Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Actually, all your mods are pretty great. Thanks for all the nice work! :]
This isn't one of them. Because it's an /instant/ attack. If it was an instant attack that also healed you, it would be unnecessarily strong - the effect of the talent is the instant damage. The heal is mostly fluff.
For clarification, at level 50, assuming you're fighting enemies of your level, that would only heal 50 health. 1st-level characters start with at least twice this much, or more if they're a Constitution-heavy class. 50th-level characters can easily have over a few thousand health, and likely approach 50 passive health ~regen~ with certain builds.
Swallow is already an /instant damage talent/. If it does that and is also a strong heal, it's gonna be too strong.
Glad you're enjoying it, though! =D
However, I just realized something, I unlocked Undead races before this mod, and am now wondering if this mod properly allows the player to only use its features after unlocking Undead races in the games campaign?
If it doesn't, I must admit, it would be odd for other people to use this mod, only to be alerted they unlocked Undead races while using an Undead race... but it is solely your decision if you want that or not.
Updating this mod, is completely un-needed so far, considering how it is constructed decently and balanced.
Sadly, it's literally copied from an existing talent, so I can't really buff it.
+2 Str, Dex, Con, Cun
+4 Mag, Wil
Undead traits
40% exp penalty
This should be added to the description. But thanx, with this knowledge, I know about using this race and what I would want to use it for. Rating and favoriting, and may subscribe soon.
+2 Str, Dex, Con, Cun
+4 Mag, Wil
Undead traits
40% exp penalty
Talents
Vampire
+(Level) to all stats
At level 5, access spell/necrosis, or boost mastery if you have it.
Mockery of Life
Bite the foe, dealing weapon damage and regaining health. Can devour foe as per Swallow, doubling life gain, instakilling target and aiding with acheivements.
At level 5, you appear human without needing the cloak of deception.
Cold of the Grave
Increased cold/darkness resistance and penetration.
At level 5, access spell/grave, or boost mastery if you have it.
Master of Death
Gain or improve talent categories. New categories at levels 1, 3, and 5. By increasing your mastery before taking the fifth level, an additional benefit is available.
1: necrotic minions
3: nightfall
5: shades
(6: advanced necrotic minions)
If you add these things to the Description, or put it as a reply to this comment, it would make many people very happy, and willing to rate, favorite, and subscribe... in comparison to a few...
Don't actually remember what the bug I fixed in that version was. It should still be fixed, though.
I did, however, fix the new 'bug' that the Sunwalker talent name was in allcaps. Oops.