Homeworld Remastered Collection

Homeworld Remastered Collection

Playable Derelicts HWRM2.0 July Update
89 Comments
Mama Sasha  [author] 20 Jan, 2022 @ 3:09pm 
@Nikioto4242
Both mods, the old HW1 and mine have very different visions on how htey work, so obviously they wont be exact (Also it being better is a matter of opinion, so all power to you if you enjoy the other more).

As for porting it, it would require alot of work to port everything into HWR, as its engine is massivly different, and i dont have the skills, time, modivation or the tools to do it.
Nikioto4242 20 Jan, 2022 @ 6:03am 
can you just port the original derelicts mod(HW1C) to the remastered version? this mod is ok but the original is much better
Chunky and the boys 22 Sep, 2018 @ 1:05pm 
Okay just need to know, thanks.
Mama Sasha  [author] 22 Sep, 2018 @ 12:52pm 
@Bostrom
The Tower of Ygrasill is infact the Chimera Station, but waht i did was to take the model and data and replaced it. I did this in order to fix the building issue and the ability to target it and destroy it. So if you want to add buildable ships for it, you have to make sure to add the right ship's family name, like hgn for higarran, pgr for progenitor etc etc.

Its been a very long time and i cant remember much of it unless i go and take quick looks at my files but as of now, i dont ahve the time.
Chunky and the boys 22 Sep, 2018 @ 11:22am 
How did you set units to be built by the Tower? I'm trying to add the cruiser and have the derelict minelayer corvette be the resource collector.
Chunky and the boys 3 Sep, 2018 @ 10:42am 
Ahhh okay
Mama Sasha  [author] 2 Sep, 2018 @ 7:00pm 
@Buckler
No, since i didnt had the tools to do it. What i can remember, teh said crusier did not had any turret points nor aniamtion. What the mod had was a derelict carrier that was retrofitted with pulse beams, sorta like pirates finding and old ship and strap some turrets on it or something.
Chunky and the boys 2 Sep, 2018 @ 12:07pm 
Did you ever figure out how to make turrets rotate when you did the turanic mod before the update?
Mama Sasha  [author] 31 Aug, 2018 @ 3:07am 
@Buckler
Good, then you have my blessing. At one point in the future i be adding more ships but we see when i get back into modding again.
Chunky and the boys 30 Aug, 2018 @ 7:03pm 
I'm not, I just REALLY want to try to add and refit the derelict cruiser.
Mama Sasha  [author] 30 Aug, 2018 @ 3:05am 
@Buckler
As long as it is for your personal use yes, but i will remind you that you are not allowed to upload it. Also, dont go around and tell people ''yeah i made this''.

Other then that, you can disect it for personal use and play around with it offline. If you understand my rules, then you sould be fine. I am jsut very protective of my work, as previous ones have been stolen before (And ironicly, they became a massive success).
Chunky and the boys 29 Aug, 2018 @ 9:08pm 
Can I have permission to add onto this mod? I would like to try to refit the Derelict Ships of Karos and the Ghost Ship to fit into this mod. I don't wanna post it, I just really want a derelict faction for singleplayer.
Mama Sasha  [author] 27 Apr, 2018 @ 9:07am 
I thought it was a coincidence, but it appears that each person who tries to invite me as a friend, plays Homeworld, wich makes me to believe thats the reason they feel compelled to add me due to my mods.

I write this on all my mods now, but for the love of ass, STOP INVITING ME AS A FRIEND! Seriosuly! I made it very clear, and if you really, really want to add me, you either have to get aproved by me on skype or discord, or ask nicely in the comment section atleast. I think it be common sense to atleast ask. This isnt facebook.

Thank you.
Chunky and the boys 17 Mar, 2018 @ 10:39am 
'Kay great to hear from you again.
Mama Sasha  [author] 16 Mar, 2018 @ 3:24am 
@Buckler
Its what my original goal is, but i didnt had time ot add them. The idea with the mod is to give each and every ship a unique role, not just bullet sponges.

When i finaly get around to mod again, i defintly will consider adding the ships and give them a role with this mod.
Chunky and the boys 15 Mar, 2018 @ 9:14pm 
This mod's nice, but it could use more derelicts... Maybe use the Ghost Ship, those Cruisers that look like what the Avatar class Heavy Cruiser was based off of, or maybe even the Agamemnon.
Mama Sasha  [author] 17 Sep, 2017 @ 5:05pm 
@cc666phoenix

Its a design choice that you only get 1. Considering how OP the ship is, building more could break the flow and strategy of the race. I could make it so that you dont start with the Junkyard Dog and make it an end game unit when you got enouth RU.

Maybe i sould put that to the test in teh test bench for this mod for you people to try out.
cc666phoenix 17 Sep, 2017 @ 1:36pm 
@sasha have u thought about making it so we can build a new junkyad dog when the other 1 is destroyed
Mama Sasha  [author] 9 Sep, 2017 @ 4:12pm 
Heads up guys and gals, the unthinkable has happened.

Im finaly editing some files and getting to get back into Homeworld modding again. I be releasing a test version soon, and I will for the first time, open up my private Testing Bench page for you people to try out when i am experimenting with stuff.

Normaly before releasing a mod, i got private mod pages that is only accessable by me to test the mods if i want to try out something or add new features without comprisimign the main mod (cause unsing the shortcut commands apparnelty never work for me).

Also, i been thinking of reformating the description compeltelty using a seperate website by using one of those free website making tools but i dont know wich one to use. If you got a suggestion, please do tell, i appricaite that.

And ofcorse, thank all of you for your divine patience with my mods.
Mama Sasha  [author] 9 Sep, 2017 @ 8:54am 
@cc666phoenix

Most mods stopped working thanks to Gearbox's patches. Each patch they did, made huge changes to the system, making the mods stop working.
cc666phoenix 9 Sep, 2017 @ 4:40am 
well theres an idea never thourt of that 1 prgenator VS juckyard lol might have to try that if i can get me mods to work half of them stopped working for some odd reason
Dolorem Kot 8 Sep, 2017 @ 3:20pm 
Well,we do what we can :)
Mama Sasha  [author] 8 Sep, 2017 @ 2:45pm 
@Odium Kot

Thank you. Im not really the best kind of modder, but i do my best, despite the circumstances. I jsut wish that i was alot more active with my mods.
Dolorem Kot 8 Sep, 2017 @ 10:23am 
Thank you for your patience and time making this....you are an example of the community.
lavabob2000 6 Sep, 2017 @ 11:02pm 
pls make a no limits version for dis
Mama Sasha  [author] 6 Sep, 2017 @ 10:56am 
@CountVonFluff

Huh, thats interesting. I think it still has some power left that i forgot to remove. One day i gotta make an update to this mod and make some changes. Been a long time since the last update.
KingFluff 6 Sep, 2017 @ 5:29am 
PS I also referred to it as Dragun because in the build menu it's called Dragur Cruiser.
KingFluff 6 Sep, 2017 @ 5:29am 
@Sasha The Lynx Basically, when it engages combat and you give it a target when it's surrounded by enemies, the ship just drifts on its own without any engine effect. It moves in a steady line, not necessarily in the direction it's facing.
Mama Sasha  [author] 5 Sep, 2017 @ 9:15pm 
@Demonlords

Im surpised that you could use another mod togheter with mine, but maybe they changed that alot when they made Remastered?

Anyways, so from waht im getting here, is that the said ship; Draugr Crusier, only attack small ships? Huh, i wonder if it has something to do with the turrets themselves, or maybe the ship's Ai, hard to tell.

ANd abotu Sajuuk, his tracking has always been OP, despite how fast a ship is, but i love the fact that even Sajuuk himself need time to destroy the Junkyard Dog. Talk about stand the test of time.
Demonlords 5 Sep, 2017 @ 8:38pm 
that ship i use it but it atack some times i think it only atack small ships but it dont atack destroyers and motherships, well i was playing vs the taidan and not the other ones
a other thing the junk yard dog hit box is bad xD
i play a round vs it with the progenitor mod( because i want it to destroy it with sayuk for reasons xD) but sayuk and manny ships is hard to hit it and also sayuk was able to destroy the super fast ships with no problem but the junk yard dog it take me minutes
Mama Sasha  [author] 5 Sep, 2017 @ 4:40pm 
@CountVonFluff

I see that you are confsuing the ship for a typical crusier, but as stated in the description, it is meant to be a imobile ship that can only move with hyperspace.

The drifting however sounds interesting, cause i had no idea it would do that. What more can you tell about the drifting? Considering it is supposed to be as solid as a mountain gamepaly wise.
KingFluff 5 Sep, 2017 @ 4:15pm 
Basically I started with the derelicts to see how it works. Aside from a lack of ships and such, the Dragur cruiser just basically drifts and attacks at random. When it's given a specific target it either doesn't move or drifts without doing anything else. Furthermore, the ship is very very slow and should get some movement points.
Mama Sasha  [author] 5 Sep, 2017 @ 4:12pm 
@CountVonFluff

I would need some more info on waht you meant. Have you tried to build it? Use it? Or have some questions about it?
KingFluff 5 Sep, 2017 @ 4:02pm 
Is the Dragur bugged?
Mama Sasha  [author] 5 Sep, 2017 @ 12:25pm 
@Demonlords

Defintly one of my favorite ships, but i never figured out a perfect role for it yet for this mod. Its effect in single player is something i cannot make, but something gotta be possible to make.Who knows, maybe i come up with something?
Demonlords 5 Sep, 2017 @ 12:11pm 
i want the ghost ship xD
Mama Sasha  [author] 4 Sep, 2017 @ 7:54pm 
Alright guys and gals, i fainly added screenshots that represents the mod. Im really sorry that it took 3 years at this point, but i been overwhelmed here and tehre.

So, what about the Kadeshi mods that you been waiting for? I still havent looked at the files for a long time and i dont know exacly when i get the motivation to do it, but certainly, one day i will do my best to make it playable again.
Mama Sasha  [author] 11 Aug, 2017 @ 5:21pm 
@Balcoran

I agree, and i probably would have done so if life didnt kicked me so hard like it did. I was lucky enoguh to get the mod working for the current version of the game.

But once life has given me some mercy, i will certainly add more screenshots to show waht you gonna get. Besides, that one screenshot here, isnt even accurate haha.

But still, thanks to taking an interest and i see waht i can do.
NinepointRider_Official 26 Jul, 2017 @ 5:58am 
Ha @Cebius "Holy Karak"
Mama Sasha  [author] 25 Jul, 2017 @ 12:23pm 
@Hunter

ASh, you must be either mistaken my mod for the superior universe mod, or must have misread, either way, its okay, let me clear it up.

As of this wriring, the Agamemnon doesnt exist in this mod, as i ahve yet to add it. I do have plans on making it as a shipyard, but i have to add dock points and all that to make it work, wich, at the moment, not possible.

This mod itself has gone throguh some really big changes thanks to Gearbox's patches, and its been a long time since i last modded. Maybe in the future i be adding Agamemnon in there, but it wont be the same sort of Agamemnon you know from the universe mod, but its something i cant promise at the moment, real life is taking a toll on me as of this writing.

But thanks for taking an interest in my mod thouhg, much appriciated (And holy Karak, jsut realized i wrote a novel of a comment, silly me heh).
*Hunter* 25 Jul, 2017 @ 11:59am 
Is the Agamemnon in here? I do not see it in notes, maybe I skipped it idk.
Mama Sasha  [author] 16 Jul, 2016 @ 10:27am 
@Ninepoint.
Firstly, dont comment several tiems, please. Keep it all in the same comment.

The crusier is meant to be a unmovable but hyperspace capable turret platform, wich still need some tuning. Cruiser is more of a placeholder name until i can find a more fitting name for it, though ''Platform might go there.

And about the junkyard dog. It can grab unto frigates and cruisers, and even shipyards, but the bigger the ship, the slower the junkyard dog will fly. it was not meant to be used as a salvage corvette ship to capture them, but mostly to distrupt enemy fleets by choosing the bigger ones to make it easier for your turrets and ships to handle.

Keep in mind, that this mod requires alot of thinking, planning and more, not spontaneous spamming of strong ships.
NinepointRider_Official 16 Jul, 2016 @ 9:52am 
thanks but i really think the crusier should be movable it was awesome when it could move and the firepower was just awesome
Mama Sasha  [author] 13 Jul, 2016 @ 7:34pm 
Attention everyone! This mod is now playable with the HWRM 2.0 patch. You can now use this mod.

If any of you finds bugs, gltiches, or got some feedback, please do share!
cc666phoenix 10 Jun, 2016 @ 2:28pm 
nice 1 i loved this mod was great fun would love to try this against progenators lol
NinepointRider_Official 10 Jun, 2016 @ 12:19pm 
thanks good luck
Mama Sasha  [author] 10 Jun, 2016 @ 12:16pm 
@ninepoint

Its just me working on it alone. But yeah, i am fully aware of this, and i have been working tirelessly on making these mods work again. My Turanic Radiers mod works as that was the first one to work with. I will focus on this mod when i get the time. I cant promise that i will be fast enough but it will be done. It certainly will take some time but once that is done, your Homeworld Workshop download will start.
NinepointRider_Official 10 Jun, 2016 @ 12:14pm 
i meant to say update
NinepointRider_Official 10 Jun, 2016 @ 12:14pm 
Yo guys, the newest patch broke all the remastered mods. Can you PLEASE, fix this one over summer break so i can play it before school starts, thanks
cc666phoenix 10 May, 2016 @ 1:51pm 
lol ive found this little bug in a few mods i think its just some random thing that pops up every now and then its no real biggy :)