Dying Light

Dying Light

Containment v2.3
21 Comments
Aki 27 Oct, 2019 @ 4:38pm 
you should update this again sometime, and maybe remove some of the volatiles cause theres a bit too many
CHASEI  [author] 29 May, 2015 @ 9:11am 
Sorry guys ive moved house now and im back working on the project again :)
EldenRingBloodHoundsFang 2 May, 2015 @ 6:14pm 
I have a question, how ddo you add workshop mods to your game?
CHASEI  [author] 2 May, 2015 @ 4:34am 
Well the containers are near finished thy i was only going to add more details and new features as i learn them(triggers for lights and keys for doors ect)
The sewers are pretty easy to detail or even just add sections.where needed.
And then the town.... now thats the tricky one as i wanted to make all buildings custom and enterable, but dont want to place to many building yet as they are giving us terrain tools soon and ill have to replace all buildings.

Any ideas you have would be very welcome, especialy as youve played all maps.
Δ 2 May, 2015 @ 4:14am 
Awwww :)
To be more particular:
1. It's really great that you executed many mechanisms that other maps simply don't have. And I literally tried every map on the workshop.
2. I loved how the weapons are totally OP, but considering the amount of volatiles, it's actually challenging and fun. Kept me on edge until I left the confinement.
3. In addition to 1, absolutely loved how you actually change places, like, you can enter the bunker right in the beginning, or how you use the door to escape. Didn't see anyone else use this mechanic yet.
4. The atmosphere is really, very well executed.
If you need any help testing the map or want some ideas about how to make it better, I'll be happy to help you :)
Rock on!
CHASEI  [author] 2 May, 2015 @ 4:00am 
Thanks man :) thats very nice of you to say, (best comment so far) im glad its going in the right direction and will be improved/updated regulary.
Δ 1 May, 2015 @ 9:20pm 
Best. Map. In. The workshop. PERIOD.
Oh my dear god. That's the most fun I had in AGES. A well executed masterpiece of a map. Can't wait for you to progress further!
CHASEI  [author] 30 Apr, 2015 @ 12:53pm 
Some ppl use envprobes but im not very good with those, cant get them to do what i want most of the time so i prefer to just manualy place lightobject and adjust size and intensity then change the colour slighty for flavour :)
type lamp in mesh section for most of the lights ingame.
DAS_SEIN 30 Apr, 2015 @ 12:22pm 
Well^^ My mod is still only in Alpha so... :D But the lighting effects are brilliant. :() I have to learn that still :trophy::tropicanstar::Dignity:
CHASEI  [author] 30 Apr, 2015 @ 8:11am 
Thank you RaSTa, still alot of work to do :)
DAS_SEIN 30 Apr, 2015 @ 7:24am 
Congratulations mate :D
CHASEI  [author] 27 Apr, 2015 @ 1:49pm 
Hey thanks hawk, your right i didnt pay much attention to the outside of the containers and i shall do that before i continue with the new area, ive made a portal from the cleansing point at the end to a new map but im nowhere near ready as im trying to build houses from scratch.Thank you for your opinions they are very helpful :)
WaifuThighs 27 Apr, 2015 @ 12:52pm 
Hey first off want to say incredible start to what could be a great add on. However if i had one bad thing to say about it then it would be about the lighting in the second part, the area at which you can climb on the containers is pitch black and i would recommend on trying to fix that as it just looks unnatural. Another completely minor thing was at the start it was incredible, that starting room was beautifully constructed but past this part when you exit it there were no light sources for the uv light in that area and i was just thinking whether or not you can add something simple like just a lamp. Other than that i thought this was an amazing map! :soviet:
CHASEI  [author] 25 Apr, 2015 @ 10:03am 
VERY nice dude, I'll try change the layout of the starrting safe area soon, abit tricky keeping it safe without messing up there pathing, great video man and thanks for the advise :)
DeadBolt 25 Apr, 2015 @ 9:52am 
DUDE!!! Thank you for the added weapons! Check out my first playthrough right here: https://www.youtube.com/watch?v=UKgoGdrVphY
CHASEI  [author] 25 Apr, 2015 @ 7:54am 
Do we like the current audio?
CHASEI  [author] 25 Apr, 2015 @ 7:53am 
more weapons added, and increased damage of current ones
DeadBolt 24 Apr, 2015 @ 11:31pm 
Well made, difficult as hell. More weapons please!
Blink 23 Apr, 2015 @ 6:03pm 
Really fun :)
CHASEI  [author] 22 Apr, 2015 @ 6:28am 
All feedback welcome...