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This is an outdated design; it's over two years old, so don't expect it to work well. Its replacement, the Fenrir , should be out within a month and will be a fully-modernized tank.
Assuming Steam gives me back my "new collection" button, that is.
I personally think the fucking trees need addressing first.Literally cannot build a base on the surface (in any of the areas I'm interested in) unless trees are turned off.
I'm glad for planets though, allot of people have started realizing just how horrid the ground is for construction.
2. Activate the remote control block in the toolbar (it should be the first item in the gunner's cockpit)
3. You can now control the turret with your mouse, both left-right and up-down. If it's a little sticky at first, either fire the main gun or rotate the tank itself rapidly to get it loose.
Zaanix, one of my next planned vehicles will be an APC/IFV; I'm hoping to give it some sort of anti-personnel turret, so that will hopefully fill the role you're talking about. I haven't seen that mod by FancyFez, but I'll check it out; thanks for letting me know about it. :)
The next vehicle I'd like to do is actually a miner/grader. Ever since I saw a thread of those on the KSH forums, I've wanted to make one, and variable suspension will help fix the problem I had before; the drills were just a little too low, and it couldn't drill a perfectly level tunnel.
Sound amazing!
It sounds okay in english (IronStar)
But german makes it amazing!
Also, added a couple screenshots to show how to get in ... which I probably should've done at the beginning. >.> I really want a cockpit that's just an armored box with screens on the interior, so pardon the necessity of being stuck looking at the oxygen generator.