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Also note that there is now a version of this projector that can project any blueprint and is not based on a rotor.
The holographic projection remains in place after destrying/ grinding down the projector. Recommend making the projection disappear after the block has taken x-amount of damage (if possible, flickering when at low damage, completely turning off when at high damage?)
I'm wondering, however, if you could optimize the textures/meshes a little more? Whilst doing some testing with many different mods I and a freind of mine determined that for each of these holo tables that we placed down we would lose aproximately 3 fps. Now that doesn't seem like much in the long run I know but it really does matter when the ship your building is already bringing the fps down to 30. We can't use these awesome blocks simply because our frame rate drops too much for a single block.
Regardless, thank you for all the work you've put in to these they really do look great ;)
Your mod's amazing by the way. ^^
@thirst: Again, please take a look at the last screenshot above. The yellow disc is the location to grind down the globe. It might be easier with a ship grinder than with the manual grinder.
the planet being replaced by an asteroid, or a large
asteroid with small asteroids around it. It doesn't have
to rotate just be able to have a light or screens mounted
above it and make small ship version 3X2X3.
If so I would gladly donate to your mod cause.
I agree with the @freddygonzalez1974, can you please make smaller version of it? Especially for the small ships)
Would love to have it in my scout ship but my ceiling is to low.
Great mod by the way