Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

DeI - Faster Movement
77 Comments
kam2150  [author] 15 Nov, 2024 @ 3:15pm 
Updated for 1.3.4.
alrumpel 16 Dec, 2023 @ 4:31am 
Thanks for the Update!
kam2150  [author] 17 Nov, 2023 @ 3:26pm 
Updated to 1.3.3.
kam2150  [author] 10 Oct, 2023 @ 6:19am 
No, we never update official submods to Beta as then they wont be compatible for people that don't use Beta (which are majority).
Il Presidente 10 Oct, 2023 @ 6:09am 
updated for beta? 1.3.3?
kam2150  [author] 27 Mar, 2023 @ 3:15am 
You can just add these files again, they overwrite old ones.
Just make sure names are same.
sam.pidgeon 27 Mar, 2023 @ 3:02am 
How do I update the compilation pack just remove old version of faster movement and save and re add updated version
kam2150  [author] 27 Mar, 2023 @ 2:54am 
Updated for 1.3.2
sam.pidgeon 26 Oct, 2022 @ 7:54am 
Thanks I shall upload the mod tonight maybe
kam2150  [author] 26 Oct, 2022 @ 12:07am 
Sure, just add credits.
sam.pidgeon 25 Oct, 2022 @ 4:45pm 
Hi may I have permission to use this mod in a compilation pack I'm in process of creating and testing out for DEI?

Reason I'm making it is to allow people to not need so mod packs activated to get changes they want
kam2150  [author] 18 Aug, 2022 @ 8:27am 
Updated for DeI 1.3.1
kam2150  [author] 24 Feb, 2022 @ 3:20pm 
Updated for DeI 1.3
kam2150  [author] 16 Oct, 2021 @ 12:52pm 
Yes
david-8-1991 16 Oct, 2021 @ 6:21am 
Is this update for 1.2.8 please?
kam2150  [author] 20 Jun, 2021 @ 1:02pm 
Simply dont make your family tree grow too much. In general, Rome 2 has issue with how gravitas system is calculated, which takes place during turn time. The more characters you have, the longer it takes.
Lukecis 20 Jun, 2021 @ 9:30am 
Wish there was a faster campaign speed mod.
kam2150  [author] 27 Feb, 2021 @ 3:31pm 
Mod updated for DeI 1.2.7.
kam2150  [author] 26 Jul, 2020 @ 10:51am 
There are no plans for it at the moment but speed is also based on stuff like AI. For example if there is big difference between infantry and cavalry run speed, AI will often suicide own cavalry since it will run ahead of infantry.
Ike610 26 Jul, 2020 @ 9:05am 
How about slower movement? I feel like the troops are still too fast, especially when running. Just my idea, great mod!
kam2150  [author] 17 Jul, 2020 @ 1:03pm 
Mod updated for DeI 1.2.6.
Dry Critical 5 Jun, 2020 @ 9:03am 
ah i guess ill have to disable this submod for now lol, and also i just wanna say thanks to you kam and the entire dev team for continuously working on this mod. You guys are the best!
kam2150  [author] 5 Jun, 2020 @ 2:15am 
This is fixed in beta for next big DeI patch later this month (you can already use it on our TWC forum) but this submod probably makes it more obvious.
Dry Critical 5 Jun, 2020 @ 2:13am 
question : ever since using this enemy cavalry just always seems to pass through my lines of whole infantry its really annoying despite them being completely surrounded is that just a vanilla feature or is it dei + this submod?
kam2150  [author] 25 May, 2020 @ 12:39pm 
Yes or just use Dynamic Combat speed as it makes it even closer to vanilla I think, unless you find it too fast. Dynamic Combat speed has both damage and speed changes.
IMPCAESAVG_09 25 May, 2020 @ 10:51am 
Should i use this submod together with faster battles 2.0 in order to have an experience similar to vanilla battles?
mike_fawaz 8 Jan, 2019 @ 4:40am 
any DEI mod for instanst research?
Ironside 29 Dec, 2018 @ 6:59am 
Way to go kam!
kam2150  [author] 25 Dec, 2018 @ 2:35pm 
Mod updated.
ninjacarl (dk) 9 Oct, 2018 @ 7:35am 
I don't know whether i should use this mod in addition to the faster battles mod or not. I'm feeling quite conflicted.
kam2150  [author] 19 Sep, 2018 @ 10:02am 
Yes.
ninjacarl (dk) 19 Sep, 2018 @ 3:14am 
Is movement in Divide Et Impera slower than vanilla?
kam2150  [author] 5 Mar, 2018 @ 11:08am 
Already updated few minutes after release.
Leondas 5 Mar, 2018 @ 3:56am 
Νeeds update!
fANaLoLoL 16 Dec, 2017 @ 1:42pm 
thx
kam2150  [author] 30 Nov, 2017 @ 1:26pm 
Updated.
viranto 3 Oct, 2017 @ 12:01am 
This version work for me- But the TWC version, crash by the start ._.
Ganimal 13 Sep, 2017 @ 11:35pm 
seen it on early triarii, as well as other factions with, both barbarian and helenic phalanx capable units.
Ganimal 13 Sep, 2017 @ 11:34pm 
@kam2150, hey so I noticed wierd issue where any phalanx units moving gets insane speed at times (usually when out of formation and moving around). Example: entire enemy army chain routes, and i order my phalanx units to give chase, they literally run at super speeds (faster than cavalry) for a bit then go back to normal. I haven't done extensive testing but only mods I have are DEI + official sub mods, and rest are music / a few non unit graphic mods.

I also notice them darting accross bridges like this as well.
kam2150  [author] 28 Aug, 2017 @ 10:19am 
Updated.
kam2150  [author] 18 Aug, 2017 @ 10:37pm 
Yes, it ia bot updatwd as I am on vacations. Please go to TWC, there might bw temporary fix uploaded by Dresden. I will be back at PC around 28th of August.
smgxr 18 Aug, 2017 @ 7:08pm 
@kam2150 I am not getting past the initialization screen. It hangs and never goes through. Any ideas?
kam2150  [author] 17 Aug, 2017 @ 3:57am 
Normal.

I am on vacations for next 2 weeks, no PC access.
Ganimal 17 Aug, 2017 @ 12:03am 
@kam2150

I think what Clayton is asking is in the custom battle set up screen, when you choose battle difficulty on the right, it gives you the options he listed (vs vanilla settings). My question is what is the appropriate one to select? I know in campaign, I've been following DEI's suggestion (hard campaign, normal battle). But which of the custom battle difficulty correlates to the 'normal' battle settings?

Also, I had to disable this submod due to crashing with newest update (which is awesome btw :) )
Fontayne Sexy 9 Aug, 2017 @ 3:55pm 
Hi,

What I mean to say is Battle difficulty says: Normal, Normal, Normal (Hard for beginners), Normal (Easy for beginners).

Is this an issue with DEI or with your mods?

Please play a custom battle and check the Battle Difficulty levels.
kam2150  [author] 9 Aug, 2017 @ 12:17pm 
I still have no idea what you are talking about. There is easy, normal, hard, very hard and legendary. Normal is suggested difficulty for DeI as in this game difficulty levels only change AI bonuses but they do not make it smarter.
Fontayne Sexy 8 Aug, 2017 @ 6:21pm 
When I play Custom battles....The difficulty levels say Normal, Normal, Normal Hard for beginners, Normal Easy for beginners.

Is this the way normal DEI without your mods looks like in Custom Battle mode?


Thanks
kam2150  [author] 8 Aug, 2017 @ 11:44am 
I have no idea what you are talking about, what difficulty levels and how does it break them?
Fontayne Sexy 7 Aug, 2017 @ 6:27pm 
Hi Kam,

I'm confused.......It looks like your mods break Difficulty levels!

Can you help me understand this?

Please take a look at DEI with you mod "Faster movement".....Thank you! :)

Great job btw man!!!!!!!!!
kam2150  [author] 13 Jun, 2017 @ 11:17am 
For me all work just fine.