Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I been trying for hours but not sure where I should put the command lines in that has been talked about in description. Dose it go in custom data or the name block and must is go in the LCD or the Radar.
Say my radar name is "MyRadar" and the LCD is call "Screen" what do i do?
If so, any tips for how to get mine working?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1150255096
Has a minimum size feature.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=720686764
However if auther of this is back, if its updated i will use Prime one :D
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=860747112
THUS a ship with reactors off, general equipment powered down, and not generating thrust would be difficult to detect, even at close range.
The actual size of the target could not be entirely discounted, but it would create obvious techniques to avoid detection. Like drifting powered down, thorugh a warzone.
BUT a ship generating lots of power during planetary launch would be detectable a LONG way off. So would an industrial ship running its refineries.
Makes things more interesting...
Comment?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=793022130
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=793022130
MOD_ERROR: Radar, in file:
C:\Users\Mike\AppData\Local\Temp\RadarProcess.cs(352,28): Error: 'IMyBeacon' is an ambiguous reference between 'Sandbox.ModAPI.Ingame.IMyBeacon' and 'Sandbox.ModAPI.IMyBeacon'
MOD_ERROR: Radar, in file:
C:\Users\Mike\AppData\Local\Temp\SoundBlockManager.cs(30,12): Error: 'IMySoundBlock' is an ambiguous reference between 'SpaceEngineers.Game.ModAPI.Ingame.IMySoundBlock' and 'SpaceEngineers.Game.ModAPI.IMySoundBlock'
MOD_ERROR: Radar, in file:
C:\Users\Mike\AppData\Local\Temp\RadarProcess.cs(147,19): Error: 'IMyBeacon' is an ambiguous reference between 'Sandbox.ModAPI.Ingame.IMyBeacon' and 'Sandbox.ModAPI.IMyBeacon'
MOD_ERROR: Radar, in file:
C:\Users\Mike\AppData\Local\Temp\RadarProcess.cs(158,12): Error: 'IMyBeacon' is an ambiguous reference between 'Sandbox.ModAPI.Ingame.IMyBeacon' and 'Sandbox.ModAPI.IMyBeacon'
MOD_ERROR: Radar, in file:
C:\Users\Mike\AppData\Local\Temp\SoundBlockManager.cs(59,28): Error: 'IMySoundBlock' is an ambiguous reference between 'SpaceEngineers.Game.ModAPI.Ingame.IMySoundBlock' and 'SpaceEngineers.Game.ModAPI.IMySoundBlock'
MOD_ERROR: Radar, in file:
C:\Users\Mike\AppData\Local\Temp\SoundBlockManager.cs(62,10): Error: 'IMySoundBlock' is an ambiguous reference between 'SpaceEngineers.Game.ModAPI.Ingame.IMySoundBlock' and 'SpaceEngineers.Game.ModAPI.IMySoundBlock'
MOD_ERROR: Radar, in file:
C:\Users\Mike\AppData\Local\Temp\SoundBlockManager.cs(65,14): Error: 'IMySoundBlock' is an ambiguous reference between 'SpaceEngineers.Game.ModAPI.Ingame.IMySoundBlock' and 'SpaceEngineers.Game.ModAPI.IMySoundBlock'
MOD_ERROR: Radar, in file:
C:\Users\Mike\AppData\Local\Temp\RadarProcess.cs(352,3): Error: 'IMyBeacon' is an ambiguous reference between 'Sandbox.ModAPI.Ingame.IMyBeacon' and 'Sandbox.ModAPI.IMyBeacon'
MOD_ERROR: Radar, in file:
Compilation of C:\Users\Mike\AppData\Roaming\SpaceEngineers\Mods\444539430.sbm_RadarBlock failed:
MOD_ERROR: Radar, in file:
C:\Users\Mike\AppData\Local\Temp\SoundBlockManager.cs(44,16): Error: 'IMySoundBlock' is an ambiguous reference between 'SpaceEngineers.Game.ModAPI.Ingame.IMySoundBlock' and 'SpaceEngineers.Game.ModAPI.IMySoundBlock'
MOD_ERROR: Radar, in file:
C:\Users\Mike\AppData\Local\Temp\RadarProcess.cs(158,32): Error: 'IMyBeacon' is an ambiguous reference between 'Sandbox.ModAPI.Ingame.IMyBeacon' and 'Sandbox.ModAPI.IMyBeacon'
MOD_ERROR: Radar, in file:
C:\Users\Mike\AppData\Local\Temp\SoundBlockManager.cs(46,3): Error: 'IMySoundBlock' is an ambiguous reference between 'SpaceEngineers.Game.ModAPI.Ingame.IMySoundBlock' and 'SpaceEngineers.Game.ModAPI.IMySoundBlock'
Please Tyrsis, repair stable version.
I have installed it on my server (Globot World)