edit the models, people would more than likely make themselves ACTUAL animals, which, in my opinion, would be cool. But, for now, we have anthropomorphic ones..
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Will Be Kissed Tomorrow:
LLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLLlLLLLLLLLLLLLLLLLLLLLL LLLLL
*Now Look For The Q And Your Wish
Will Come True:
... ... ... ... ... OOOOOOOOOOOOOOOOOOOQOOOOOOOOOOOOOOOOOOOOOOOOO O.. .OOOOOOOO
*This Is Really Hard, Now Find The 'N':
MMMMMMMMMMMMMMMMMMMMMMMMMNMM
*Now Find The Mistake:
ABCDEFGHIJKLNMOPQRSTUVWQYZ
*Something You Really Want, After the
countdown!!!!!
10 9 8 7 6 5 4 3 2 1 Now Close Your
Eyes And Make A Wish! ;*;*;*;*;*;* Now
Paste This On 9 pages And Your Wish
Will Come True! Hurry, You Have 20
minutes! Or What You Wished For Will
Be The Opposite
ogm 3 arms ( ͡° ͜ʖ ͡°)
And this sample works just fine ^^
But I have a problem: I did everything with the renaming and I've drawn all body parts etc and should be good to go but when I want to start a new game with him it crashes after the loading screen... I have no idea what could be wrong, the only thing I didn't do was drawing the menu pictures and I don't think that that should be the problem. And it's compiling at every start so...
The point of this mod is to help people make their own characters, to facilitate creativity. Pretty much the only reason why I'm into modding is because I love creativity, and I love to see people's creations.