Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

No Ramp Cost for Buildings
9 Comments
Mr Chairs 29 Jun, 2019 @ 3:42pm 
Play with indians XD
*Yuki* 19 Feb, 2016 @ 2:03am 
Nice one :ltshaggy: I have no idea, why I didnt notice it before
Fireblade 10 Jan, 2016 @ 12:36pm 
It sounds very good.
Hunter S. Thompson 20 Nov, 2015 @ 7:09am 
hbowman877, seems to be pretty tricky. If you manage to do it, you should definitely share it. I would love you for that, tee-hee!
DrDribb 17 Nov, 2015 @ 10:51am 
Works well! I am using the mod along with your other mod "No Ramp Cost for Units" and a mod called "No armageddon + Unlimited Farms + 700 Population Cap." I just set the Priority to your mods first and reloaded the assets. What i would like to see is a mod that would remove the 999 commerce limit. But it is more complicated then changing .xml files. you have to use a hex editor, and go into the .exe file and change caertain values. I have got it to work... Kinda but it is really wonky.
Quiche078 17 Nov, 2015 @ 9:34am 
Might work. But it would need to be Indian exclusive to be balanced still.
Rute_Of_All_Evil  [author] 16 Nov, 2015 @ 12:02pm 
@dancopemanaoe I didn't know that. o.o Hmmm. Perhaps lowering the costs of some buildings?
Quiche078 16 Nov, 2015 @ 11:44am 
There's a flaw with this idea, being India. India's buildings don't ramp in cost, so by using this mod you're taking an advantage away from the Indians. Maybe there should be a balance for this.
Jaded Valkyrie 30 Sep, 2015 @ 11:53pm 
Works wonderfully, thank you!