Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Actually speaking of which i would love to see what you would come up with making smaller thrusters :) a nice CodeCat thruster about the size of the vanilla large thrusters maybe only a little bigger for large and small ships ?
I had 20 vanilla Gyros on the Keen SWH gyro boosters that add 300% to the gyros i think that meant i had the force of 80 Gyros. I have built 4 of yours replacing that previus setup and all seems well :) just was thinking the massive weight of these gyros sortof counters itself i noticed i dont know exactly by how much but it is noticible as i scaled up from 1 - 2 etc as i built your gyros. It might be a suggestion to maybe bump these gyros to 30x instead of 27 just to help counter their own weight especilly when theres 4 of them its a mighty increase in the ships total weight.
I do consider that each adds +7 for a total of 28 extra gyros worth of force vs my previus setup so maybe you have already thought of this.
btw your mods always look awesome
I checked and both keypads face the red line now. Appreciate it very much, thanks :)
This is no crap throwing because I really love the mod. I mean the look and design, the whole pack is just awesome (Used in all my ships) I just ben wondering about this.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=439938906
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=439938927
i like your model but his stats... but like i said, cant rly decide wich one is "better" as vanilla enhancement!^^ - even if vanilla doesnt mean better! ;P
im working on a "enhancement" pack wich mods that wont interrupt the vanilla gameplay but enhance it/complete it ;-)
due to the fact you rly ned tons/masses of vanilla gyroscopes to move a big ship i want something that is well balanced with the vanilla gyros but more effizient to them!
but not to much, you should still forced to decide between the large one and maybe much of the vanilla ones ;-)
sry, steam buggs the link^^
can you maybe work with "that" modcreator for balancing issues?:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=301327838&searchtext=gyroscope
>_<
@crowbarzero: Great! :) Thats what I love to hear :D
+1
If you was a seller you be out of bizniss because I don't need many of them on my large ship.
Sorry :)