Garry's Mod

Garry's Mod

TTT Skyscraper 2015
93 kommentarer
Imperial Stormtrooper 5. apr. 2024 kl. 13:42 
This feels like an eternity... ahh nostalgia :D
Yashirmare  [ophavsmand] 12. jan. 2021 kl. 9:24 
Junior 12. jan. 2021 kl. 4:34 
How to fix errors?
MatiasRiesgo 18. apr. 2020 kl. 16:51 
buenardiun
Manza. 30. juli 2019 kl. 12:37 
Nice map!
RipShaw 13. juli 2017 kl. 23:14 
Ok thanks
Yashirmare  [ophavsmand] 12. juli 2017 kl. 13:23 
Someone made a tutorial video in the comments here.
RipShaw 12. juli 2017 kl. 12:11 
how do you get to the lava parkour?
Yashirmare  [ophavsmand] 12. mar. 2017 kl. 10:14 
Why are you posting the link to some of the custom textures I used (and had already included a link to in the description)?
Min 3. sep. 2016 kl. 8:35 
I don't know why, but the map lags and prints this every second:

CMaterial::PrecacheVars: error loading vmt file for models/props_blackmesa/light_lowprofile01_off
CMaterial::PrecacheVars: error loading vmt file for models/props_blackmesa/light_lowprofile01_off
CMaterial::PrecacheVars: error loading vmt file for models/props_blackmesa/light_lowprofile01_off
CMaterial::PrecacheVars: error loading vmt file for models/props_blackmesa/light_lowprofile01_off
CMaterial::PrecacheVars: error loading vmt file for models/props_blackmesa/light_lowprofile01_off
CMaterial::DrawElements: No bound shader

Do I need HL? (for Blackmesa)
Yashirmare  [ophavsmand] 26. aug. 2016 kl. 9:22 
In fairness, he did make it like a week ago but removed it yesterday
Chase Gamer 26. aug. 2016 kl. 8:35 
oh now you make a tutorial, I just spent 2 hours trying to figure out the easter egg and finally got it, then I look at this page and see your comment :steamfacepalm:
G0Dz 26. aug. 2016 kl. 4:32 
Updated it so it shows helicopter.

https://www.youtube.com/watch?v=DWRS4G95v1Q
Yashirmare  [ophavsmand] 21. aug. 2016 kl. 15:20 
Ah, I know your name from somewhere, github maybe?
Yashirmare  [ophavsmand] 21. aug. 2016 kl. 14:32 
Btw unknown, you're on Facepunch quite a bit, right?
Yashirmare  [ophavsmand] 21. aug. 2016 kl. 14:31 
It's fine, the platforming is difficult enough so that even if they do it every round they might screw it up and die (Im sad you didnt show off the T trap though)
Yashirmare  [ophavsmand] 21. aug. 2016 kl. 6:37 
Not meant to be an advantage, just a reward to fuck about with. (having said that, it comes at a cost, T's can activate a new T trap when you do the secret knife)
Glada_Laxen 21. aug. 2016 kl. 6:34 
Dang, figured the secret knife out. That car is pretty dank, not really an advantage but fun. :ChipJoy:
Min 21. aug. 2016 kl. 3:00 
Oh. Thanks. :)
Yashirmare  [ophavsmand] 21. aug. 2016 kl. 2:58 
Just jump to the door, there are triggers to open them.
Min 21. aug. 2016 kl. 2:57 
Ok, I have not yet dealt with hammer. Is there any way to get out of the elevator shaft? The doors close themselfs.
Yashirmare  [ophavsmand] 21. aug. 2016 kl. 2:55 
Unfortunatly there isn't an easy way to call the begin round hook through hammer, otherwise I'd have done that.
Min 21. aug. 2016 kl. 2:52 
Ok, it seems a bit random because not all players are spawned on the roof (and trigger it). Wouldn't it be better if the message is displayed when round begins?
Yashirmare  [ophavsmand] 21. aug. 2016 kl. 2:18 
There is a trigger infront of the door to the roof.
Min 21. aug. 2016 kl. 1:26 
Is the notification 'Traitors, the terrorists have taken control of this building. Stop them at any means necessary.' time based? It shows up at different times while playing. Maybe you want to hook the message to 'TTTBeginRound'.
Yashirmare  [ophavsmand] 19. aug. 2016 kl. 15:54 
It's a secret :3
Toto 19. aug. 2016 kl. 15:32 
how do i reach the obstacle course?
Yashirmare  [ophavsmand] 19. aug. 2016 kl. 6:58 
Yeah I noticed that too, but it's not too noticeable and doesn't interfere with gameplay
Min 19. aug. 2016 kl. 5:50 
One unimportant thing I noticed: The traitor tester door is a bit too large. It extends into the underlying floor.
Min 19. aug. 2016 kl. 0:38 
Looks good, thanks for the update.
Yashirmare  [ophavsmand] 18. aug. 2016 kl. 17:28 
Updated.
Necrophoros 31. juli 2016 kl. 8:25 
okay
Yashirmare  [ophavsmand] 31. juli 2016 kl. 8:23 
Nah the ones from Mole were good enough.
Necrophoros 31. juli 2016 kl. 7:53 
I have CSS as well, do you still want screenshots from me or are the ones from MoleMat good enough?
MoleMad 30. juli 2016 kl. 13:51 
Ok i did. add me on steam so i can talk to you about it more
Yashirmare  [ophavsmand] 30. juli 2016 kl. 13:30 
Could you get a screenshot of it for me so I know exactly whats wrong, currently working on a new version.
MoleMad 30. juli 2016 kl. 12:48 
Yes. I wouldnt be able to play ttt if that was the case. :P
Yashirmare  [ophavsmand] 30. juli 2016 kl. 9:05 
Just making sure, you's have CSS right?
Necrophoros 30. juli 2016 kl. 8:59 
Awesome! thank you
Yashirmare  [ophavsmand] 30. juli 2016 kl. 6:28 
I'll look into it
MoleMad 29. juli 2016 kl. 19:11 
I play with HDR off and it still happens. :I
Yashirmare  [ophavsmand] 28. juli 2016 kl. 2:51 
Turn HDR off
Necrophoros 27. juli 2016 kl. 20:43 
It is a great map however the reflection of missing textures and the extremely high contrast of the roof make it blinding to play on. Could you please fix it?
MoleMad 12. juli 2016 kl. 19:55 
The env_cubemap is missing, and lots of models are reflecting missing textures.
Yashirmare  [ophavsmand] 12. jan. 2016 kl. 5:34 
I didnt
I just denied the request because my friend list is nearly full
Yashirmare  [ophavsmand] 12. jan. 2016 kl. 5:01 
Its a jump for the secret knife. Its a secret ;)
[KRA]DerChaot 12. jan. 2016 kl. 5:00 
Yeah but what is the jump and where is it
Yashirmare  [ophavsmand] 12. jan. 2016 kl. 4:58 
No idea. But with the jump it turns out you cant make it in this version. I will release a fix at some point with the next update.
[KRA]DerChaot 12. jan. 2016 kl. 4:57 
Well thats sad but it´s still a nice map.
But what is the Jump of the Knife everybody talks about and do you know why the sky in the normal skyscraper map is red instead of sky blue in my GMod?