Garry's Mod

Garry's Mod

TTT Skyscraper 2015
93 kommenttia
Imperial Stormtrooper 5.4.2024 klo 13.42 
This feels like an eternity... ahh nostalgia :D
Junior 12.1.2021 klo 4.34 
How to fix errors?
MatiasRiesgo 18.4.2020 klo 16.51 
buenardiun
Manza. 30.7.2019 klo 12.37 
Nice map!
RipShaw 13.7.2017 klo 23.14 
Ok thanks
Yashirmare  [tekijä] 12.7.2017 klo 13.23 
Someone made a tutorial video in the comments here.
RipShaw 12.7.2017 klo 12.11 
how do you get to the lava parkour?
Yashirmare  [tekijä] 12.3.2017 klo 10.14 
Why are you posting the link to some of the custom textures I used (and had already included a link to in the description)?
Min 3.9.2016 klo 8.35 
I don't know why, but the map lags and prints this every second:

CMaterial::PrecacheVars: error loading vmt file for models/props_blackmesa/light_lowprofile01_off
CMaterial::PrecacheVars: error loading vmt file for models/props_blackmesa/light_lowprofile01_off
CMaterial::PrecacheVars: error loading vmt file for models/props_blackmesa/light_lowprofile01_off
CMaterial::PrecacheVars: error loading vmt file for models/props_blackmesa/light_lowprofile01_off
CMaterial::PrecacheVars: error loading vmt file for models/props_blackmesa/light_lowprofile01_off
CMaterial::DrawElements: No bound shader

Do I need HL? (for Blackmesa)
Yashirmare  [tekijä] 26.8.2016 klo 9.22 
In fairness, he did make it like a week ago but removed it yesterday
Chase Gamer 26.8.2016 klo 8.35 
oh now you make a tutorial, I just spent 2 hours trying to figure out the easter egg and finally got it, then I look at this page and see your comment :steamfacepalm:
G0Dz 26.8.2016 klo 4.32 
Updated it so it shows helicopter.

https://www.youtube.com/watch?v=DWRS4G95v1Q
Yashirmare  [tekijä] 21.8.2016 klo 15.20 
Ah, I know your name from somewhere, github maybe?
Yashirmare  [tekijä] 21.8.2016 klo 14.32 
Btw unknown, you're on Facepunch quite a bit, right?
Yashirmare  [tekijä] 21.8.2016 klo 14.31 
It's fine, the platforming is difficult enough so that even if they do it every round they might screw it up and die (Im sad you didnt show off the T trap though)
Yashirmare  [tekijä] 21.8.2016 klo 6.37 
Not meant to be an advantage, just a reward to fuck about with. (having said that, it comes at a cost, T's can activate a new T trap when you do the secret knife)
Glada_Laxen 21.8.2016 klo 6.34 
Dang, figured the secret knife out. That car is pretty dank, not really an advantage but fun. :ChipJoy:
Min 21.8.2016 klo 3.00 
Oh. Thanks. :)
Yashirmare  [tekijä] 21.8.2016 klo 2.58 
Just jump to the door, there are triggers to open them.
Min 21.8.2016 klo 2.57 
Ok, I have not yet dealt with hammer. Is there any way to get out of the elevator shaft? The doors close themselfs.
Yashirmare  [tekijä] 21.8.2016 klo 2.55 
Unfortunatly there isn't an easy way to call the begin round hook through hammer, otherwise I'd have done that.
Min 21.8.2016 klo 2.52 
Ok, it seems a bit random because not all players are spawned on the roof (and trigger it). Wouldn't it be better if the message is displayed when round begins?
Yashirmare  [tekijä] 21.8.2016 klo 2.18 
There is a trigger infront of the door to the roof.
Min 21.8.2016 klo 1.26 
Is the notification 'Traitors, the terrorists have taken control of this building. Stop them at any means necessary.' time based? It shows up at different times while playing. Maybe you want to hook the message to 'TTTBeginRound'.
Yashirmare  [tekijä] 19.8.2016 klo 15.54 
It's a secret :3
Toto 19.8.2016 klo 15.32 
how do i reach the obstacle course?
Yashirmare  [tekijä] 19.8.2016 klo 6.58 
Yeah I noticed that too, but it's not too noticeable and doesn't interfere with gameplay
Min 19.8.2016 klo 5.50 
One unimportant thing I noticed: The traitor tester door is a bit too large. It extends into the underlying floor.
Min 19.8.2016 klo 0.38 
Looks good, thanks for the update.
Yashirmare  [tekijä] 18.8.2016 klo 17.28 
Updated.
Necrophoros 31.7.2016 klo 8.25 
okay
Yashirmare  [tekijä] 31.7.2016 klo 8.23 
Nah the ones from Mole were good enough.
Necrophoros 31.7.2016 klo 7.53 
I have CSS as well, do you still want screenshots from me or are the ones from MoleMat good enough?
MoleMad 30.7.2016 klo 13.51 
Ok i did. add me on steam so i can talk to you about it more
Yashirmare  [tekijä] 30.7.2016 klo 13.30 
Could you get a screenshot of it for me so I know exactly whats wrong, currently working on a new version.
MoleMad 30.7.2016 klo 12.48 
Yes. I wouldnt be able to play ttt if that was the case. :P
Yashirmare  [tekijä] 30.7.2016 klo 9.05 
Just making sure, you's have CSS right?
Necrophoros 30.7.2016 klo 8.59 
Awesome! thank you
Yashirmare  [tekijä] 30.7.2016 klo 6.28 
I'll look into it
MoleMad 29.7.2016 klo 19.11 
I play with HDR off and it still happens. :I
Yashirmare  [tekijä] 28.7.2016 klo 2.51 
Turn HDR off
Necrophoros 27.7.2016 klo 20.43 
It is a great map however the reflection of missing textures and the extremely high contrast of the roof make it blinding to play on. Could you please fix it?
MoleMad 12.7.2016 klo 19.55 
The env_cubemap is missing, and lots of models are reflecting missing textures.
Yashirmare  [tekijä] 12.1.2016 klo 5.34 
I didnt
I just denied the request because my friend list is nearly full
Yashirmare  [tekijä] 12.1.2016 klo 5.01 
Its a jump for the secret knife. Its a secret ;)
[KRA]DerChaot 12.1.2016 klo 5.00 
Yeah but what is the jump and where is it
Yashirmare  [tekijä] 12.1.2016 klo 4.58 
No idea. But with the jump it turns out you cant make it in this version. I will release a fix at some point with the next update.
[KRA]DerChaot 12.1.2016 klo 4.57 
Well thats sad but it´s still a nice map.
But what is the Jump of the Knife everybody talks about and do you know why the sky in the normal skyscraper map is red instead of sky blue in my GMod?