Distance

Distance

Derelict Hyperspace Junction
14 Comments
Shady Inktail 13 Oct, 2017 @ 4:49pm 
Very nice concept! I love the design of the "hyperspace" segments. :steamhappy:
5el. 16 Jan, 2017 @ 7:07am 
Sick effects man! Is this supposed t'be a tech demo of some sort though? It's a visual treat (possibly the best I've seen in this game), but the track itself was kinda boring to play (especially those 'flying' sections'.
Aleccia Rosewater 18 Nov, 2016 @ 7:47am 
Argh my eyes too much bright
TOESFERATU 7 Aug, 2016 @ 8:20pm 
MY GOD, IT'S FULL OF STARS
Skirmisher  [author] 31 Oct, 2015 @ 10:05pm 
Yeah, I ran through it the other day when I opened it up to start converting it to the new biodomes and noticed that. Didn't actually investigate it, but the MIDI part makes sense. Thanks for letting me know :)
Phimeek 31 Oct, 2015 @ 3:59pm 
Hey Skirmisher, heads up - the Halloween update has added MIDI for emissive tube simples which has reduced your lightning in the "hyperspeed" part.
ScoobyDumpling 2 Jul, 2015 @ 4:12pm 
This is magnificently!!!
Sparrow with a machine gun 31 May, 2015 @ 5:24pm 
My eyes are bleeding A++
Mandela Effect 15 May, 2015 @ 9:11am 
Awesome! Loved the "light speed" section. Great effects and use of the editor.
Conan, Cimmerian 15 Apr, 2015 @ 4:39pm 
Amazingly trippy, beautiful effects.
Minor thing: When you go into the beams of light(or whatever) and the round orange portal pops up... I think you should not be able to miss that, it should fill the whole area imo.
De Lift 1 Apr, 2015 @ 12:51am 
Amazing, well done!
Entirity 24 Dec, 2014 @ 9:30pm 
This actually was a problem for me when making Pipe Plaza XD
Skirmisher  [author] 24 Dec, 2014 @ 2:16pm 
Qubic asked me the same thing, haha.
Just change the Radius value in the SphereCollider to something higher than the default (0.5), which makes the actual teleport radius greater than the object's own dimensions. It has the side effect of making the teleport screen effect do that weird thing, which I suppose you could take advantage of if you put a larger teleporter with a nonexistent radius around the smaller one with the big radius.
Tesselode 24 Dec, 2014 @ 1:49pm 
How did you get the teleporters to do that?