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Rapporter et oversættelsesproblem
Apologies to anyone else who commented that I haven't replied to, I have kind of abandoned this as I'm not using it anymore. I'll see if I can find some time to look at the issues.
On Linux or other systems where filesystem case matters, there is a little bit of changing to make things work... the mod wants the files 'ToolbarBkg.png' and 'Escfocused.png', but in the actual mod they are named 'ToolBarBkg.png' and 'EscFocused.png'. If you go to your Steam folder and manually change the names to match the file that the mod is looking for when you load it with Quartz, then everything loads nicely.
Regarding other active mods, I will disable eeeverything except "Hello UI [Fixed 1.7] and "Quartz (Sapphire) - Fixed 1.7
With only these two mods running, plus the stock Colossal Order mods, is there anything else that might prevent it from running? I think the last paid DLC I have is Afterdark, or might be Snowfall... I was pretty alarmed at how disjointed the game started becoming, especially with After Dark, those slider bars made zero sense... and most importantly the crappy UI was never given a facelift!
Hopefully a new UI will renew my interest in Cities:S, with your help, hopefully I can get it working.
Thanks for the mod list Exiri, no progress yet unfortunately, I'll try to look at more this weekend.
Does it work for you if you deactivate all other mods? That would confirm a mod conflict.
For anyone else having errors like Burningfeetman, a few things to try (if you haven't already) -
* try the "Force load" option in the Quartz panel
* unsubscribe, delete and resubscribe HelloUi and Quartz
* try a different Quartz skin, I'm not sure which others work at the moment but that would confirm the error is in HelloUI
If that doesn't work then if you post your mod list here I'll see what I can do.
Quartz.MissingUIComponentException while applying skin module "C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\450453336\_QuartzSkin\Modules/Mods.xml" at node "<Component name="OptionsBar">
<Component name="UILabel">..</Component
</Component>
": Missing UI component - "UILabel" with parent "OptionsBar"
http://i.imgur.com/nVvFSMf.png
@Exiri I've tried a bunch of things to try to replicate your issue but no luck, sorry. The only thing I can think is a mod conflict, could you post your mod list, or a link to it?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=972216924
I sorted out the collection, making it easy for everyone to use it.
Curious about the missing button error messages though, if they come via ModTools they would cause a crash if you don't have it?
@ahfro2dirl do you have ModTools installed?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=450877484
at Quartz.SkinApplicator.ApplyGenericProperty (System.Xml.XmlNode node, ColossalFramework.UI.UIComponent component) [0x00000] in <filename unknown>:0
at Quartz.SkinApplicator.ApplyInternalRecursive (System.Xml.XmlNode node, ColossalFramework.UI.UIComponent component) [0x00000] in <filename unknown>:0
at Quartz.SkinModule.WalkModuleInternalRec
System.NullReferenceException while applying skin module "C:\Program Files (x86)\Steam\steamapps\workshop\content\255710\450453336\_QuartzSkin\Modules/TSBar.xml": System.NullReferenceException: Object reference not set to an instance of an object
at ColossalFramework.UI.UIMultiStateButton+SpriteSet.Equals (System.Object obj) [0x00000] in <filename unknown>:0
at System.Collections.Generic.EqualityComparer`1+DefaultComparer[System.Object].Equals (System.Object x, System.Object y) [0x00000] in <filename unknown>:0
at System.Collections.Generic.Dictionary`2[System.Object,System.Collections.Generic.List`1[System.Collections.Generic.KeyValuePair`2[System.Reflection.PropertyInfo,System.Object]]].ContainsKey (System.Object key) [0x00000] in <filename unknown>:0
at Quartz.SkinApplicator.SetPropertyValueWithRollback (System.Object component, System.Reflection.PropertyInfo property, System.Object value) [0x00000] in <filename unknown>:0
Ultimate eyecandy - uses the same button name as Prop it up, so I can't change one without changing the other. I posted a comment on Prop it up asking the author if they could change it but no reply yet. Both buttons can be moved though, click and drag, can't remember which mouse button now. I normally put them just above where Time Warp is on the screenshots above.
Incompatibility between ND and MB - what incompatibility is there? both work for me.
The only mod required to use this is Quartz, link in the right panel. Subscribe to both, enable both, select this skin in the Quartz panel :)
Or is a restart required after installing?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=888017364&searchtext=Quartz+
Which mods do you need support for?
An update for the latest patch should be out later today, just need to make a few more buttons :)
..Not excited enough, nobody watching : (
https://youtu.be/umoSZJElZB8
Happy building ^^
-Xiri
YouTube link: https://youtu.be/XDgS9g26sh4
I am already working on part 2, but remember I am still a uni student, so time is limited! And of course, please throw any comments/questions/suggestions into the comment section!!
Happy building ^^
-Xiri
-Xiri
Only other things are minor, like the beforementioned location of the TimeWarp button, but meh. Don't get busy on something minor like that : P
On that note, I shall start my Let's Play series and showoff your awesome UI!
-Xiri
Please do post here if you find anymore issues, or mods that aren't working, I don't play that often but I do check steam for messages.
-Xiri