Space Engineers

Space Engineers

Galaxy Class 3.0 Project: USS Lord Mirdalan NCC-100437 (Empty Shell Refit Variant)
8 Comments
TheSilverInfinity 31 Mar, 2018 @ 4:07pm 
nice
Starry 2 Oct, 2017 @ 6:09pm 
This is fucking incredible can you teach me how to sculpt different parts of ships?
Herr Sajan 3 Mar, 2016 @ 11:05am 
...Ok. Kapitulation!
Der Vogel hat gewonnen! :'D
:steamhappy:
Commander Rotal  [author] 3 Mar, 2016 @ 9:54am 
Nuuuuun technisch gesehen ist die Lord Mirdalan nach einem meiner Wellensittiche benannt, welcher wiederum nach besagtem mandalorianischem Raubtier benannt ist. Der volle Name des kleinen ist Seine Gnaden Seine Exzellenz, der Fürst von Vogel, Lord Sir Scott Mirdalan Vogel von Wayne, Kommandant der Vogelwacht.
Herr Sajan 3 Mar, 2016 @ 7:14am 
Du nennst ein Förderations-Schiff nach einem mandalorianischen Raubtier...ist schon ein bisschen ketzerisch, meinst du nicht?:steamsalty: :D
cjmx21 13 May, 2015 @ 8:09am 
my Mass Accelerator blueprint has that problem as well
Commander Rotal  [author] 12 May, 2015 @ 10:59pm 
It's a string of Spotlights at max Range/Intensity settings with the game's graphics set to Extreme. Entirely modfree. If you zoom in on the enlarged picture you can actually see them faintly in the upper left portion of the white part.

Speaking of screenshots - i don't know if anyone else has that issue but the picture slider seems to have changed to blurry thumbnails on my end, anyone else getting that? Do i need to reupload them?
cjmx21 12 May, 2015 @ 10:56pm 
how did you make the phaser lance? if its a mod, can you post a link to it?