Cities: Skylines

Cities: Skylines

Chirper Position Changer/Mover
46 comentarii
Gordin 9 dec. 2018 la 10:18 
Still works and also doesn't go out of bounds if you expand the feed when chirper is moved to the right or left window border, thank you (the default position is way too prominent imo)
en3he 20 febr. 2018 la 5:56 
very good thank you :eaglegrin:
Aera 2 iun. 2017 la 17:15 
still works
Cahos Rahne Veloza 8 apr. 2016 la 17:09 
The mod seems to be a bit broken for me now...

Yes it allows me to move Chirper's position, but it no longer remembers the exact position I move it to.
Redo1 7 mart. 2016 la 14:35 
good mod 👍
LaggySon 28 febr. 2016 la 19:12 
Mod works fine for me on Snowfall
BananaDealer 19 febr. 2016 la 6:02 
As per the Snowfall DLC, when I have this activated, a big orange frame appears mid-screen...
Finwickle 4 oct. 2015 la 13:08 
Works fine for me. Make sure the mod is enabled in Content Manager.
Deamon59 19 sept. 2015 la 7:52 
is this working with the latest patch? i just tried it and it doesn't seem to be working.
Cahos Rahne Veloza 1 iul. 2015 la 8:43 
Yup still works perfectly.
MrLawbreaker  [autor] 1 iul. 2015 la 6:47 
Should still be working with todays patch
Woligi 14 iun. 2015 la 3:58 
This is one of the best mods ever!
Cahos Rahne Veloza 19 mai 2015 la 17:16 
Still works fine under the latest update patch :)
Cahos Rahne Veloza 28 mart. 2015 la 4:02 
Yup they did roll back, but the update is still available as a beta update for the game. And they will eventually put it back in so wouldn't any preparation be a good move?
MrLawbreaker  [autor] 27 mart. 2015 la 14:19 
@Cahos Rahne Veloza, the patch was pulles back and we are back at 1.0.6b so everyhting should work like it did before the patch.
Cahos Rahne Veloza 27 mart. 2015 la 13:08 
Hope you can update this soon for compatibility with the latest game update (patch 1.0.7b). A lot of mods went broken after that patch was released.
CryTyped 17 mart. 2015 la 9:42 
Just to let you know, a feature has been merged into the main branch for next release that means you can make it require control to be pressed to move chirper, this defaults to off.
Stevo021 16 mart. 2015 la 11:52 
Thanks! Any chance you could make a mover for the construction cost dialogue box? always hides part of the connection your trying to line up. Thanks again for the chirper mover!!
CoreBen 15 mart. 2015 la 13:21 
Nice!
thx a lot
MrLawbreaker  [autor] 15 mart. 2015 la 13:11 
Chirper now saves its position between sessions
MrLawbreaker  [autor] 15 mart. 2015 la 11:23 
Fixed some more issues, will look into adding a persistence feature so it saves the position
jztemple 14 mart. 2015 la 10:43 
Just wanted to add my thanks for this mod. It works great.
CoreBen 14 mart. 2015 la 3:45 
First of all, thanks for the great mod and support!

Is there a possibility, that the new Chirper position is saved?

Everytime i load my savegame, its back in the center top position.
MrLawbreaker  [autor] 13 mart. 2015 la 15:52 
Other non standard resolutions houls now also work properly.
LordDeimosIV 13 mart. 2015 la 13:12 
Yay! Now i don't have to use the chirpie killer mod. #chirper #lives
MrLawbreaker  [autor] 13 mart. 2015 la 12:09 
Identified the issue, it happens when you click the chirper without mobing it and then click comewhere else, fix incoming. Sorry about that.
zuff 13 mart. 2015 la 11:58 
Not sure if it's been mentioned but when I drag the chirpy somewhere and then the next time I click on the screen (say using the zoning tool) the chirpy snaps back to where my cursor is.
MrLawbreaker  [autor] 13 mart. 2015 la 11:26 
The mod should now work with the official supported aspect ratios 4:3 16:9 and 16:10 you can now also move it over the toolbar
Alasindera 13 mart. 2015 la 10:22 
Hi there MrLawbreaker! Are you still having problems with Chirper hiding behind the toolbar? If you haven't tried it, I think BringToFront() might give you what you need to prevent that from happening.
MrLawbreaker  [autor] 13 mart. 2015 la 8:04 
Ok i have identified a problem with non 16:9 resolutions, working on a fix.
MrLawbreaker  [autor] 13 mart. 2015 la 7:45 
Are you guys running other mods that change something about the Chirper? Could you try to disable them and see if my mod works without other mods? If it helps could you name the mods you have installed?
xhiko 13 mart. 2015 la 7:36 
@Skala Weird, I've been running it at 1280x1024 without a problem so far...
Skala 13 mart. 2015 la 7:25 
Great mod idea! However, it doesn't work for me, 1280x960. Note that my native resolution is 5:4 1280x1024, but C:S doesn't support this yet..that's why I must use 1280x960
MrLawbreaker  [autor] 13 mart. 2015 la 5:34 
nevermind, saw you posted your resolution already
MrLawbreaker  [autor] 13 mart. 2015 la 5:21 
Could you try again with the updated version to see if anything changed? Also what resolution are you running the game and what is your normal desktop reolution?
Yuji 13 mart. 2015 la 4:18 
nice thx
MrLawbreaker  [autor] 12 mart. 2015 la 13:35 
@AvAcyn may i ask what Operating System you have?
MrLawbreaker  [autor] 12 mart. 2015 la 10:18 
V1.1 fixed the issues with the resolutions now works in window mode and fullscreen
Squishy 11 mart. 2015 la 18:32 
Brilliant Thank you
MrLawbreaker  [autor] 11 mart. 2015 la 16:49 
Click and Drag should do it.
MrLawbreaker  [autor] 11 mart. 2015 la 16:49 
Are you guys running in fullscreen? There may be problems when you don't have your monitors native resolution set.
Ph|Apple Norris 11 mart. 2015 la 16:40 
This needs to be in the game.
tjvelcro 11 mart. 2015 la 16:37 
How do you move chirper around? Click and drag does not work for me, Do I need to make a new city?
JOЯDΛИ 11 mart. 2015 la 13:38 
Can't seem to get it to move, not sure if I'm doing it wrong or it's not working
MrLawbreaker  [autor] 10 mart. 2015 la 18:15 
Will try to find a way but with the tools given i think it is not possible to change its layer priority.
4pairsofpants 10 mart. 2015 la 18:14 
thanks! Is it possible to bring chirpy to the front? I tried placing him on the UI, but he sits a layer down.