The Talos Principle

The Talos Principle

Question Mark
43 Comments
barrymead 6 Dec, 2018 @ 7:28pm 
The Grounded Submarine: The puzzle you are probably having trouble with (involving a mine) I think is named "Watch Dogs". The trick to not getting blown up is first let out the mine, second place the jammer down to open the first barrier so that it blocks the path of the mine. Then you can hug the wall and get to the axe and back out without getting blown up by the mine. After that you need to lock the mine back up, and chop down two trees. The first tree is easy, but the second one requires that you jam the turret closest to the tree first. When this tree falls it will knock the fan off of the wall, so you can let the mine out again this time it will travel all the way through the center building and take out the turret you jammed earlier. With one turret blown up and the other jammed, place the dislodged fan on the pressure plate to get the sigil.
Nada 5 May, 2018 @ 1:18am 
Jeez that star ending was creepy.
Dr. Strangelove 22 Dec, 2017 @ 11:21am 
@JayCArrow: it's possible to take some out from the room with the vertical fan, cimbing oneself on a box and jumping on one of the walls . The execution is a bit tricky though, expect retries. If my memory serves well, it's also possible to take some out from the room with the recorder placed in between the 2x2 plates and that is easier.
JayCArrow 22 Dec, 2017 @ 9:58am 
Is there a bug in this campaign? I cannot get a box outside for the last star!
Dr. Strangelove 27 Nov, 2017 @ 4:32am 
@Angelus_Caligo and others: yes, the Watchdods puzzle has the issue you mentionned, however it's possible to bypass them and get the Sigil by using objects from another room. If anyone wants more details please say so.
Angelus_Caligo 14 Jul, 2017 @ 1:30pm 
The Watchdogs puzzle is hopelessly defunct - the mine keeps getting stuck on strange places, resets back into seemingly wrong walk loops and the falling tree doesn't always destroy the fan, if the fan-piece doesn't just spawn randomly already. I tried for quite a while, but whenever one things fails to occur, another error crops up. And the last puzzle with the half-dozen mines also seems either broken or too difficult to solve without violent frustration. It's a pity :c
Repugnant Human 30 Jul, 2016 @ 3:18am 
Did anyone notice, that shadows are cast without corresponding direction of sunlight?
lapicidas 19 May, 2016 @ 4:21am 
Great work, interesting challenges and some non - scheduled possibilities - I love that.
Just the missing colour :-(
@The Saucy Submarine: Timing is really very tight
The Cyclical Submarine 11 Jan, 2016 @ 6:06pm 
Nice map. Unfortunately I can't seem to complete one puzzle involving a mine, and I'm unsure whether it's a bug or if the timing is just very tight. I think the aesthetic is nice although too dark. The majority of the puzzles are enjoyable as well.
schnedwob 5 Jan, 2016 @ 6:12pm 
This is a really excellent map. Both the endings were super spooky too. I don't know what freaked me out more, the bridge suddenly descending or the dark room with nobody there but me and ???. Great job all around.
Kazz 28 Oct, 2015 @ 5:50pm 
adn you can jam the first gate using a jammer from Watch Dogs
Kazz 28 Oct, 2015 @ 5:42pm 
and then you can do the same with red light and get that red light to "spead the beams"
Kazz 28 Oct, 2015 @ 5:27pm 
you can bring blue light from "Open the windows" to "Door open, door close" and make it trivial
piripiago 20 Sep, 2015 @ 9:49am 
Options > Graphic Options > Color Options >
Brightness: 50%
Contrast: 60%
Gamma Correction: 80%
Saturation: 100%

After some experimentation, those settings look pretty good. It is still dark and dreary, but I can at least see the colors of the lasers and the barriers and the shadows are not pitch black.
:sadness:
noam 2000  [author] 8 Jul, 2015 @ 9:04am 
Uh, what? No it doesnt..
Apostila 8 Jul, 2015 @ 8:49am 
This mode comes with Portal's turret? I dont want that, uninstalling now
Solais 8 Jul, 2015 @ 7:40am 
Ratief 9 Feb, 2015 @ 10:15am 
Horrible map, can't see anything. It's just to dark.
Whaaat? 8 Feb, 2015 @ 6:46pm 
I cant load the map ingame ...
PsyMan 8 Feb, 2015 @ 6:39am 
is there a console command to make it sunny? 1 puzzle in on that weather and I am depressed LOL, looks great except the dull weather.
boxya 8 Feb, 2015 @ 3:21am 
Unfortunately, doesn't work
Buckfuts 6 Feb, 2015 @ 1:11pm 
When I bought this game I thought that $45 (including sales tax) was a bit much, but I was drunk and really wanted to play it. After finishing it, though it was very enjoyable and large, I still think that it cost more than it should have.
Liking it enough to look for user levels, I noticed that most of the (admittedly thin) content available, requires me to spend another $5+ to get resources that had been removed from the initial version of the game. I'm left wondering "If they removed them, why are they charging me more money to get them back?" and "Why are the user level creators using it anyway?" Thus making me spend more money on an already overpriced game.
Just wondering.
noam 2000  [author] 5 Feb, 2015 @ 4:03am 
Huh,glad ya liked it! yeah there some stuff to improve,and ill try to get them up as soon as i can,but i have quite a few more projects to multi-task. :P

There are only 2 endings,which you have already got. :)
NSKuber  [developer] 5 Feb, 2015 @ 3:58am 
Nice map! Changing color scheme to "bright" in graphic options in-game helps a lot :)
Puzzles are fun and contain some interesting tricks (like mine-blowing )

I also had that fan in "Watch Dogs", only on first try, exactly like LostHopeFate . It disappeared after reset forever.

I tried split-second time the gap of removing the jammer from the fan and aiming it at the barrier to let the mine pass , like shadow . That was frustrating, because sometimes fan could blow mine to the corner of the room and I had to reset. In the end I managed to do it! Few seconds after that, when I cut the tree (just for no reason) and saw the broken fan I felt myself so stupid.

Yep, I've found all stars. STAR SPOILERS.
Star "puzzle" is quite creepy! Are there any other endings other than lying in the star "puzzle" and drowning on the bridge with the help of another robot? (Guy in the darkness told me to "drown him", but "he" drowned me actually).
doiedwards 1 Feb, 2015 @ 8:07am 
Done. If I exclude the save back up issues, it is quite a good map. Has someone found all the stars?
noam 2000  [author] 1 Feb, 2015 @ 5:09am 
Huh,you sure you cut down the right tree? since there are 2 tree's in that puzzle.
shadow 1 Feb, 2015 @ 5:07am 
Uhh... yeah, that tree doesn't destroy the fan for me.

I was getting really frustrated trying to split-second time the gap of removing the jammer from the fan and aiming it at the barrier to let the mine pass.

So it's actually a bug?
That explains why it was so damn hard...
noam 2000  [author] 30 Jan, 2015 @ 8:51am 
Huh,thats odd. it should'nt spawn until the tree destroys the fan. it is possible a recorder bugged it... hmm,ill take a look into it. thanks!
LostHopeFate 30 Jan, 2015 @ 8:50am 
Forgot to mention this yesterday but had an interesting thing happen in Watch Dogs. When I first entered the room there was a fan piece behind the forcefield door to the area that has the fan. When I restarted the fan piece was gone and later appeared once the fan had been set on fire. I assume this was how it was meant to be? Not sure if there was an error with the fan piece appaearing at the start or what.

Didn't show it in the video but here is a gif of what I'm talking about. http://i.imgur.com/V6cPCm7.gifv
gruyerecheesedog 30 Jan, 2015 @ 3:09am 
You made the Prototype DLC worth buying. Nice work, sir.
Hix 30 Jan, 2015 @ 2:22am 
Just a guess, as I can't check this myself at the moment, but maybe you won't need the Prototype DLC if you load the moddable version of the game?
LostHopeFate 29 Jan, 2015 @ 4:28pm 
Played this earlier today and have my video impressions here: https://www.youtube.com/watch?v=wX_VK0PdofI

I had no issues with lag or anything like that and overall it was a fun map! I found the puzzles to not be overly challenging but still quite clever and well done in a lot of ways. The variation was nice and was well paced out! A lot to do with 7 sigils and 4 stars, but nothing too time consuming or frustrating which is definitely a good thing. Took me about 1.5 hours in total.

The visual "Limbo" style made it hard to see sometimes but it wasn't too dark to the point of being unplayable. I could see what I needed to see and I adjusted to it really quickly.

Overall it was a nice map that's definitely worth playing if you have a couple hours spare. Not bad at all for something you created as a break from another project. Keep up the good work, noam!
noam 2000  [author] 29 Jan, 2015 @ 12:28pm 
Do note,the map is going to be updated soon with an improvement to the lag. sorry about that :P
noam 2000  [author] 29 Jan, 2015 @ 11:07am 
Mewcifur 29 Jan, 2015 @ 11:04am 
what is prototype dlc? where do i find it? i want to play this questionmark map
noam 2000  [author] 29 Jan, 2015 @ 5:58am 
It still wont fix it,croteam has some advanced shit for those stuff,never managed to get around it.
checkers_of_shalmone 29 Jan, 2015 @ 5:56am 
Why can't you just use 'save as' for the prototype DLC textures?
Solais 29 Jan, 2015 @ 12:57am 
Goddammit, Croteam!
noam 2000  [author] 29 Jan, 2015 @ 12:49am 
Yes,i know that. i noticed some stuff such as,the actual player model being lit in red,so :P
Solais 29 Jan, 2015 @ 12:48am 
Hmm, I wonder if it's really that. The thing with the prototype DLC, is that it contains some very basic assets, which should have been in the original game to begin with, so most people might not even realize that they are using DLC only content. (Btw, they are colored red in the editor's browser.)
noam 2000  [author] 29 Jan, 2015 @ 12:44am 
Oh well,guess that engine bug from SS3 got carried over to talos too. sorry about that,might try to fix it sometime later. thanks for letting me know :)
N.R.Gunne 28 Jan, 2015 @ 4:28pm 
I do neither have the Prototype DLC nor any other. TTP tells it cannot load the map. So I guess you can replace "***MAY REQUIRE THE PROTOTYPE DLC***" with "***REQUIRES THE PROTOTYPE DLC***". :p2chell: