Cities: Skylines

Cities: Skylines

Chirper Position Changer/Mover
46 comentarios
Gordin 9 DIC 2018 a las 10:18 
Still works and also doesn't go out of bounds if you expand the feed when chirper is moved to the right or left window border, thank you (the default position is way too prominent imo)
en3he 20 FEB 2018 a las 5:56 
very good thank you :eaglegrin:
Aera 2 JUN 2017 a las 17:15 
still works
Cahos Rahne Veloza 8 ABR 2016 a las 17:09 
The mod seems to be a bit broken for me now...

Yes it allows me to move Chirper's position, but it no longer remembers the exact position I move it to.
Redo1 7 MAR 2016 a las 14:35 
good mod 👍
LaggySon 28 FEB 2016 a las 19:12 
Mod works fine for me on Snowfall
BananaDealer 19 FEB 2016 a las 6:02 
As per the Snowfall DLC, when I have this activated, a big orange frame appears mid-screen...
Finwickle 4 OCT 2015 a las 13:08 
Works fine for me. Make sure the mod is enabled in Content Manager.
Deamon59 19 SEP 2015 a las 7:52 
is this working with the latest patch? i just tried it and it doesn't seem to be working.
Cahos Rahne Veloza 1 JUL 2015 a las 8:43 
Yup still works perfectly.
MrLawbreaker  [autor] 1 JUL 2015 a las 6:47 
Should still be working with todays patch
Woligi 14 JUN 2015 a las 3:58 
This is one of the best mods ever!
Cahos Rahne Veloza 19 MAY 2015 a las 17:16 
Still works fine under the latest update patch :)
Cahos Rahne Veloza 28 MAR 2015 a las 4:02 
Yup they did roll back, but the update is still available as a beta update for the game. And they will eventually put it back in so wouldn't any preparation be a good move?
MrLawbreaker  [autor] 27 MAR 2015 a las 14:19 
@Cahos Rahne Veloza, the patch was pulles back and we are back at 1.0.6b so everyhting should work like it did before the patch.
Cahos Rahne Veloza 27 MAR 2015 a las 13:08 
Hope you can update this soon for compatibility with the latest game update (patch 1.0.7b). A lot of mods went broken after that patch was released.
CryTyped 17 MAR 2015 a las 9:42 
Just to let you know, a feature has been merged into the main branch for next release that means you can make it require control to be pressed to move chirper, this defaults to off.
Stevo021 16 MAR 2015 a las 11:52 
Thanks! Any chance you could make a mover for the construction cost dialogue box? always hides part of the connection your trying to line up. Thanks again for the chirper mover!!
CoreBen 15 MAR 2015 a las 13:21 
Nice!
thx a lot
MrLawbreaker  [autor] 15 MAR 2015 a las 13:11 
Chirper now saves its position between sessions
MrLawbreaker  [autor] 15 MAR 2015 a las 11:23 
Fixed some more issues, will look into adding a persistence feature so it saves the position
jztemple 14 MAR 2015 a las 10:43 
Just wanted to add my thanks for this mod. It works great.
CoreBen 14 MAR 2015 a las 3:45 
First of all, thanks for the great mod and support!

Is there a possibility, that the new Chirper position is saved?

Everytime i load my savegame, its back in the center top position.
MrLawbreaker  [autor] 13 MAR 2015 a las 15:52 
Other non standard resolutions houls now also work properly.
LordDeimosIV 13 MAR 2015 a las 13:12 
Yay! Now i don't have to use the chirpie killer mod. #chirper #lives
MrLawbreaker  [autor] 13 MAR 2015 a las 12:09 
Identified the issue, it happens when you click the chirper without mobing it and then click comewhere else, fix incoming. Sorry about that.
zuff 13 MAR 2015 a las 11:58 
Not sure if it's been mentioned but when I drag the chirpy somewhere and then the next time I click on the screen (say using the zoning tool) the chirpy snaps back to where my cursor is.
MrLawbreaker  [autor] 13 MAR 2015 a las 11:26 
The mod should now work with the official supported aspect ratios 4:3 16:9 and 16:10 you can now also move it over the toolbar
Alasindera 13 MAR 2015 a las 10:22 
Hi there MrLawbreaker! Are you still having problems with Chirper hiding behind the toolbar? If you haven't tried it, I think BringToFront() might give you what you need to prevent that from happening.
MrLawbreaker  [autor] 13 MAR 2015 a las 8:04 
Ok i have identified a problem with non 16:9 resolutions, working on a fix.
MrLawbreaker  [autor] 13 MAR 2015 a las 7:45 
Are you guys running other mods that change something about the Chirper? Could you try to disable them and see if my mod works without other mods? If it helps could you name the mods you have installed?
xhiko 13 MAR 2015 a las 7:36 
@Skala Weird, I've been running it at 1280x1024 without a problem so far...
Skala 13 MAR 2015 a las 7:25 
Great mod idea! However, it doesn't work for me, 1280x960. Note that my native resolution is 5:4 1280x1024, but C:S doesn't support this yet..that's why I must use 1280x960
MrLawbreaker  [autor] 13 MAR 2015 a las 5:34 
nevermind, saw you posted your resolution already
MrLawbreaker  [autor] 13 MAR 2015 a las 5:21 
Could you try again with the updated version to see if anything changed? Also what resolution are you running the game and what is your normal desktop reolution?
Yuji 13 MAR 2015 a las 4:18 
nice thx
MrLawbreaker  [autor] 12 MAR 2015 a las 13:35 
@AvAcyn may i ask what Operating System you have?
MrLawbreaker  [autor] 12 MAR 2015 a las 10:18 
V1.1 fixed the issues with the resolutions now works in window mode and fullscreen
Squishy 11 MAR 2015 a las 18:32 
Brilliant Thank you
MrLawbreaker  [autor] 11 MAR 2015 a las 16:49 
Click and Drag should do it.
MrLawbreaker  [autor] 11 MAR 2015 a las 16:49 
Are you guys running in fullscreen? There may be problems when you don't have your monitors native resolution set.
Ph|Apple Norris 11 MAR 2015 a las 16:40 
This needs to be in the game.
tjvelcro 11 MAR 2015 a las 16:37 
How do you move chirper around? Click and drag does not work for me, Do I need to make a new city?
JOЯDΛИ 11 MAR 2015 a las 13:38 
Can't seem to get it to move, not sure if I'm doing it wrong or it's not working
MrLawbreaker  [autor] 10 MAR 2015 a las 18:15 
Will try to find a way but with the tools given i think it is not possible to change its layer priority.
4pairsofpants 10 MAR 2015 a las 18:14 
thanks! Is it possible to bring chirpy to the front? I tried placing him on the UI, but he sits a layer down.