Garry's Mod

Garry's Mod

TTT Skyscraper 2015
Počet komentářů: 93
Imperial Stormtrooper 5. dub. 2024 v 13.42 
This feels like an eternity... ahh nostalgia :D
Junior 12. led. 2021 v 4.34 
How to fix errors?
MatiasRiesgo 18. dub. 2020 v 16.51 
buenardiun
Manza. 30. čvc. 2019 v 12.37 
Nice map!
RipShaw 13. čvc. 2017 v 23.14 
Ok thanks
Yashirmare  [autor] 12. čvc. 2017 v 13.23 
Someone made a tutorial video in the comments here.
RipShaw 12. čvc. 2017 v 12.11 
how do you get to the lava parkour?
Yashirmare  [autor] 12. bře. 2017 v 10.14 
Why are you posting the link to some of the custom textures I used (and had already included a link to in the description)?
Min 3. zář. 2016 v 8.35 
I don't know why, but the map lags and prints this every second:

CMaterial::PrecacheVars: error loading vmt file for models/props_blackmesa/light_lowprofile01_off
CMaterial::PrecacheVars: error loading vmt file for models/props_blackmesa/light_lowprofile01_off
CMaterial::PrecacheVars: error loading vmt file for models/props_blackmesa/light_lowprofile01_off
CMaterial::PrecacheVars: error loading vmt file for models/props_blackmesa/light_lowprofile01_off
CMaterial::PrecacheVars: error loading vmt file for models/props_blackmesa/light_lowprofile01_off
CMaterial::DrawElements: No bound shader

Do I need HL? (for Blackmesa)
Yashirmare  [autor] 26. srp. 2016 v 9.22 
In fairness, he did make it like a week ago but removed it yesterday
Chase Gamer 26. srp. 2016 v 8.35 
oh now you make a tutorial, I just spent 2 hours trying to figure out the easter egg and finally got it, then I look at this page and see your comment :steamfacepalm:
G0Dz 26. srp. 2016 v 4.32 
Updated it so it shows helicopter.

https://www.youtube.com/watch?v=DWRS4G95v1Q
Yashirmare  [autor] 21. srp. 2016 v 15.20 
Ah, I know your name from somewhere, github maybe?
Yashirmare  [autor] 21. srp. 2016 v 14.32 
Btw unknown, you're on Facepunch quite a bit, right?
Yashirmare  [autor] 21. srp. 2016 v 14.31 
It's fine, the platforming is difficult enough so that even if they do it every round they might screw it up and die (Im sad you didnt show off the T trap though)
Yashirmare  [autor] 21. srp. 2016 v 6.37 
Not meant to be an advantage, just a reward to fuck about with. (having said that, it comes at a cost, T's can activate a new T trap when you do the secret knife)
Glada_Laxen 21. srp. 2016 v 6.34 
Dang, figured the secret knife out. That car is pretty dank, not really an advantage but fun. :ChipJoy:
Min 21. srp. 2016 v 3.00 
Oh. Thanks. :)
Yashirmare  [autor] 21. srp. 2016 v 2.58 
Just jump to the door, there are triggers to open them.
Min 21. srp. 2016 v 2.57 
Ok, I have not yet dealt with hammer. Is there any way to get out of the elevator shaft? The doors close themselfs.
Yashirmare  [autor] 21. srp. 2016 v 2.55 
Unfortunatly there isn't an easy way to call the begin round hook through hammer, otherwise I'd have done that.
Min 21. srp. 2016 v 2.52 
Ok, it seems a bit random because not all players are spawned on the roof (and trigger it). Wouldn't it be better if the message is displayed when round begins?
Yashirmare  [autor] 21. srp. 2016 v 2.18 
There is a trigger infront of the door to the roof.
Min 21. srp. 2016 v 1.26 
Is the notification 'Traitors, the terrorists have taken control of this building. Stop them at any means necessary.' time based? It shows up at different times while playing. Maybe you want to hook the message to 'TTTBeginRound'.
Yashirmare  [autor] 19. srp. 2016 v 15.54 
It's a secret :3
Toto 19. srp. 2016 v 15.32 
how do i reach the obstacle course?
Yashirmare  [autor] 19. srp. 2016 v 6.58 
Yeah I noticed that too, but it's not too noticeable and doesn't interfere with gameplay
Min 19. srp. 2016 v 5.50 
One unimportant thing I noticed: The traitor tester door is a bit too large. It extends into the underlying floor.
Min 19. srp. 2016 v 0.38 
Looks good, thanks for the update.
Yashirmare  [autor] 18. srp. 2016 v 17.28 
Updated.
Necrophoros 31. čvc. 2016 v 8.25 
okay
Yashirmare  [autor] 31. čvc. 2016 v 8.23 
Nah the ones from Mole were good enough.
Necrophoros 31. čvc. 2016 v 7.53 
I have CSS as well, do you still want screenshots from me or are the ones from MoleMat good enough?
MoleMad 30. čvc. 2016 v 13.51 
Ok i did. add me on steam so i can talk to you about it more
Yashirmare  [autor] 30. čvc. 2016 v 13.30 
Could you get a screenshot of it for me so I know exactly whats wrong, currently working on a new version.
MoleMad 30. čvc. 2016 v 12.48 
Yes. I wouldnt be able to play ttt if that was the case. :P
Yashirmare  [autor] 30. čvc. 2016 v 9.05 
Just making sure, you's have CSS right?
Necrophoros 30. čvc. 2016 v 8.59 
Awesome! thank you
Yashirmare  [autor] 30. čvc. 2016 v 6.28 
I'll look into it
MoleMad 29. čvc. 2016 v 19.11 
I play with HDR off and it still happens. :I
Yashirmare  [autor] 28. čvc. 2016 v 2.51 
Turn HDR off
Necrophoros 27. čvc. 2016 v 20.43 
It is a great map however the reflection of missing textures and the extremely high contrast of the roof make it blinding to play on. Could you please fix it?
MoleMad 12. čvc. 2016 v 19.55 
The env_cubemap is missing, and lots of models are reflecting missing textures.
Yashirmare  [autor] 12. led. 2016 v 5.34 
I didnt
I just denied the request because my friend list is nearly full
Yashirmare  [autor] 12. led. 2016 v 5.01 
Its a jump for the secret knife. Its a secret ;)
[KRA]DerChaot 12. led. 2016 v 5.00 
Yeah but what is the jump and where is it
Yashirmare  [autor] 12. led. 2016 v 4.58 
No idea. But with the jump it turns out you cant make it in this version. I will release a fix at some point with the next update.
[KRA]DerChaot 12. led. 2016 v 4.57 
Well thats sad but it´s still a nice map.
But what is the Jump of the Knife everybody talks about and do you know why the sky in the normal skyscraper map is red instead of sky blue in my GMod?