Space Engineers

Space Engineers

(DX 11) JupiterSpeedBox
3 Comments
Captain X (PhoenixX)  [author] 23 Dec, 2015 @ 10:27pm 
AedanXaelan's original skybox doesn't have the speed modifications, it may throw console warnings, since he didnt update the extension on the dds, but should still load in DX11 now.
NordicBeast 23 Dec, 2015 @ 8:35pm 
Would you be interested in making this skybox in DX11 without the other mods? Sadly all the other Jupiter skyboxs are DX9.
Captain X (PhoenixX)  [author] 22 Nov, 2015 @ 3:02pm 
Note: speed limit increased slightly, and rotational limits to compensate. Be warned, this makes landing on planets highly realistic. You will generally find yourself hurtling towards earth at about 400-500ms