Insurgency

Insurgency

ps7 insurgency-2
41 kommentarer
=Freddy=  [ophavsmand] 7. juni 2020 kl. 8:57 
Hi, I wanted to create a desert map first, but as I wrote on mod.io it will probably be a night version and then a scenario like this.
Additionally I would like to create my map "Panzerschlacht".
Everything as my time will allow :)
Legacy | Tactical-Gaming.net 6. juni 2020 kl. 8:55 
very cool, howcome you didnt make the Sandstorm version look like this with the fog and stuff outside?
=Freddy=  [ophavsmand] 21. aug. 2018 kl. 13:20 
Version: 2.0 releast

- Diverse Textur / Modell Fehler behoben die nach dem Insurgency Update auftraten

Wenn jetzt keine größeren Fehler auftreten ist das die letzte Version der Map

- Fixed some texture / model bugs after the insurgency update

If no major errors occur now, this is the last version of the map

Viel Spass / Have fun

[FRS]=Freddy=
Tealc 17. apr. 2017 kl. 7:09 
thx
=Freddy=  [ophavsmand] 15. sep. 2016 kl. 11:42 
Hi
I am glad that you like the map :)
Weil 15. sep. 2016 kl. 1:12 
Awesome map, this is a great play. challenging and looks nice. also like that enemies come from multiple directions
=Freddy=  [ophavsmand] 28. aug. 2016 kl. 12:11 
Version: 1.9 Beta releast

- Fixed texture issues

Version: 1.9 Beta releast

- Textur Fehler behoben

Have fun

[FRS]=Freddy=
=Freddy=  [ophavsmand] 27. aug. 2016 kl. 3:25 
Hi,

yes there were replaced textures, see also Changelog.

But now I think I found your problem.

If you don´t have install the Day of Infamy mod you missing textures, my fault :steamsad:

Will soon fixed.

Thanks for the feedback.
Burns ! Lt 21 25. aug. 2016 kl. 11:58 
Posted a comment for PS7N about white floors and ceilings in underground areas. Happens with PS7 also. Doesn't happen with older version. Did you change the texture for floors and ceilings in this newer version?
=Freddy=  [ophavsmand] 9. aug. 2016 kl. 11:10 
np, have fun with my maps :)
=BB=ThatKidCarty 9. aug. 2016 kl. 11:08 
Great thanks!!
=Freddy=  [ophavsmand] 9. aug. 2016 kl. 10:57 
Ok,
i use this File:

subscribed_file_ids.txt

with this entry

432649454 //ps7
617974531 //ps7n

Here the ps 7 maps have been created by me:

432649454 //ps7 --> checkpoint,Hunt,Firefight,Skirmish,Occupy,Push
617974531 //ps7n --> (night) checkpoint,Hunt,Firefight,Skirmish,Occupy,Push

625900328 //doi_ps7 --> checkpoint,Firefight,Skirmish,Occupy,Push,Invasion
702488817 //doi_ps7n --> (night) checkpoint,Firefight,Skirmish,Occupy,Push,Invasion

432663691 //ps7_coop --> deprecated
449817506 //ps7z_coop --> deprecated

740520071 //pruefstand7 --> (D.O.I. standalone version) liberation,offensive,frontline

All other maps with the names ps7xxx etc. were decompiled without my permission and are quite simply stolen, even if my name is mentioned as Creator.
=BB=ThatKidCarty 9. aug. 2016 kl. 10:14 
What I'm trying to do is to make sure that the name is exact so it will download using workshop. (EX: ps7_coop_ws) ect. Hope this helps as i'm not as advanced as I could be yet.
=Freddy=  [ophavsmand] 9. aug. 2016 kl. 9:57 
Hi =BB=Packy,

I hope I understood your question correctly.

Do you want the name of the map ?

The mapname is:

ps7

for mapcycle write:

ps7 checkpoint
ps7 hunt
ps7 firefight
ps7 push
ps7 occupy
ps7 skirmish


Note: the night version is

ps7n

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=617974531
=BB=ThatKidCarty 9. aug. 2016 kl. 7:43 
I would like to host on my server can you please let me know what the exact name is so it will show up. Thanks in advance for your help
=Freddy=  [ophavsmand] 8. juni 2016 kl. 13:03 
Version: 1.8 Beta releast

- Fixed Displacements errors

- Adjusted soundscapes


Have fun

[FRS]=Freddy=


Version: 1.8 Beta releast

- Displacements Fehler behoben

- Soundscapes angepasst


Viel Spass

[FRS]=Freddy=
=Freddy=  [ophavsmand] 31. maj 2016 kl. 15:17 
My 2 Testserver have no Problem ,but i dont use custom Theatre Files, only vanilla.
Arc 31. maj 2016 kl. 14:38 
I shall test that stuff out asap then ! :3
=Freddy=  [ophavsmand] 31. maj 2016 kl. 14:37 
Yes, but only a little bit
Arc 31. maj 2016 kl. 14:31 
Did you optimize the entity number a bit ?
=Freddy=  [ophavsmand] 31. maj 2016 kl. 14:24 
Version: 1.7 Beta releast

- Fixed Custom Sounds Problem :)

- Added Soundscapes

- Replaced various textures

- Adjusted security spawnzone3

- Adjusted security spawnzone6


Have fun

[FRS]=Freddy=


Version: 1.7 Beta releast

- Problem mit den Benutzerdefinierten Sounds behoben :)

- Soundscapes hinzugefuegt.

- Diverse Texturen ersetzt.

- Security Spawnzone3 angepasst.

- Security Spawnzone6 angepasst.



Viel Spass

[FRS]=Freddy=
=Freddy=  [ophavsmand] 8. maj 2016 kl. 4:17 
Hi, Arc
thx for the hint.
Strange, with my test servers ( vanilla or d.o.i. , 30 bots, no custom theater mods) I have no problems.
Arc 8. maj 2016 kl. 0:49 
Map is crashing the server due to maximum entity limit reached, with 2 players and 17 bots on vanilla server it reaches up to 2020 while ent limit is 2048 MAX. Crashes instantly if i try to add more bots or my custom theater mod.

List of 2020 entities:
http://pastebin.com/uHujM5xV
=Freddy=  [ophavsmand] 27. apr. 2016 kl. 14:41 
Version: 1.6 Beta releast

- Diverse Fehler behoben


Version: 1.6 Beta releast

- Fixed several errors


Have fun

[FRS]=Freddy=
=Freddy=  [ophavsmand] 24. apr. 2016 kl. 14:46 
Version: 1.5 Beta releast

- 3D SkyBox hinzugefuegt

- Zwei neue Checkpoints "I-ndia" + "J-uliett" hinzugefuegt

- zusaetzliche Hint / Skip / Aeraportals zur Performence Erhoehung hinzugefuegt

- Spawnfehler bei Checkpoint "C-harlie" behoben

- Re-Supply Fehler bei Checkpoint "D-elta" behoben


- added 3D SkyBox

- add 2 new checkpoints "I-ndia" + "J-uliett"

- added additional Hint / Skip / Aera portals for performance increase

- fixed spawn bug checkpoint "C-harlie"

- fixed re-supply bug checkpoint "D-elta"


Have fun

[FRS]=Freddy=
=Freddy=  [ophavsmand] 23. mar. 2016 kl. 16:39 
Attention! Please note in the description above the hint regarding the Custom Sounds!

Achtung ! Bitte beachtet oben in der Beschreibung den Hinweis bezueglich den Customsounds!
=Freddy=  [ophavsmand] 17. feb. 2016 kl. 15:06 
Please note the hint in the description !

Bitte beachtet den Hinweis in der Beschreibung !
=Freddy=  [ophavsmand] 7. feb. 2016 kl. 2:58 
Release version: 1.2 Beta

- ps7_coop -> ps7

- Fixed several errors

- Add coop game type: checkpoint and hunt

- Add A4 (V2) camouflage paint

Hint:

Map ps7_coop is deprecated / no longer needed

Notice:

Pruefstand 7 (ps 7) [www.level0soft.com] was originally developed (by me) for COD5 WaW.

So it is a WW2 Map.
It is currently being adapted to Day of Infamy (DOI)

Stay tuned :)
The Analyst 11. jan. 2016 kl. 2:03 
This looks like a lot of fun! Going to try this out tomorrow
=Freddy=  [ophavsmand] 7. jan. 2016 kl. 16:21 
- Added 8 additional guardrooms (lower bunker area)

- Add various textures

Pictures :

http://www.free-rebel-squad.de/forum/mybb/showthread.php?tid=174&pid=1889#pid1889
=Freddy=  [ophavsmand] 5. sep. 2015 kl. 12:30 
Release version: 1.0 Beta.

- Reduce jet sound volume

- Add medical station
=Freddy=  [ophavsmand] 5. juli 2015 kl. 15:08 
Release version: 0.9 / Beta.

- Fence replaced by wall to increase the performance

- V2 Rocket launch: add event shake

- Fixed Error: Warning Overflowed CClientRenderablesList group

- Add game type: push
=Freddy=  [ophavsmand] 12. juni 2015 kl. 14:44 
Release version: 0.8 / Beta.

- Add background picture at startscreen

- Replacing various textures

- ps7 remove game type: hunt
=Freddy=  [ophavsmand] 31. maj 2015 kl. 12:24 
Relesae version: 0.7 / Beta.

- Add alarm sound

- Add bunker doors on the surface

- Replacing various textures

- Remove trigger "v2 start" in the bunker
=Freddy=  [ophavsmand] 19. maj 2015 kl. 10:35 
Relesae version: 0.6 / Beta.

- Add .nav and cpsetup.txt in .bsp file

- Add trigger "v2 start" at helicopter capture point
=Freddy=  [ophavsmand] 17. maj 2015 kl. 11:40 
Relesae version: 0.5 / Beta.

- Fixed some textures

- Add Block Bullets texture to chain

- ps7_coop add "G" Controlpoint

- Add M1 tank outside the gate
Jλh Geppo 12. maj 2015 kl. 3:33 
Ok awesome! Thanks!
=Freddy=  [ophavsmand] 11. maj 2015 kl. 11:27 
yes the map have a nav. file
Jλh Geppo 8. maj 2015 kl. 4:21 
Does this map have Nav grid?
You know, for bots?
=Freddy=  [ophavsmand] 1. maj 2015 kl. 10:04 
New version ins_ps7_beta4 online

Smoke just prior to "A" removed

Bots shooting through tanks / trucks: blockers added

Non workshop download, see description
=Freddy=  [ophavsmand] 27. apr. 2015 kl. 10:00 
Non Workshop Download:

Link [www.free-rebel-squad.de]

Testserver:

89.163.196.208:27017 [FRS]=INS-Server-Custom=

89.163.196.208:27018 [FRS]=INS-Test-Server=