Insurgency
ps7 insurgency-2
41 comentarios
=Freddy=  [autor] 7 JUN 2020 a las 8:57 
Hi, I wanted to create a desert map first, but as I wrote on mod.io it will probably be a night version and then a scenario like this.
Additionally I would like to create my map "Panzerschlacht".
Everything as my time will allow :)
Legacy | Tactical-Gaming.net 6 JUN 2020 a las 8:55 
very cool, howcome you didnt make the Sandstorm version look like this with the fog and stuff outside?
=Freddy=  [autor] 21 AGO 2018 a las 13:20 
Version: 2.0 releast

- Diverse Textur / Modell Fehler behoben die nach dem Insurgency Update auftraten

Wenn jetzt keine größeren Fehler auftreten ist das die letzte Version der Map

- Fixed some texture / model bugs after the insurgency update

If no major errors occur now, this is the last version of the map

Viel Spass / Have fun

[FRS]=Freddy=
Tealc 17 ABR 2017 a las 7:09 
thx
=Freddy=  [autor] 15 SEP 2016 a las 11:42 
Hi
I am glad that you like the map :)
Weil 15 SEP 2016 a las 1:12 
Awesome map, this is a great play. challenging and looks nice. also like that enemies come from multiple directions
=Freddy=  [autor] 28 AGO 2016 a las 12:11 
Version: 1.9 Beta releast

- Fixed texture issues

Version: 1.9 Beta releast

- Textur Fehler behoben

Have fun

[FRS]=Freddy=
=Freddy=  [autor] 27 AGO 2016 a las 3:25 
Hi,

yes there were replaced textures, see also Changelog.

But now I think I found your problem.

If you don´t have install the Day of Infamy mod you missing textures, my fault :steamsad:

Will soon fixed.

Thanks for the feedback.
Burns ! Lt 21 25 AGO 2016 a las 11:58 
Posted a comment for PS7N about white floors and ceilings in underground areas. Happens with PS7 also. Doesn't happen with older version. Did you change the texture for floors and ceilings in this newer version?
=Freddy=  [autor] 9 AGO 2016 a las 11:10 
np, have fun with my maps :)
=BB=ThatKidCarty 9 AGO 2016 a las 11:08 
Great thanks!!
=Freddy=  [autor] 9 AGO 2016 a las 10:57 
Ok,
i use this File:

subscribed_file_ids.txt

with this entry

432649454 //ps7
617974531 //ps7n

Here the ps 7 maps have been created by me:

432649454 //ps7 --> checkpoint,Hunt,Firefight,Skirmish,Occupy,Push
617974531 //ps7n --> (night) checkpoint,Hunt,Firefight,Skirmish,Occupy,Push

625900328 //doi_ps7 --> checkpoint,Firefight,Skirmish,Occupy,Push,Invasion
702488817 //doi_ps7n --> (night) checkpoint,Firefight,Skirmish,Occupy,Push,Invasion

432663691 //ps7_coop --> deprecated
449817506 //ps7z_coop --> deprecated

740520071 //pruefstand7 --> (D.O.I. standalone version) liberation,offensive,frontline

All other maps with the names ps7xxx etc. were decompiled without my permission and are quite simply stolen, even if my name is mentioned as Creator.
=BB=ThatKidCarty 9 AGO 2016 a las 10:14 
What I'm trying to do is to make sure that the name is exact so it will download using workshop. (EX: ps7_coop_ws) ect. Hope this helps as i'm not as advanced as I could be yet.
=Freddy=  [autor] 9 AGO 2016 a las 9:57 
Hi =BB=Packy,

I hope I understood your question correctly.

Do you want the name of the map ?

The mapname is:

ps7

for mapcycle write:

ps7 checkpoint
ps7 hunt
ps7 firefight
ps7 push
ps7 occupy
ps7 skirmish


Note: the night version is

ps7n

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=617974531
=BB=ThatKidCarty 9 AGO 2016 a las 7:43 
I would like to host on my server can you please let me know what the exact name is so it will show up. Thanks in advance for your help
=Freddy=  [autor] 8 JUN 2016 a las 13:03 
Version: 1.8 Beta releast

- Fixed Displacements errors

- Adjusted soundscapes


Have fun

[FRS]=Freddy=


Version: 1.8 Beta releast

- Displacements Fehler behoben

- Soundscapes angepasst


Viel Spass

[FRS]=Freddy=
=Freddy=  [autor] 31 MAY 2016 a las 15:17 
My 2 Testserver have no Problem ,but i dont use custom Theatre Files, only vanilla.
Arc 31 MAY 2016 a las 14:38 
I shall test that stuff out asap then ! :3
=Freddy=  [autor] 31 MAY 2016 a las 14:37 
Yes, but only a little bit
Arc 31 MAY 2016 a las 14:31 
Did you optimize the entity number a bit ?
=Freddy=  [autor] 31 MAY 2016 a las 14:24 
Version: 1.7 Beta releast

- Fixed Custom Sounds Problem :)

- Added Soundscapes

- Replaced various textures

- Adjusted security spawnzone3

- Adjusted security spawnzone6


Have fun

[FRS]=Freddy=


Version: 1.7 Beta releast

- Problem mit den Benutzerdefinierten Sounds behoben :)

- Soundscapes hinzugefuegt.

- Diverse Texturen ersetzt.

- Security Spawnzone3 angepasst.

- Security Spawnzone6 angepasst.



Viel Spass

[FRS]=Freddy=
=Freddy=  [autor] 8 MAY 2016 a las 4:17 
Hi, Arc
thx for the hint.
Strange, with my test servers ( vanilla or d.o.i. , 30 bots, no custom theater mods) I have no problems.
Arc 8 MAY 2016 a las 0:49 
Map is crashing the server due to maximum entity limit reached, with 2 players and 17 bots on vanilla server it reaches up to 2020 while ent limit is 2048 MAX. Crashes instantly if i try to add more bots or my custom theater mod.

List of 2020 entities:
http://pastebin.com/uHujM5xV
=Freddy=  [autor] 27 ABR 2016 a las 14:41 
Version: 1.6 Beta releast

- Diverse Fehler behoben


Version: 1.6 Beta releast

- Fixed several errors


Have fun

[FRS]=Freddy=
=Freddy=  [autor] 24 ABR 2016 a las 14:46 
Version: 1.5 Beta releast

- 3D SkyBox hinzugefuegt

- Zwei neue Checkpoints "I-ndia" + "J-uliett" hinzugefuegt

- zusaetzliche Hint / Skip / Aeraportals zur Performence Erhoehung hinzugefuegt

- Spawnfehler bei Checkpoint "C-harlie" behoben

- Re-Supply Fehler bei Checkpoint "D-elta" behoben


- added 3D SkyBox

- add 2 new checkpoints "I-ndia" + "J-uliett"

- added additional Hint / Skip / Aera portals for performance increase

- fixed spawn bug checkpoint "C-harlie"

- fixed re-supply bug checkpoint "D-elta"


Have fun

[FRS]=Freddy=
=Freddy=  [autor] 23 MAR 2016 a las 16:39 
Attention! Please note in the description above the hint regarding the Custom Sounds!

Achtung ! Bitte beachtet oben in der Beschreibung den Hinweis bezueglich den Customsounds!
=Freddy=  [autor] 17 FEB 2016 a las 15:06 
Please note the hint in the description !

Bitte beachtet den Hinweis in der Beschreibung !
=Freddy=  [autor] 7 FEB 2016 a las 2:58 
Release version: 1.2 Beta

- ps7_coop -> ps7

- Fixed several errors

- Add coop game type: checkpoint and hunt

- Add A4 (V2) camouflage paint

Hint:

Map ps7_coop is deprecated / no longer needed

Notice:

Pruefstand 7 (ps 7) [www.level0soft.com] was originally developed (by me) for COD5 WaW.

So it is a WW2 Map.
It is currently being adapted to Day of Infamy (DOI)

Stay tuned :)
The Analyst 11 ENE 2016 a las 2:03 
This looks like a lot of fun! Going to try this out tomorrow
=Freddy=  [autor] 7 ENE 2016 a las 16:21 
- Added 8 additional guardrooms (lower bunker area)

- Add various textures

Pictures :

http://www.free-rebel-squad.de/forum/mybb/showthread.php?tid=174&pid=1889#pid1889
=Freddy=  [autor] 5 SEP 2015 a las 12:30 
Release version: 1.0 Beta.

- Reduce jet sound volume

- Add medical station
=Freddy=  [autor] 5 JUL 2015 a las 15:08 
Release version: 0.9 / Beta.

- Fence replaced by wall to increase the performance

- V2 Rocket launch: add event shake

- Fixed Error: Warning Overflowed CClientRenderablesList group

- Add game type: push
=Freddy=  [autor] 12 JUN 2015 a las 14:44 
Release version: 0.8 / Beta.

- Add background picture at startscreen

- Replacing various textures

- ps7 remove game type: hunt
=Freddy=  [autor] 31 MAY 2015 a las 12:24 
Relesae version: 0.7 / Beta.

- Add alarm sound

- Add bunker doors on the surface

- Replacing various textures

- Remove trigger "v2 start" in the bunker
=Freddy=  [autor] 19 MAY 2015 a las 10:35 
Relesae version: 0.6 / Beta.

- Add .nav and cpsetup.txt in .bsp file

- Add trigger "v2 start" at helicopter capture point
=Freddy=  [autor] 17 MAY 2015 a las 11:40 
Relesae version: 0.5 / Beta.

- Fixed some textures

- Add Block Bullets texture to chain

- ps7_coop add "G" Controlpoint

- Add M1 tank outside the gate
Jλh Geppo 12 MAY 2015 a las 3:33 
Ok awesome! Thanks!
=Freddy=  [autor] 11 MAY 2015 a las 11:27 
yes the map have a nav. file
Jλh Geppo 8 MAY 2015 a las 4:21 
Does this map have Nav grid?
You know, for bots?
=Freddy=  [autor] 1 MAY 2015 a las 10:04 
New version ins_ps7_beta4 online

Smoke just prior to "A" removed

Bots shooting through tanks / trucks: blockers added

Non workshop download, see description
=Freddy=  [autor] 27 ABR 2015 a las 10:00 
Non Workshop Download:

Link [www.free-rebel-squad.de]

Testserver:

89.163.196.208:27017 [FRS]=INS-Server-Custom=

89.163.196.208:27018 [FRS]=INS-Test-Server=