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版本 2.0 中的新增功能:
- 添加新的工具/按钮,允许您要求您的公民在特定区域收集石头和铁。
- 您现在可以收集"古代蘑菇"和"古代根",生长在"美丽世界"和"老生长森林"模组下的"美丽世界"和"老生长森林"模组与"收集野生食物"工具/按钮。
@josh.m5: it's not designed for it.
I see that you have support for ancient mushrooms and roots. Would it be possible for you to add similar support for CC's ginger as well?
@All german players: A german translation patch for this mod is included in the Colonial Charter & mehr (DE) mod created by Acoustic-motors. If you want to, we could also release a full german version (ie. not a translation patch but the Busy Laborers mod recompiled with german dialogs).
are you planning a complete translation of Banished and CC:EA like acoustic-motors did?
I'm german but would be happy to have a french version :)
@All french players: Une version française intégrale de ce mod est d’ores et déjà disponible sur le site Banished Info [banishedinfo.com] et deviendra aussi disponible sur le Steam Workshop si les premiers retours sont positifs ! Merci à tous ceux qui voudront bien la tester et me donner leur avis :)
Not really, crashed after loading, returning to main menu, exiting the game... but i've got that problem a few times... mostly it was caused by out dated mods... don't worry, I don't mind crashes. I'm playing with around 8 mods enabled... stoped counting
but deleting the v1 helped a lot with the crashes.
You have to manually delete the old files (under Steam/SteamApps/Common/Banished/WinData) of Version 1 before playing the game with Version 2. If you look at the file names, you will notice they are different (as they indicate which version they are in the file name), so having both in the game would cause a conflict, I believe.
The files you are looking for, to delete, from Version 1, are called BusyLaborersVersion1ByDarkbibou.sub and BusyLaborersVersion1ByDarkbibou.pkm, if my memory is right.
I've got a rather strange problem... I've subscribed your mod with version 1 and it was updated to the current one... but the ingame mod list still shows me version 1 and this one. the steam site for subscribed mods shows me only this version...
now my game is crashing... but i don't think it's your mod causing that.
I was wondering though, if you plan to update it again, do you plan to impliment a button to collect food and herbs at the same time, like you did iron and stone? I just thought it might be useful, but I can see where it might be reinventing the wheel well as well.
Anyway, thanks so much for this mod!
This description section states that: yes the mods are displayed as in conflicts in the mod list because my mod overrides a small part of the Old Growth Forest mod BUT it's perfectly normal and expected (and there is no other choice). You just have to place my mod above the Old Growth Forest mod to use them both with all their functionnalities and without errors.
Please note that even if the mod list displays two mods in reds this doesn't systematically means that they are fully incompatible :)